Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DaniiZ
Cerberus
Level 8
God Stats
6W - 4L
1,507 SR
Queue Stats
9W - 9L
1,431 Elo+
Party 1
Tyr
Tyr
FernandoSniper
Tyr
Level 102
God Stats
13W - 4L
1,624 SR
Queue Stats
123W - 99L
1,517 Elo+
Party 1
Chaac
Chaac
YelowRain
Chaac
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 38L
1,529 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,496 Elo+

VS

Team Averages
Level 41
1,445 SR
1,377 Elo+
Anubis
Anubis
Kazeeeki
Anubis
Level 23
God Stats
0W - 2L
1,221 SR
Queue Stats
6W - 15L
1,331 Elo+
Party 2
Kali
Kali
SofaKingGoood
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,353 Elo+
Party 2
Neith
Neith
adbaena
Neith
Level 57
God Stats
54W - 47L
1,581 SR
Queue Stats
553W - 530L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
antrosio
Sun Wukong
Level 28
God Stats
1W - 4L
1,424 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 3
Ymir
Ymir
mfrei13
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
5 / 2 / 4
6,552
655
7,472
5,635
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
 
Chiron
11
4 / 1 / 4
6,104
610
8,042
5,517
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DaniiZ
Cerberus
9
1 / 0 / 6
5,649
565
2,364
5,839
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 2
6,524
652
4,588
4,023
2,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
YelowRain
Chaac
10
4 / 0 / 3
5,879
588
1,819
5,423
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kazeeeki
Anubis
8
1 / 5 / 1
4,901
490
3,207
7,623
3,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 0
5,122
512
2,431
7,730
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
adbaena
Neith
8
0 / 2 / 1
4,607
461
4,772
6,527
1,620
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
antrosio
Sun Wukong
8
1 / 4 / 0
4,726
473
1,270
7,176
6,270
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
mfrei13
Ymir
6
0 / 3 / 1
4,499
450
1,439
6,337
2,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
4
3.5
W
Chiron
 
Chiron
4
1
4
6
W
Cerberus
DaniiZ
Cerberus
1
0
6
4
W
3
0
2
4
L
Anubis
Kazeeeki
Anubis
1
5
1
0.3
L
1
3
0
0.33
W
Chaac
YelowRain
Chaac
4
0
3
5.5
L
Neith
adbaena
Neith
0
2
1
0.25
L
Sun Wukong
antrosio
Sun Wukong
1
4
0
0.25
L
Ymir
mfrei13
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
13,119
26,437
Taken
35,393
10,212
Mitigated
17,788
9,291
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,472
1,862
0
1,436
5,635
1,522
921
2,117
3,518
42,180
0
W
Chiron
 
Chiron
8,042
3,349
473
2,017
5,517
1,469
648
767
4,750
0
35,976
W
Cerberus
DaniiZ
Cerberus
2,364
173
0
2,199
5,839
1,743
50
1,674
4,165
9,494
0
W
4,588
339
0
1,310
4,023
2,960
481
51
3,972
7,189
23,680
L
Anubis
Kazeeeki
Anubis
3,207
312
0
1,892
7,623
3,554
0
3,818
3,805
22,173
0
L
2,431
670
0
2,420
7,730
3,828
0
2,308
5,422
0
29,935
W
Chaac
YelowRain
Chaac
1,819
333
0
1,856
5,423
2,518
0
88
5,335
0
24,866
L
Neith
adbaena
Neith
4,772
1,344
0
1,830
6,527
1,620
0
1,048
5,449
0
26,530
L
Sun Wukong
antrosio
Sun Wukong
1,270
258
0
2,140
7,176
6,270
374
835
6,341
131
12,851
L
Ymir
mfrei13
Ymir
1,439
0
0
604
6,337
2,516
0
2,670
3,664
5,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
23,855
281
Minions Killed
199
0
Camps Cleared
0
1,012,123
Distance Traveled
882,410
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,552
655
72
7
0
188,247
0
W
Chiron
6,104
610
64
6
0
189,202
1
W
Cerberus
5,649
565
15
2
0
200,518
4
W
Tyr
6,524
652
67
7
0
216,799
1
L
Anubis
4,901
490
46
5
0
146,360
0
L
Kali
5,122
512
62
6
0
198,553
0
W
Chaac
5,879
588
63
6
0
217,357
1
L
Neith
4,607
461
54
5
0
180,764
4
L
Sun Wukong
4,726
473
27
3
0
190,931
2
L
Ymir
4,499
450
10
1
0
165,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role