Player Matchup

Cerberus
Cerberus
Gameroosje
Cerberus
Level 6
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 4L
1,156 Elo+
Solo
Hera
Hera
Gigymi
Hera
Level 24
God Stats
50W - 31L
1,544 SR
Queue Stats
77W - 63L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Johnojumbo
Danzaburou
Level 26
God Stats
35W - 27L
1,515 SR
Queue Stats
350W - 350L
1,344 Elo+
Solo
Terra
Terra
The_Stoneman420
Terra
Level 15
God Stats
3W - 1L
1,749 SR
Queue Stats
6W - 2L
1,506 Elo+
Solo
Ra
Ra
Zakticia
Ra
Level 13
God Stats
2W - 5L
1,668 SR
Queue Stats
167W - 193L
1,292 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,351 Elo+

VS

Team Averages
Level 21
1,521 SR
1,338 Elo+
Merlin
Merlin
Bareci
Merlin
Level 28
God Stats
41W - 55L
1,433 SR
Queue Stats
123W - 171L
1,303 Elo+
Solo
Hercules
Hercules
I Run Capo
Hercules
Level 8
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo
Loki
Loki
LucasPlayer559
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,403 Elo+
Solo
Hades
Hades
MURDERS method
Hades
Level 27
God Stats
42W - 36L
1,578 SR
Queue Stats
492W - 567L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xx-MrMorton-xX
Tsukuyomi
Level 23
God Stats
7W - 4L
1,558 SR
Queue Stats
28W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gameroosje
Cerberus
6
0 / 1 / 1
4,246
531
600
2,061
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
Gigymi
Hera
10
5 / 0 / 0
5,978
747
4,116
2,074
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Johnojumbo
Danzaburou
7
1 / 0 / 0
4,320
540
677
2,301
605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 2
3,626
453
291
3,369
1,787
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 2 / 0
4,416
552
1,388
2,642
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bareci
Merlin
8
1 / 0 / 0
4,231
529
1,465
2,124
569
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
I Run Capo
Hercules
2
0 / 2 / 0
3,097
387
88
1,463
485
Breastplate

Breastplate

+20
Physical Protection

5
1 / 2 / 0
3,579
447
948
2,880
754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,230
529
2,045
2,188
830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Xx-MrMorton-xX
Tsukuyomi
6
1 / 2 / 0
4,217
527
1,032
4,335
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
3
5
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bareci
Merlin
1
0
0
1
W
Cerberus
Gameroosje
Cerberus
0
1
1
0.5
W
Hera
Gigymi
Hera
5
0
0
5
L
Hercules
I Run Capo
Hercules
0
2
0
0
W
Danzaburou
Johnojumbo
Danzaburou
1
0
0
1
L
1
2
0
0.5
L
0
1
1
0.5
W
0
2
2
0.5
L
Tsukuyomi
Xx-MrMorton-xX
Tsukuyomi
1
2
0
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,072
Damage
5,578
12,447
Taken
12,990
4,682
Mitigated
3,786
3,245
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bareci
Merlin
1,465
411
0
0
2,124
569
170
1,136
854
19,507
0
W
Cerberus
Gameroosje
Cerberus
600
31
0
661
2,061
1,135
0
897
1,164
4,993
0
W
Hera
Gigymi
Hera
4,116
966
0
880
2,074
450
61
0
2,074
27,744
0
L
Hercules
I Run Capo
Hercules
88
0
0
0
1,463
485
0
1,050
275
0
2,026
W
Danzaburou
Johnojumbo
Danzaburou
677
465
0
947
2,301
605
405
953
1,348
0
19,006
L
948
209
0
0
2,880
754
0
1,946
723
0
6,577
L
2,045
168
0
888
2,188
830
0
600
1,588
12,817
0
W
291
120
131
224
3,369
1,787
578
862
2,507
4,973
0
L
Tsukuyomi
Xx-MrMorton-xX
Tsukuyomi
1,032
194
0
1,590
4,335
1,148
0
1,143
3,155
0
14,767
W
1,388
0
120
282
2,642
705
239
798
1,844
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,586
Gold Earned
19,354
170
Minions Killed
116
0
Camps Cleared
0
699,567
Distance Traveled
597,563
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,231
529
36
5
0
113,383
2
W
Cerberus
4,246
531
8
1
0
163,741
0
W
Hera
5,978
747
65
8
0
141,857
3
L
Hercules
3,097
387
1
0
0
57,920
0
W
Danzaburou
4,320
540
49
6
0
138,607
0
L
Loki
3,579
447
13
2
0
152,677
0
L
Hades
4,230
529
31
4
0
147,036
1
W
Terra
3,626
453
10
1
0
118,246
0
L
Tsukuyomi
4,217
527
35
4
0
126,547
3
W
Ra
4,416
552
38
5
0
137,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role