Player Matchup

Apollo
Apollo
CaptainKidd_22
Apollo
Level 5
God Stats
4W - 1L
1,824 SR
Queue Stats
12W - 7L
1,582 Elo+
Party 1
Nemesis
Nemesis
Mr_Portellini
Nemesis
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
27W - 11L
1,774 Elo+
Party 1
Bellona
Bellona
NavyBlueJay92
Bellona
Level 27
God Stats
4W - 0L
1,851 SR
Queue Stats
116W - 69L
1,702 Elo+
Solo
Kuzenbo
Kuzenbo
SyntheticGods
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 60L
1,727 Elo+
Party 1
Sol
Sol
The_Danbulance
Sol
Level 27
God Stats
14W - 10L
1,429 SR
Queue Stats
172W - 101L
1,597 Elo+
Party 1
Team Averages
Level 21
1,664 SR
1,676 Elo+

VS

Team Averages
Level 15
1,731 SR
1,622 Elo+
Ares
Ares
BoloYueng8495
Ares
Level 13
God Stats
9W - 6L
1,988 SR
Queue Stats
29W - 19L
1,663 Elo+
Solo
Bakasura
Bakasura
XxDeadlyAnonxX
Bakasura
Level 27
God Stats
11W - 10L
1,917 SR
Queue Stats
152W - 127L
1,669 Elo+
Solo
Chernobog
Chernobog
Zyviel
Chernobog
Level 28
God Stats
5W - 6L
1,574 SR
Queue Stats
80W - 74L
1,617 Elo+
Solo
Yemoja
Yemoja
comfyottothey
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 2
Kukulkan
Kukulkan
reeereee420
Kukulkan
Level 5
God Stats
0W - 1L
1,677 SR
Queue Stats
5W - 3L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,340
576
3,624
4,996
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
11
4 / 0 / 1
6,609
601
4,238
8,092
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
14
9 / 0 / 0
8,027
730
8,838
7,972
6,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
9
1 / 0 / 6
6,316
574
6,224
9,485
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 1
6,640
604
6,757
5,213
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,002
455
3,656
10,618
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
12
1 / 3 / 1
6,414
583
6,211
9,142
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Zyviel
Chernobog
9
0 / 4 / 1
5,152
468
5,946
6,767
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
5,106
464
1,837
9,058
4,908
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kukulkan
reeereee420
Kukulkan
9
1 / 3 / 1
5,494
499
3,042
5,680
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
18
Kills
2
2
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
1
2
3
W
Nemesis
4
0
1
4.5
W
Bellona
9
0
0
9
W
Kuzenbo
1
0
6
4
W
2
1
1
2.5
L
Bakasura
1
3
1
0.5
L
Chernobog
Zyviel
Chernobog
0
4
1
0.13
L
0
4
0
0
L
Kukulkan
reeereee420
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
20,692
35,758
Taken
41,265
19,961
Mitigated
17,436
12,013
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,656
373
0
2,642
10,618
5,861
137
4,016
6,510
13,001
0
W
3,624
2,679
0
1,789
4,996
1,204
1,294
1,019
3,775
0
32,934
W
Nemesis
4,238
1,049
0
4,584
8,092
2,340
227
734
6,873
0
34,153
W
Bellona
8,838
4,263
0
2,538
7,972
6,574
0
1,909
5,878
0
51,357
W
Kuzenbo
6,224
3,096
0
1,650
9,485
8,081
0
3,217
6,098
16,891
0
W
6,757
921
0
1,452
5,213
1,762
177
1,433
3,465
43,742
0
L
Bakasura
6,211
4,013
0
1,297
9,142
3,154
0
1,961
7,127
0
38,534
L
Chernobog
Zyviel
Chernobog
5,946
2,768
0
1,793
6,767
1,863
230
3,596
3,117
0
32,066
L
1,837
622
42
1,355
9,058
4,908
0
403
8,571
17,129
0
L
Kukulkan
reeereee420
Kukulkan
3,042
221
0
0
5,680
1,650
0
2,567
2,893
24,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
27,168
372
Minions Killed
250
0
Camps Cleared
0
1,158,940
Distance Traveled
1,083,797
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,002
455
15
1
0
201,124
3
W
Apollo
6,340
576
75
7
0
215,282
0
W
Nemesis
6,609
601
80
7
0
258,715
3
W
Bellona
8,027
730
110
10
0
233,242
3
W
Kuzenbo
6,316
574
17
2
0
244,217
4
W
Sol
6,640
604
90
8
0
207,484
3
L
Bakasura
6,414
583
88
8
0
249,588
2
L
Chernobog
5,152
468
62
6
0
182,164
1
L
Yemoja
5,106
464
28
3
0
226,929
2
L
Kukulkan
5,494
499
57
5
0
223,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role