Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AVEjoke
Sol
Level 156
God Stats
3W - 11L
1,371 SR
Queue Stats
206W - 200L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
StrikerRed
Baron Samedi
Level 142
God Stats
8W - 4L
1,881 SR
Queue Stats
482W - 470L
1,600 Elo+
Solo
Hun Batz
Hun Batz
sploup
Hun Batz
Level 146
God Stats
0W - 2L
1,494 SR
Queue Stats
95W - 76L
1,573 Elo+
Solo
Team Averages
Level 141
1,549 SR
1,553 Elo+

VS

Team Averages
Level 120
1,457 SR
1,534 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DimaSiLver016
Erlang Shen
Level 126
God Stats
40W - 31L
1,459 SR
Queue Stats
1,251W - 1,211L
1,510 Elo+
Solo
Olorun
Olorun
Moosey24
Olorun
Level 104
God Stats
2W - 1L
1,457 SR
Queue Stats
75W - 60L
1,585 Elo+
Solo
Yemoja
Yemoja
TheWaltman
Yemoja
Level 99
God Stats
6W - 5L
1,369 SR
Queue Stats
101W - 101L
1,578 Elo+
Solo
Cupid
Cupid
cetec
Cupid
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 126L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 1
5,794
1,159
999
4,684
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
 
King Arthur
10
0 / 1 / 2
5,266
1,053
1,716
3,989
3,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
10
1 / 1 / 2
5,442
1,088
3,563
3,363
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
StrikerRed
Baron Samedi
6
0 / 0 / 0
4,530
906
0
0
0
Hun Batz
sploup
Hun Batz
10
1 / 2 / 1
5,305
1,061
2,576
6,400
2,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

368

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 0 / 2
5,426
1,085
3,611
1,047
530
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DimaSiLver016
Erlang Shen
10
1 / 1 / 3
5,276
1,055
3,750
5,011
3,102
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Moosey24
Olorun
11
1 / 0 / 4
5,801
1,160
3,373
854
327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
TheWaltman
Yemoja
10
0 / 2 / 2
4,986
997
1,014
3,725
1,988
Cupid
cetec
Cupid
11
2 / 0 / 3
6,040
1,208
4,947
1,934
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
5
5
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
King Arthur
 
King Arthur
0
1
2
1
W
Baba Yaga
 
Baba Yaga
1
0
2
2
L
Sol
1
1
2
2
W
Erlang Shen
DimaSiLver016
Erlang Shen
1
1
3
2.5
W
Olorun
Moosey24
Olorun
1
0
4
3
L
Baron Samedi
StrikerRed
Baron Samedi
0
0
0
0
W
Yemoja
TheWaltman
Yemoja
0
2
2
0.5
W
Cupid
cetec
Cupid
2
0
3
3.5
L
Hun Batz
sploup
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,854
Damage
16,695
18,436
Taken
12,571
10,386
Mitigated
6,690
1,916
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
999
0
0
502
4,684
3,122
0
1,684
3,000
4,437
0
L
King Arthur
 
King Arthur
1,716
130
0
254
3,989
3,804
0
2,151
1,838
0
9,372
W
Baba Yaga
 
Baba Yaga
3,611
437
0
426
1,047
530
0
571
476
9,598
0
L
Sol
3,563
1,978
0
516
3,363
1,027
0
1,394
1,969
18,340
0
W
Erlang Shen
DimaSiLver016
Erlang Shen
3,750
1,067
0
610
5,011
3,102
0
724
3,946
0
10,050
W
Olorun
Moosey24
Olorun
3,373
1,467
99
551
854
327
0
132
722
13,657
0
L
Baron Samedi
StrikerRed
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
TheWaltman
Yemoja
1,014
225
1,258
304
3,725
1,988
0
2,498
1,227
2,318
0
W
Cupid
cetec
Cupid
4,947
2,011
101
628
1,934
743
0
637
1,297
0
21,946
L
Hun Batz
sploup
Hun Batz
2,576
726
0
644
6,400
2,433
0
2,769
3,631
0
9,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
27,529
69
Minions Killed
95
3
Camps Cleared
7
370,127
Distance Traveled
484,353
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,794
1,159
5
1
0
83,513
0
L
King Arthur
5,266
1,053
25
5
0
99,371
2
W
Baba Yaga
5,426
1,085
5
1
0
106,130
0
L
Sol
5,442
1,088
24
5
2
90,149
0
W
Erlang Shen
5,276
1,055
13
3
0
101,066
3
W
Olorun
5,801
1,160
24
5
4
85,201
0
L
Baron Samedi
4,530
906
0
0
0
0
0
W
Yemoja
4,986
997
3
1
0
98,676
2
W
Cupid
6,040
1,208
50
10
3
93,280
2
L
Hun Batz
5,305
1,061
15
3
1
97,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role