Player Matchup

Zeus
Zeus
ComeToPap4
Zeus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,280 Elo+
Solo
Skadi
Skadi
FazeEdgyChum
Skadi
Level 11
God Stats
1W - 5L
1,220 SR
Queue Stats
28W - 33L
1,429 Elo+
Solo
Nemesis
Nemesis
Graceheart21
Nemesis
Level 16
God Stats
2W - 1L
1,609 SR
Queue Stats
52W - 40L
1,440 Elo+
Solo
Hades
Hades
KnightBeast1214
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
LordJashin650
Da Ji
Level 21
God Stats
46W - 69L
1,498 SR
Queue Stats
240W - 258L
1,427 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,415 Elo+

VS

Team Averages
Level 9
1,342 SR
1,376 Elo+
Discordia
Discordia
DerekHE
Discordia
Level 5
God Stats
31W - 28L
1,157 SR
Queue Stats
42W - 43L
1,243 Elo+
Solo
Anhur
Anhur
PitterPatt3r
Anhur
Level 6
God Stats
2W - 2L
1,466 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zquan121757
Cthulhu
Level 8
God Stats
4W - 2L
1,289 SR
Queue Stats
43W - 40L
1,411 Elo+
Solo
Ymir
Ymir
dedoughnut21
Ymir
Level 9
God Stats
20W - 27L
1,358 SR
Queue Stats
28W - 29L
1,429 Elo+
Solo
Artemis
Artemis
demireaver
Artemis
Level 16
God Stats
9W - 8L
1,439 SR
Queue Stats
10W - 12L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 4
11,300
942
10,318
18,700
10,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 5 / 8
12,030
1,003
16,982
18,695
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Graceheart21
Nemesis
18
3 / 6 / 3
11,495
958
8,231
19,706
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 12 / 4
10,581
882
2,774
21,781
10,425
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 10 / 2
11,786
982
13,455
21,862
9,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DerekHE
Discordia
19
3 / 0 / 16
11,851
988
10,987
7,869
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 14
13,145
1,095
15,166
11,988
4,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Zquan121757
Cthulhu
19
8 / 1 / 16
12,997
1,083
15,961
13,183
17,501
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
0 / 3 / 22
11,331
944
9,687
15,821
18,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
demireaver
Artemis
20
23 / 2 / 16
15,658
1,305
38,589
7,883
3,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
129
11
Kills
45
45
Deaths
12
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Discordia
DerekHE
Discordia
3
0
16
11
L
1
5
8
1
L
Nemesis
Graceheart21
Nemesis
3
6
3
0.75
L
1
12
4
0.25
L
5
10
2
0.6
W
11
6
14
3
W
Cthulhu
Zquan121757
Cthulhu
8
1
16
16
W
0
3
22
3.67
W
Artemis
demireaver
Artemis
23
2
16
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,760
Damage
90,390
100,744
Taken
56,744
45,443
Mitigated
48,157
3,612
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,318
1,645
0
0
18,700
10,200
0
7,872
10,828
34,410
0
W
Discordia
DerekHE
Discordia
10,987
387
0
0
7,869
2,976
0
3,114
4,701
28,215
0
L
16,982
8,007
0
1,456
18,695
7,037
0
7,367
11,328
0
41,149
L
Nemesis
Graceheart21
Nemesis
8,231
2,979
0
1,988
19,706
8,142
0
5,537
14,169
0
25,187
L
2,774
886
0
168
21,781
10,425
0
6,470
15,311
8,846
0
L
13,455
6,042
0
0
21,862
9,639
0
9,389
12,473
0
33,233
W
15,166
9,511
0
0
11,988
4,984
0
3,085
8,883
0
35,069
W
Cthulhu
Zquan121757
Cthulhu
15,961
1,795
120
0
13,183
17,501
0
1,833
11,306
37,095
0
W
9,687
1,697
0
202
15,821
18,712
0
3,672
12,085
18,509
0
W
Artemis
demireaver
Artemis
38,589
28,794
0
2,381
7,883
3,984
0
1,170
6,677
0
53,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
64,982
177
Minions Killed
192
7
Camps Cleared
3
1,010,484
Distance Traveled
1,021,126
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,300
942
49
4
0
175,704
0
W
Discordia
11,851
988
43
4
0
198,201
0
L
Skadi
12,030
1,003
66
6
0
199,393
1
L
Nemesis
11,495
958
33
3
1
219,186
0
L
Hades
10,581
882
5
0
1
189,880
4
L
Da Ji
11,786
982
24
2
5
226,321
1
W
Anhur
13,145
1,095
37
3
1
162,911
3
W
Cthulhu
12,997
1,083
47
4
0
227,995
0
W
Ymir
11,331
944
26
2
1
215,057
0
W
Artemis
15,658
1,305
39
3
1
216,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role