Player Matchup

Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Featgolem50
Anubis
Level 5
God Stats
4W - 2L
1,696 SR
Queue Stats
4W - 3L
1,421 Elo+
Party 1
Apollo
Apollo
FurrySoup433764
Apollo
Level 29
God Stats
27W - 37L
1,428 SR
Queue Stats
64W - 86L
1,326 Elo+
Party 1
Achilles
Achilles
Shaforostov02
Achilles
Level 44
God Stats
91W - 134L
1,293 SR
Queue Stats
267W - 358L
1,365 Elo+
Party 1
Team Averages
Level 40
1,483 SR
1,422 Elo+

VS

Team Averages
Level 98
1,616 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DOB 183920
Sobek
Level 98
God Stats
4W - 2L
1,760 SR
Queue Stats
254W - 246L
1,496 Elo+
Party 2
Cerberus
Cerberus
LelouchvB013
Cerberus
Level 100
God Stats
5W - 1L
1,819 SR
Queue Stats
176W - 166L
1,404 Elo+
Solo
Zeus
Zeus
ShlumpGod831
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 125L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
8 / 0 / 4
7,738
595
10,618
9,969
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
10
1 / 5 / 7
6,486
499
3,719
13,666
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
4 / 4 / 5
7,020
540
6,710
8,723
3,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 4
6,363
489
4,696
6,491
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Shaforostov02
Achilles
12
4 / 2 / 0
7,076
544
5,415
10,699
7,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 0 / 4
7,167
551
4,970
8,662
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
 
Skadi
10
4 / 4 / 4
6,828
525
10,960
7,024
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
9
3 / 3 / 5
7,113
547
5,838
16,006
10,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
LelouchvB013
Cerberus
13
2 / 3 / 0
7,135
549
6,035
9,247
9,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 9 / 1
6,664
513
6,327
7,931
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
18
Kills
13
13
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
4
10
W
Cerberus
 
Cerberus
1
5
7
0.9
L
Arachne
 
Arachne
0
0
4
2
L
Skadi
 
Skadi
4
4
4
1.5
L
Sobek
3
3
5
1.83
W
Anubis
4
4
5
1.63
W
1
2
4
1.5
L
Cerberus
LelouchvB013
Cerberus
2
3
0
0.67
W
Achilles
Shaforostov02
Achilles
4
2
0
2
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
34,130
49,548
Taken
48,870
24,680
Mitigated
26,833
14,171
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,618
2,835
0
1,015
9,969
4,100
0
2,750
7,107
0
40,746
W
Cerberus
 
Cerberus
3,719
368
0
3,921
13,666
7,965
69
3,509
10,031
17,861
0
L
Arachne
 
Arachne
4,970
3,563
0
3,576
8,662
2,814
1,034
1,383
7,279
0
50,953
L
Skadi
 
Skadi
10,960
6,212
0
1,446
7,024
1,869
1,048
1,650
5,374
0
40,444
L
Sobek
5,838
931
295
4,383
16,006
10,718
240
2,703
13,303
18,156
0
W
Anubis
6,710
1,271
0
3,472
8,723
3,696
582
4,300
4,061
37,922
0
W
4,696
3,089
0
2,745
6,491
1,358
50
1,260
5,111
0
31,259
L
Cerberus
LelouchvB013
Cerberus
6,035
811
0
3,034
9,247
9,499
0
547
8,700
39,245
0
W
Achilles
Shaforostov02
Achilles
5,415
3,021
0
3,018
10,699
7,561
507
5,421
5,038
0
29,513
L
6,327
1,416
0
124
7,931
1,933
224
4,146
3,785
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
34,907
309
Minions Killed
311
0
Camps Cleared
0
1,235,124
Distance Traveled
1,176,739
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,738
595
66
5
0
276,415
1
W
Cerberus
6,486
499
34
3
0
276,824
4
L
Arachne
7,167
551
90
7
0
294,016
0
L
Skadi
6,828
525
63
5
0
209,437
0
L
Sobek
7,113
547
15
1
0
254,792
3
W
Anubis
7,020
540
75
6
0
197,144
0
W
Apollo
6,363
489
76
6
0
249,852
0
L
Cerberus
7,135
549
93
7
0
223,405
0
W
Achilles
7,076
544
58
4
0
234,889
0
L
Zeus
6,664
513
50
4
0
195,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role