Player Matchup

Skadi
Skadi
CallMeGarbageman
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hruetzelprue
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,403 SR
Queue Stats
175W - 172L
1,629 Elo+
Party 4
Zeus
Zeus
Paekes
Zeus
Level 111
God Stats
2W - 4L
1,385 SR
Queue Stats
108W - 103L
1,535 Elo+
Party 4
Sol
Sol
hyvlarnx
Sol
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 49L
1,518 Elo+
Party 2
Olorun
Olorun
oskarwtf
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 75L
1,518 Elo+
Party 2
Team Averages
Level 83
1,458 SR
1,535 Elo+

VS

Team Averages
Level 104
1,462 SR
1,491 Elo+
Vamana
Vamana
Just_Sauce03
Vamana
Level 126
God Stats
1W - 0L
1,346 SR
Queue Stats
44W - 34L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mariois
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Pumbert23
Sun Wukong
Level 108
God Stats
2W - 1L
1,391 SR
Queue Stats
58W - 56L
1,570 Elo+
Party 1
Achilles
Achilles
bobidobob
Achilles
Level 121
God Stats
9W - 8L
1,360 SR
Queue Stats
705W - 712L
1,508 Elo+
Party 3
Agni
Agni
rekti
Agni
Level 101
God Stats
7W - 6L
1,713 SR
Queue Stats
560W - 575L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
9,461
728
15,384
13,664
7,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Hruetzelprue
Morgan Le Fay
17
2 / 4 / 5
9,788
753
17,597
13,633
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Paekes
Zeus
14
4 / 6 / 2
9,085
699
10,034
10,925
4,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 7
9,899
761
11,383
13,591
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
oskarwtf
Olorun
12
0 / 7 / 6
7,882
606
4,092
12,379
5,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
4 / 2 / 21
11,352
873
12,581
21,424
19,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Mariois
Ah Muzen Cab
16
3 / 2 / 12
9,698
746
11,782
11,003
5,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Pumbert23
Sun Wukong
18
4 / 3 / 19
10,387
799
10,118
20,475
20,146
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
bobidobob
Achilles
20
8 / 2 / 14
12,062
928
12,855
15,746
20,754
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
rekti
Agni
18
6 / 4 / 13
10,798
831
13,992
14,167
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
13
Kills
25
25
Deaths
13
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Morgan Le Fay
Hruetzelprue
Morgan Le Fay
2
4
5
1.13
W
Vamana
4
2
21
7.25
W
Ah Muzen Cab
Mariois
Ah Muzen Cab
3
2
12
4.5
L
Zeus
Paekes
Zeus
4
6
2
0.83
W
Sun Wukong
Pumbert23
Sun Wukong
4
3
19
4.5
W
Achilles
bobidobob
Achilles
8
2
14
7.5
L
4
3
7
2.5
L
Olorun
oskarwtf
Olorun
0
7
6
0.43
W
Agni
rekti
Agni
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,490
Damage
61,328
64,192
Taken
82,815
29,503
Mitigated
72,110
24,815
Healing
45,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,384
7,211
2,102
3,003
13,664
7,291
192
3,517
10,021
0
30,813
L
Morgan Le Fay
Hruetzelprue
Morgan Le Fay
17,597
910
1,412
4,001
13,633
6,713
0
1,590
12,043
30,900
0
W
Vamana
12,581
3,930
4,181
9,899
21,424
19,636
689
9,220
11,904
0
21,832
W
Ah Muzen Cab
Mariois
Ah Muzen Cab
11,782
3,574
3,051
3,682
11,003
5,108
2,398
6,334
4,475
0
30,971
L
Zeus
Paekes
Zeus
10,034
1,100
2,459
1,903
10,925
4,358
0
2,883
8,012
17,303
0
W
Sun Wukong
Pumbert23
Sun Wukong
10,118
912
2,754
6,994
20,475
20,146
141
8,776
11,379
0
18,346
W
Achilles
bobidobob
Achilles
12,855
2,134
2,677
3,951
15,746
20,754
339
7,658
7,729
0
22,541
L
11,383
1,811
995
5,112
13,591
5,617
235
3,610
9,981
29,393
0
L
Olorun
oskarwtf
Olorun
4,092
1,955
1,860
1,968
12,379
5,524
0
2,392
9,987
9,229
0
W
Agni
rekti
Agni
13,992
269
3,063
5,517
14,167
6,466
1,019
9,761
4,222
36,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
54,297
151
Minions Killed
144
0
Camps Cleared
0
1,200,088
Distance Traveled
1,393,468
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,461
728
31
2
0
230,455
0
L
Morgan Le Fay
9,788
753
35
3
0
262,135
0
W
Vamana
11,352
873
20
2
0
289,041
0
W
Ah Muzen Cab
9,698
746
29
2
0
279,342
3
L
Zeus
9,085
699
37
3
0
229,487
4
W
Sun Wukong
10,387
799
17
1
0
280,298
0
W
Achilles
12,062
928
30
2
0
287,611
0
L
Sol
9,899
761
38
3
0
274,540
0
L
Olorun
7,882
606
10
1
0
203,471
0
W
Agni
10,798
831
48
4
0
257,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role