Player Matchup

Gilgamesh
Gilgamesh
Deathranger009
Gilgamesh
Level 29
God Stats
28W - 7L
2,072 SR
Queue Stats
66W - 24L
1,784 Elo+
Party 1
Loki
Loki
Garday
Loki
Level 128
God Stats
2W - 1L
1,365 SR
Queue Stats
129W - 76L
1,749 Elo+
Party 1
Chang'e
Chang'e
Sorcastor
Chang'e
Level 121
God Stats
4W - 0L
1,717 SR
Queue Stats
111W - 51L
1,779 Elo+
Party 1
Team Averages
Level 93
1,718 SR
1,771 Elo+

VS

Team Averages
Level 71
1,322 SR
1,466 Elo+
Scylla
Scylla
Kayo Slays
Scylla
Level 87
God Stats
7W - 5L
1,477 SR
Queue Stats
29W - 27L
1,462 Elo+
Party 2
Cupid
Cupid
StatManWalker17
Cupid
Level 104
God Stats
2W - 2L
1,313 SR
Queue Stats
19W - 20L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
meowcifer45
Cthulhu
Level 22
God Stats
3W - 3L
1,176 SR
Queue Stats
12W - 10L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathranger009
Gilgamesh
11
4 / 2 / 9
7,944
794
4,813
8,586
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Garday
Loki
11
8 / 2 / 4
8,401
840
6,022
6,212
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sorcastor
Chang'e
13
5 / 1 / 9
8,356
836
10,103
7,635
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kayo Slays
Scylla
9
1 / 6 / 4
6,706
671
3,355
7,197
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 2
7,257
726
2,879
7,157
2,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
meowcifer45
Cthulhu
10
2 / 5 / 3
7,057
706
4,540
10,416
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
5
5
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deathranger009
Gilgamesh
4
2
9
4.25
W
Loki
Garday
Loki
8
2
4
5
L
Scylla
Kayo Slays
Scylla
1
6
4
0.5
W
Chang'e
Sorcastor
Chang'e
5
1
9
9.5
L
2
6
2
0.5
L
Cthulhu
meowcifer45
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
10,774
22,433
Taken
24,770
12,569
Mitigated
11,375
6,696
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deathranger009
Gilgamesh
4,813
689
488
1,198
8,586
7,301
684
1,889
6,581
1,345
13,660
W
Loki
Garday
Loki
6,022
1,506
0
603
6,212
2,575
416
2,368
3,630
0
17,891
L
Scylla
Kayo Slays
Scylla
3,355
271
0
314
7,197
1,674
0
1,912
5,285
16,413
0
W
Chang'e
Sorcastor
Chang'e
10,103
595
1,102
3,305
7,635
2,693
1,628
3,278
4,327
44,462
0
L
2,879
1,590
109
727
7,157
2,126
0
3,354
3,803
0
10,855
L
Cthulhu
meowcifer45
Cthulhu
4,540
1,034
0
1,026
10,416
7,575
0
5,236
5,180
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
21,020
123
Minions Killed
66
0
Camps Cleared
0
528,485
Distance Traveled
435,409
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,944
794
15
2
0
175,641
3
W
Loki
8,401
840
37
4
0
169,510
1
L
Scylla
6,706
671
23
2
0
150,771
2
W
Chang'e
8,356
836
71
7
0
183,334
1
L
Cupid
7,257
726
25
3
0
132,410
0
L
Cthulhu
7,057
706
18
2
0
152,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role