Player Matchup

Nike
Nike
FakaZoekJeBeef
Nike
Level 37
God Stats
16W - 14L
1,546 SR
Queue Stats
88W - 104L
1,438 Elo+
Solo
Anubis
Anubis
LiLKing3
Anubis
Level 124
God Stats
7W - 5L
1,651 SR
Queue Stats
22W - 20L
1,563 Elo+
Party 1
Bakasura
Bakasura
MKdistrict2
Bakasura
Level 17
God Stats
4W - 0L
1,564 SR
Queue Stats
13W - 15L
1,508 Elo+
Party 1
Yemoja
Yemoja
Ocean of Hades
Yemoja
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 141L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
TestableBugle89
Danzaburou
Level 49
God Stats
50W - 52L
1,524 SR
Queue Stats
220W - 219L
1,409 Elo+
Solo
Team Averages
Level 76
1,557 SR
1,498 Elo+

VS

Team Averages
Level 58
1,490 SR
1,464 Elo+
Bakasura
Bakasura
Dinkleburg778
Bakasura
Level 29
God Stats
13W - 22L
1,496 SR
Queue Stats
185W - 196L
1,480 Elo+
Party 2
Sobek
Sobek
Echegaray4
Sobek
Level 49
God Stats
2W - 7L
1,601 SR
Queue Stats
182W - 183L
1,478 Elo+
Solo
Vulcan
Vulcan
GoMifune6
Vulcan
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
640W - 600L
1,460 Elo+
Party 2
Ullr
Ullr
M A j 8 N X
Ullr
Level 43
God Stats
0W - 4L
1,317 SR
Queue Stats
414W - 408L
1,443 Elo+
Solo
Bellona
Bellona
zomboozlekiller3
Bellona
Level 59
God Stats
7W - 9L
1,534 SR
Queue Stats
140W - 147L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,863
519
9,861
19,444
18,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
LiLKing3
Anubis
17
8 / 3 / 3
10,776
567
23,458
15,176
8,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MKdistrict2
Bakasura
16
3 / 5 / 6
9,904
521
6,574
16,344
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 9
9,500
500
12,992
17,861
13,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
TestableBugle89
Danzaburou
17
5 / 2 / 5
10,829
570
12,288
13,352
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dinkleburg778
Bakasura
18
10 / 4 / 1
11,699
616
16,870
17,643
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
11
0 / 5 / 4
8,579
452
6,938
19,660
17,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
GoMifune6
Vulcan
15
1 / 5 / 1
9,232
486
9,000
17,677
6,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 0
8,617
454
7,969
12,672
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 4
10,306
542
21,106
18,486
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
24
Kills
15
15
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dinkleburg778
Bakasura
10
4
1
2.63
L
Sobek
0
5
4
0.4
W
4
4
2
1.25
L
Vulcan
GoMifune6
Vulcan
1
5
1
0.3
W
Anubis
LiLKing3
Anubis
8
3
3
3.17
L
1
5
0
0.2
W
Bakasura
MKdistrict2
Bakasura
3
5
6
1.2
W
4
1
9
8.5
W
Danzaburou
TestableBugle89
Danzaburou
5
2
5
3.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,173
Damage
61,883
82,177
Taken
86,138
52,385
Mitigated
53,938
33,423
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dinkleburg778
Bakasura
16,870
12,035
0
5,825
17,643
5,732
0
8,471
8,637
0
80,827
L
Sobek
6,938
297
0
1,919
19,660
17,470
0
9,436
10,122
14,465
0
W
9,861
761
450
6,043
19,444
18,484
456
2,215
15,486
6,915
44,331
L
Vulcan
GoMifune6
Vulcan
9,000
1,629
0
5,187
17,677
6,166
369
12,585
5,062
62,682
0
W
Anubis
LiLKing3
Anubis
23,458
1,531
107
8,401
15,176
8,071
70
7,887
6,919
73,550
0
L
7,969
2,409
0
2,125
12,672
4,397
932
3,475
9,197
0
59,501
W
Bakasura
MKdistrict2
Bakasura
6,574
5,142
0
3,212
16,344
7,806
152
1,418
14,366
0
47,494
W
12,992
3,151
1,759
6,951
17,861
13,012
299
5,518
11,994
40,641
0
W
Danzaburou
TestableBugle89
Danzaburou
12,288
6,838
261
6,239
13,352
5,012
2,705
2,234
11,078
0
65,463
L
21,106
5,568
0
3,196
18,486
20,173
0
4,447
11,562
11,954
59,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
48,433
486
Minions Killed
518
0
Camps Cleared
0
1,719,550
Distance Traveled
1,837,864
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,699
616
147
8
0
433,808
0
L
Sobek
8,579
452
11
1
0
398,339
12
W
Nike
9,863
519
93
5
0
342,149
7
L
Vulcan
9,232
486
121
6
0
321,062
0
W
Anubis
10,776
567
124
7
0
296,919
2
L
Ullr
8,617
454
103
5
0
329,562
2
W
Bakasura
9,904
521
106
6
0
374,966
1
W
Yemoja
9,500
500
52
3
0
335,529
1
W
Danzaburou
10,829
570
111
6
0
369,987
5
L
Bellona
10,306
542
136
7
0
355,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role