Player Matchup

Ymir
Ymir
Alvino Medusa
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,523 Elo+
Solo
Ra
Ra
BananaCream02
Ra
Level 7
God Stats
10W - 15L
1,295 SR
Queue Stats
10W - 16L
1,235 Elo+
Solo
Zeus
Zeus
Panda2019jaen
Zeus
Level 4
God Stats
1W - 3L
1,166 SR
Queue Stats
1W - 7L
1,242 Elo+
Solo
Hel
Hel
owlmoon lighh
Hel
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 10L
1,207 Elo+
Solo
Sylvanus
Sylvanus
xxruznamdjxx536
Sylvanus
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
14W - 24L
1,286 Elo+
Solo
Team Averages
Level 6
1,395 SR
1,299 Elo+

VS

Team Averages
Level 21
1,602 SR
1,306 Elo+
Loki
Loki
JayUpNxxt
Loki
Level 8
God Stats
2W - 4L
1,542 SR
Queue Stats
83W - 58L
1,209 Elo+
Party 1
Raijin
Raijin
Mt-VeryGood
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 2
Hel
Hel
korupt-ad
Hel
Level 67
God Stats
3W - 4L
1,649 SR
Queue Stats
28W - 24L
1,354 Elo+
Party 1
Chaac
Chaac
prprsummer
Chaac
Level 24
God Stats
2W - 0L
1,671 SR
Queue Stats
31W - 25L
1,364 Elo+
Party 2
Skadi
Skadi
x-zolec
Skadi
Level 3
God Stats
1W - 0L
1,649 SR
Queue Stats
10W - 8L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
7,735
859
5,124
21,261
9,980
13
1 / 9 / 0
7,727
859
6,866
14,367
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
7,320
813
3,907
9,717
2,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 5 / 1
7,288
810
1,212
5,697
2,616
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
13
2 / 5 / 1
8,196
911
9,938
19,483
23,900
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 1 / 25
10,425
1,158
14,092
8,372
3,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
2 / 1 / 20
9,165
1,018
7,294
6,259
2,545
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 0 / 17
11,438
1,271
19,287
10,253
8,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
17
10 / 1 / 21
10,778
1,198
10,906
8,156
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
x-zolec
Skadi
16
6 / 0 / 22
9,640
1,071
13,514
7,326
3,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
145
3
Kills
40
40
Deaths
3
7
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
L
1
9
0
0.11
W
Loki
9
1
25
21.5
W
Raijin
2
1
20
12
L
0
8
2
0.13
W
13
0
17
21.5
L
0
5
1
0.1
W
Chaac
10
1
21
20.5
W
Skadi
x-zolec
Skadi
6
0
22
17
L
Sylvanus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
65,093
70,525
Taken
40,366
45,071
Mitigated
25,593
4,336
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,124
1,751
0
0
21,261
9,980
0
6,243
15,018
9,971
0
L
6,866
1,115
370
737
14,367
5,829
0
6,969
7,398
18,151
0
W
Loki
14,092
5,761
0
0
8,372
3,771
0
5,072
3,300
0
22,818
W
Raijin
7,294
1,984
0
762
6,259
2,545
0
4,500
1,759
12,271
0
L
3,907
1,097
0
411
9,717
2,746
0
4,405
5,312
9,929
0
W
19,287
3,934
6,587
6,122
10,253
8,483
0
5,678
4,575
35,864
0
L
1,212
459
468
574
5,697
2,616
0
2,816
2,881
6,257
0
W
Chaac
10,906
3,396
0
2,724
8,156
7,574
0
6,372
1,784
0
35,791
W
Skadi
x-zolec
Skadi
13,514
8,154
0
1,102
7,326
3,220
0
5,425
1,901
0
31,557
L
Sylvanus
9,938
4,748
261
1,515
19,483
23,900
0
6,148
13,335
20,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
51,446
87
Minions Killed
179
0
Camps Cleared
10
481,229
Distance Traveled
816,597
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,735
859
10
1
0
124,157
0
L
Ra
7,727
859
26
3
0
109,894
3
W
Loki
10,425
1,158
27
3
0
175,342
0
W
Raijin
9,165
1,018
8
1
1
165,579
0
L
Zeus
7,320
813
15
2
0
71,202
0
W
Hel
11,438
1,271
37
4
5
152,875
1
L
Hel
7,288
810
8
1
0
61,591
0
W
Chaac
10,778
1,198
56
6
1
183,712
0
W
Skadi
9,640
1,071
51
6
3
139,089
2
L
Sylvanus
8,196
911
28
3
0
114,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role