Player Matchup

Arachne
Arachne
Brife123
Arachne
Level 28
God Stats
6W - 5L
1,642 SR
Queue Stats
118W - 133L
1,455 Elo+
Solo
Anubis
Anubis
FedViizions
Anubis
Level 16
God Stats
12W - 5L
1,449 SR
Queue Stats
25W - 15L
1,360 Elo+
Solo
Sobek
Sobek
SparkaYeti
Sobek
Level 26
God Stats
5W - 6L
1,561 SR
Queue Stats
57W - 48L
1,638 Elo+
Solo
Cabrakan
Cabrakan
Sward
Cabrakan
Level 29
God Stats
8W - 11L
1,675 SR
Queue Stats
93W - 104L
1,576 Elo+
Solo
Artemis
Artemis
WolfSharpFang
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,564 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,518 Elo+

VS

Team Averages
Level 21
1,530 SR
1,582 Elo+
Rama
Rama
DevilInASkiMask
Rama
Level 29
God Stats
34W - 26L
1,596 SR
Queue Stats
108W - 100L
1,538 Elo+
Party 1
Fenrir
Fenrir
Foresight11
Fenrir
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 19L
1,454 Elo+
Solo
Athena
Athena
KarennaKitty
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 223L
1,605 Elo+
Solo
Kukulkan
Kukulkan
NoMeTocas
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,730 Elo+
Party 1
Bacchus
Bacchus
StickyT
Bacchus
Level 29
God Stats
1W - 2L
1,778 SR
Queue Stats
85W - 70L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brife123
Arachne
11
3 / 1 / 5
7,144
550
6,044
6,742
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
13
6 / 1 / 2
8,152
627
6,067
5,147
2,827
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
10
1 / 1 / 8
6,989
538
4,644
7,092
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Sward
Cabrakan
13
3 / 1 / 1
7,573
583
6,545
6,878
3,764
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
13
6 / 1 / 3
7,871
605
9,102
6,988
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,488
422
4,828
5,949
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
3 / 3 / 2
7,517
578
3,962
11,773
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
0 / 6 / 2
6,074
467
1,726
11,707
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
NoMeTocas
Kukulkan
11
1 / 3 / 0
6,529
502
3,678
6,036
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
StickyT
Bacchus
10
1 / 4 / 0
5,873
452
2,721
10,471
8,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
5
5
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Brife123
Arachne
3
1
5
5.5
L
0
3
2
0.33
W
Anubis
6
1
2
7
L
Fenrir
3
3
2
1.33
L
Athena
0
6
2
0.17
L
Kukulkan
NoMeTocas
Kukulkan
1
3
0
0.33
W
Sobek
1
1
8
5
L
Bacchus
StickyT
Bacchus
1
4
0
0.25
W
Cabrakan
Sward
Cabrakan
3
1
1
3.5
W
Artemis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
16,915
32,847
Taken
45,936
16,238
Mitigated
20,823
11,774
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Brife123
Arachne
6,044
3,799
0
2,690
6,742
2,281
0
1,048
5,656
0
39,579
L
4,828
3,920
0
1,343
5,949
1,170
0
1,638
4,270
0
28,747
W
Anubis
6,067
251
0
3,271
5,147
2,827
356
1,631
3,440
40,803
0
L
Fenrir
3,962
1,226
0
4,868
11,773
4,518
0
3,038
8,735
0
46,441
L
Athena
1,726
619
0
928
11,707
4,346
0
3,887
7,726
13,853
0
L
Kukulkan
NoMeTocas
Kukulkan
3,678
488
0
594
6,036
1,874
0
1,312
4,724
31,815
0
W
Sobek
4,644
995
0
1,637
7,092
5,069
130
2,098
4,739
12,392
0
L
Bacchus
StickyT
Bacchus
2,721
475
0
2,634
10,471
8,915
78
7,246
3,225
18,115
0
W
Cabrakan
Sward
Cabrakan
6,545
960
0
2,804
6,878
3,764
444
2,231
4,626
36,548
0
W
Artemis
9,102
5,105
0
1,372
6,988
2,297
866
910
6,038
0
47,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
31,481
341
Minions Killed
302
0
Camps Cleared
0
1,273,273
Distance Traveled
1,184,528
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,144
550
63
5
0
273,660
2
L
Rama
5,488
422
59
5
0
209,667
6
W
Anubis
8,152
627
87
7
0
225,130
0
L
Fenrir
7,517
578
95
7
0
248,247
0
L
Athena
6,074
467
29
2
0
229,319
1
L
Kukulkan
6,529
502
76
6
0
257,092
5
W
Sobek
6,989
538
17
1
0
276,193
1
L
Bacchus
5,873
452
43
3
0
240,203
3
W
Cabrakan
7,573
583
93
7
0
243,452
0
W
Artemis
7,871
605
81
6
0
254,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role