Player Matchup

Nike
Nike
Gwapo-03
Nike
Level 28
God Stats
8W - 12L
1,471 SR
Queue Stats
152W - 187L
1,417 Elo+
Solo
Artemis
Artemis
eclipseapex
Artemis
Level 19
God Stats
10W - 10L
1,538 SR
Queue Stats
263W - 255L
1,515 Elo+
Solo
Fenrir
Fenrir
gunman0308
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ichijose
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 165L
1,409 Elo+
Solo
Kali
Kali
ltdeadend
Kali
Level 27
God Stats
10W - 5L
1,543 SR
Queue Stats
77W - 81L
1,391 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,447 Elo+

VS

Team Averages
Level 19
1,565 SR
1,452 Elo+
Anubis
Anubis
Dark_PEPE_68
Anubis
Level 9
God Stats
6W - 4L
1,602 SR
Queue Stats
15W - 28L
1,372 Elo+
Solo
Vulcan
Vulcan
Jellan
Vulcan
Level 18
God Stats
2W - 2L
1,561 SR
Queue Stats
37W - 48L
1,377 Elo+
Solo
Neith
Neith
Raymhonator
Neith
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 50L
1,463 Elo+
Solo
Ares
Ares
TridentH20
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
bvbfanbvb22
Tsukuyomi
Level 17
God Stats
6W - 7L
1,662 SR
Queue Stats
9W - 13L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
8 / 0 / 5
14,595
608
8,993
16,117
15,979
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
eclipseapex
Artemis
20
12 / 0 / 6
14,157
590
27,944
19,945
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
gunman0308
Fenrir
9
0 / 12 / 2
8,616
359
966
10,873
3,221
Raijin
ichijose
Raijin
18
5 / 5 / 4
12,495
521
7,428
13,087
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
4 / 3 / 10
13,366
557
11,088
20,272
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 6 / 2
10,836
452
6,981
16,935
7,101
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Jellan
Vulcan
10
2 / 4 / 0
8,274
345
4,293
5,345
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 4
9,940
414
13,215
19,992
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 7 / 2
10,814
451
14,416
23,112
27,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
bvbfanbvb22
Tsukuyomi
11
1 / 4 / 3
8,930
372
3,875
9,426
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
29
Kills
15
20
Deaths
30
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
6
2
0.67
W
Nike
8
0
5
10.5
L
Vulcan
Jellan
Vulcan
2
4
0
0.5
L
2
9
4
0.44
L
7
7
2
1.14
L
Tsukuyomi
bvbfanbvb22
Tsukuyomi
1
4
3
0.63
W
Artemis
eclipseapex
Artemis
12
0
6
15
W
Fenrir
gunman0308
Fenrir
0
12
2
0.08
W
Raijin
ichijose
Raijin
5
5
4
1.4
W
Kali
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,419
Damage
42,780
80,294
Taken
74,810
42,503
Mitigated
43,994
35,902
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,981
744
0
1,424
16,935
7,101
3,496
3,427
13,350
66,044
0
W
Nike
8,993
1,761
0
5,633
16,117
15,979
1,402
5,958
9,920
3,056
86,097
L
Vulcan
Jellan
Vulcan
4,293
1,146
0
500
5,345
1,295
1,036
282
4,666
23,835
0
L
13,215
5,075
0
4,148
19,992
6,060
1,674
635
19,261
0
59,895
L
14,416
626
0
1,172
23,112
27,228
0
2,919
19,952
33,680
0
L
Tsukuyomi
bvbfanbvb22
Tsukuyomi
3,875
935
0
3,969
9,426
2,310
0
495
8,888
0
45,303
W
Artemis
eclipseapex
Artemis
27,944
18,742
0
14,864
19,945
8,798
2,091
4,495
15,450
0
135,836
W
Fenrir
gunman0308
Fenrir
966
346
0
502
10,873
3,221
45
2,475
8,302
0
14,513
W
Raijin
ichijose
Raijin
7,428
851
0
2,312
13,087
5,126
3,584
7,052
6,035
69,524
0
W
Kali
11,088
4,372
0
12,591
20,272
9,379
0
7,866
12,388
442
104,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,229
Gold Earned
48,794
570
Minions Killed
394
0
Camps Cleared
0
2,100,195
Distance Traveled
1,522,860
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,836
452
126
5
0
314,157
0
W
Nike
14,595
608
165
7
0
500,636
3
L
Vulcan
8,274
345
51
2
0
190,234
1
L
Neith
9,940
414
102
4
0
341,249
1
L
Ares
10,814
451
27
1
0
339,444
1
L
Tsukuyomi
8,930
372
88
4
0
337,776
1
W
Artemis
14,157
590
146
6
0
446,663
2
W
Fenrir
8,616
359
15
1
0
301,087
3
W
Raijin
12,495
521
121
5
0
381,093
4
W
Kali
13,366
557
123
5
0
470,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role