Player Matchup

Neith
Neith
Mariano1421
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Izanami
Izanami
NectarPetals
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,091 Elo+
Party 2
Danzaburou
Danzaburou
StarMakr
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,091 Elo+
Party 2
Skadi
Skadi
magicofelipe
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Solo
Thor
Thor
mef29
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 5
1,500 SR
1,251 Elo+

VS

Team Averages
Level 19
1,519 SR
1,375 Elo+
Loki
Loki
NeonGlow06
Loki
Level 18
God Stats
8W - 19L
1,176 SR
Queue Stats
48W - 64L
1,336 Elo+
Party 3
Chaac
Chaac
Wisephant0m
Chaac
Level 26
God Stats
27W - 14L
1,700 SR
Queue Stats
72W - 79L
1,353 Elo+
Party 3
Tiamat
Tiamat
YungPotroastIV
Tiamat
Level 25
God Stats
5W - 1L
1,642 SR
Queue Stats
252W - 295L
1,413 Elo+
Solo
Cabrakan
Cabrakan
knifeboyeeeee
Cabrakan
Level 13
God Stats
4W - 2L
1,317 SR
Queue Stats
17W - 20L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
夏木先生
Nu Wa
Level 11
God Stats
5W - 1L
1,759 SR
Queue Stats
16W - 19L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
7,649
850
6,106
16,684
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NectarPetals
Izanami
14
2 / 7 / 3
9,063
1,007
7,663
15,374
5,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
StarMakr
Danzaburou
14
1 / 5 / 2
8,258
918
9,082
9,958
3,580
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 1
8,133
904
3,923
6,624
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
mef29
Thor
14
0 / 13 / 4
7,819
869
4,926
16,038
5,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 16
10,256
1,140
10,954
7,746
3,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 1 / 21
10,880
1,209
15,035
10,062
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 0 / 17
9,878
1,098
6,139
3,950
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
knifeboyeeeee
Cabrakan
16
4 / 3 / 22
9,477
1,053
11,123
9,270
6,892
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 0 / 23
10,875
1,208
16,281
6,833
2,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
139
5
Kills
40
41
Deaths
5
13
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Izanami
NectarPetals
Izanami
2
7
3
0.5
W
10
1
16
18
L
Danzaburou
StarMakr
Danzaburou
1
5
2
0.4
W
11
1
21
21.5
W
5
0
17
13.5
W
Cabrakan
knifeboyeeeee
Cabrakan
4
3
22
5
L
2
5
1
0.5
L
Thor
mef29
Thor
0
13
4
0.15
W
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,700
Damage
59,532
64,678
Taken
37,861
21,457
Mitigated
26,959
2,176
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,106
2,985
0
768
16,684
5,411
0
8,791
7,567
0
12,660
L
Izanami
NectarPetals
Izanami
7,663
5,304
0
345
15,374
5,064
0
8,898
6,231
0
21,385
W
10,954
3,304
0
1,203
7,746
3,207
0
0
7,746
0
21,950
L
Danzaburou
StarMakr
Danzaburou
9,082
3,600
0
923
9,958
3,580
0
4,840
4,938
0
32,737
W
15,035
2,292
0
4,526
10,062
11,216
0
0
10,062
0
35,912
W
6,139
706
0
778
3,950
3,034
0
0
3,950
14,960
0
W
Cabrakan
knifeboyeeeee
Cabrakan
11,123
1,298
0
620
9,270
6,892
0
0
9,270
16,862
0
L
3,923
1,759
0
140
6,624
1,954
0
3,491
2,957
0
10,984
L
Thor
mef29
Thor
4,926
1,417
0
0
16,038
5,448
0
7,523
8,291
0
10,152
W
16,281
3,533
1,102
1,189
6,833
2,610
0
0
6,833
34,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
51,366
102
Minions Killed
157
2
Camps Cleared
4
562,003
Distance Traveled
867,021
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,649
850
8
1
0
110,436
1
L
Izanami
9,063
1,007
29
3
0
153,687
0
W
Loki
10,256
1,140
36
4
1
190,783
0
L
Danzaburou
8,258
918
44
5
0
126,915
0
W
Chaac
10,880
1,209
47
5
1
202,879
0
W
Tiamat
9,878
1,098
22
2
0
136,709
1
W
Cabrakan
9,477
1,053
16
2
0
152,975
0
L
Skadi
8,133
904
16
2
1
71,030
0
L
Thor
7,819
869
5
1
1
99,935
2
W
Nu Wa
10,875
1,208
36
4
2
183,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role