Player Matchup

Skadi
Skadi
FrenchFryArcher
Skadi
Level 7
God Stats
12W - 12L
1,012 SR
Queue Stats
18W - 32L
1,098 Elo+
Solo
Thoth
Thoth
Vester2
Thoth
Level 24
God Stats
9W - 6L
1,811 SR
Queue Stats
88W - 77L
1,403 Elo+
Solo
Cthulhu
Cthulhu
WritingWarlock
Cthulhu
Level 29
God Stats
7W - 4L
1,717 SR
Queue Stats
100W - 119L
1,371 Elo+
Solo
Susano
Susano
e_x_e7
Susano
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
shizmysterjr
Ra
Level 7
God Stats
3W - 8L
1,182 SR
Queue Stats
3W - 11L
1,096 Elo+
Solo
Team Averages
Level 14
1,444 SR
1,294 Elo+

VS

Team Averages
Level 24
1,454 SR
1,230 Elo+
Neith
Neith
KaserHP
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 53L
1,249 Elo+
Party 1
Scylla
Scylla
SRK_Almighty
Scylla
Level 5
God Stats
0W - 2L
1,215 SR
Queue Stats
2W - 10L
1,073 Elo+
Solo
King Arthur
King Arthur
gierbacio
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,214 Elo+
Party 1
Da Ji
Da Ji
mamapicachu
Da Ji
Level 65
God Stats
1W - 2L
1,343 SR
Queue Stats
89W - 111L
1,349 Elo+
Party 1
Ares
Ares
ribbedforyou
Ares
Level 26
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 9L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,299
530
3,079
3,928
1,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Vester2
Thoth
11
6 / 1 / 2
6,562
656
4,503
3,693
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 2 / 2
5,831
583
1,982
6,370
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
e_x_e7
Susano
7
1 / 1 / 1
4,922
492
900
4,144
1,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 5 / 1
6,321
632
4,054
5,314
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KaserHP
Neith
8
1 / 3 / 3
4,825
483
1,963
4,626
1,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
8
1 / 3 / 0
4,588
459
372
3,025
748
King Arthur
gierbacio
King Arthur
7
1 / 4 / 1
4,819
482
1,518
5,073
2,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 3 / 1
6,004
600
2,132
7,147
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 3 / 0
4,444
444
559
4,907
1,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
7
12
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Neith
KaserHP
Neith
1
3
3
0.83
L
Scylla
1
3
0
0.33
W
Thoth
Vester2
Thoth
6
1
2
7
W
3
2
2
2
W
Susano
e_x_e7
Susano
1
1
1
1.5
L
King Arthur
gierbacio
King Arthur
1
4
1
0.38
L
4
3
1
1.5
L
0
3
0
0
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
6,544
23,449
Taken
24,778
9,507
Mitigated
8,708
5,575
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,079
1,546
0
565
3,928
1,069
389
112
3,816
0
18,279
L
Neith
KaserHP
Neith
1,963
920
0
1,160
4,626
1,233
0
1,615
2,770
0
13,329
L
Scylla
372
147
0
250
3,025
748
0
1,558
1,201
9,358
0
W
Thoth
Vester2
Thoth
4,503
93
0
1,713
3,693
1,026
374
537
3,156
25,955
0
W
1,982
41
141
1,717
6,370
4,840
0
672
5,698
19,901
0
W
Susano
e_x_e7
Susano
900
248
0
160
4,144
1,104
333
0
4,144
0
13,785
L
King Arthur
gierbacio
King Arthur
1,518
458
0
165
5,073
2,801
92
1,998
2,925
0
16,729
L
2,132
242
0
2,073
7,147
2,197
0
2,635
4,301
0
21,882
L
559
30
0
350
4,907
1,729
0
1,657
3,042
5,664
0
W
4,054
953
0
1,279
5,314
1,468
347
0
5,314
29,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
24,680
220
Minions Killed
110
0
Camps Cleared
0
914,995
Distance Traveled
754,119
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,299
530
33
3
0
167,160
0
L
Neith
4,825
483
21
2
0
140,403
0
L
Scylla
4,588
459
12
1
0
149,443
2
W
Thoth
6,562
656
44
4
0
187,911
3
W
Cthulhu
5,831
583
39
4
0
197,357
2
W
Susano
4,922
492
31
3
0
191,161
0
L
King Arthur
4,819
482
20
2
0
143,086
0
L
Da Ji
6,004
600
50
5
0
184,351
0
L
Ares
4,444
444
7
1
0
136,836
0
W
Ra
6,321
632
73
7
0
171,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role