Player Matchup

Ra
Ra
Jolkaa
Ra
Level 14
God Stats
27W - 21L
1,571 SR
Queue Stats
31W - 31L
1,445 Elo+
Party 2
Cerberus
Cerberus
Nenuk
Cerberus
Level 15
God Stats
5W - 2L
1,673 SR
Queue Stats
25W - 20L
1,443 Elo+
Party 2
Loki
Loki
SosokKleopatri
Loki
Level 9
God Stats
10W - 7L
1,346 SR
Queue Stats
17W - 23L
1,273 Elo+
Party 2
Cupid
Cupid
karpoozi
Cupid
Level 16
God Stats
23W - 11L
1,658 SR
Queue Stats
37W - 31L
1,447 Elo+
Party 2
Chaac
Chaac
rengenchik
Chaac
Level 7
God Stats
10W - 4L
1,620 SR
Queue Stats
20W - 16L
1,378 Elo+
Party 2
Team Averages
Level 12
1,574 SR
1,397 Elo+

VS

Team Averages
Level 30
1,564 SR
1,490 Elo+
Bellona
Bellona
BØØØØØH
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Loki
Loki
Prorok1883
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Reqxc
Kukulkan
Level 77
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Ra
Ra
mini95
Ra
Level 16
God Stats
0W - 1L
1,616 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
zhenia303675
Fenrir
Level 27
God Stats
8W - 7L
1,474 SR
Queue Stats
33W - 27L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
9 / 0 / 21
12,424
1,129
20,585
6,868
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nenuk
Cerberus
20
10 / 2 / 29
13,362
1,215
16,692
14,374
21,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 5 / 18
11,228
1,021
8,672
10,381
4,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
karpoozi
Cupid
20
13 / 3 / 20
12,950
1,177
19,967
10,490
4,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
7 / 2 / 26
12,189
1,108
17,819
12,407
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BØØØØØH
Bellona
17
0 / 16 / 8
10,258
933
5,468
27,684
19,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 11 / 5
10,198
927
4,246
17,990
5,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Kukulkan
Reqxc
Kukulkan
17
4 / 4 / 6
11,716
1,065
18,001
12,464
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
17
2 / 9 / 6
10,930
994
11,417
15,513
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
5 / 7 / 4
11,630
1,057
10,479
16,021
5,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
41
47
Kills
12
12
Deaths
47
114
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
BØØØØØH
Bellona
0
16
8
0.25
W
Ra
9
0
21
19.5
W
Cerberus
Nenuk
Cerberus
10
2
29
12.25
L
1
11
5
0.32
L
Kukulkan
Reqxc
Kukulkan
4
4
6
1.75
W
8
5
18
3.4
W
Cupid
karpoozi
Cupid
13
3
20
7.67
L
Ra
2
9
6
0.56
W
Chaac
7
2
26
10
L
Fenrir
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,735
Damage
49,611
54,520
Taken
89,672
48,435
Mitigated
41,081
9,432
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BØØØØØH
Bellona
5,468
2,361
0
297
27,684
19,594
0
9,559
17,672
0
14,652
W
Ra
20,585
1,577
2,091
717
6,868
2,694
0
3,881
2,987
56,797
0
W
Cerberus
Nenuk
Cerberus
16,692
1,034
0
1,453
14,374
21,727
0
8,004
6,370
22,893
0
L
4,246
1,178
0
0
17,990
5,853
0
8,670
9,170
0
15,257
L
Kukulkan
Reqxc
Kukulkan
18,001
619
298
310
12,464
4,021
0
5,991
6,380
54,478
0
W
8,672
2,952
0
0
10,381
4,314
0
5,271
5,110
0
16,093
W
Cupid
karpoozi
Cupid
19,967
16,190
406
378
10,490
4,407
0
5,935
4,555
0
40,165
L
Ra
11,417
760
1,699
1,716
15,513
5,925
0
6,711
8,699
39,834
0
W
Chaac
17,819
2,607
0
4,387
12,407
15,293
0
6,327
6,080
0
35,413
L
Fenrir
10,479
3,002
0
625
16,021
5,688
0
6,346
9,394
0
17,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
54,732
208
Minions Killed
177
8
Camps Cleared
5
1,100,017
Distance Traveled
928,891
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,258
933
14
1
0
179,258
0
W
Ra
12,424
1,129
93
8
2
251,595
1
W
Cerberus
13,362
1,215
15
1
0
240,598
1
L
Loki
10,198
927
15
1
0
173,023
1
L
Kukulkan
11,716
1,065
81
7
2
177,339
0
W
Loki
11,228
1,021
14
1
1
179,081
0
W
Cupid
12,950
1,177
41
4
5
195,904
2
L
Ra
10,930
994
58
5
1
166,784
0
W
Chaac
12,189
1,108
45
4
0
232,839
1
L
Fenrir
11,630
1,057
9
1
2
232,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role