Player Matchup

Ullr
Ullr
Grosminetmonki
Ullr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,419 Elo+
Party 2
Nike
Nike
TrustThePlan
Nike
Level 36
God Stats
8W - 6L
1,500 SR
Queue Stats
449W - 495L
1,410 Elo+
Solo
Sol
Sol
XingTianGordinho
Sol
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 70L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
YageDoZzy
Aphrodite
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 289L
1,415 Elo+
Party 2
Loki
Loki
blindomindonho
Loki
Level 29
God Stats
9W - 8L
1,543 SR
Queue Stats
159W - 113L
1,711 Elo+
Party 1
Team Averages
Level 38
1,509 SR
1,510 Elo+

VS

Team Averages
Level 45
1,515 SR
1,467 Elo+
Athena
Athena
LegendOfFroddo
Athena
Level 100
God Stats
4W - 3L
1,506 SR
Queue Stats
90W - 88L
1,592 Elo+
Party 3
Kukulkan
Kukulkan
Neondan
Kukulkan
Level 29
God Stats
0W - 2L
1,464 SR
Queue Stats
3W - 9L
1,272 Elo+
Party 3
Tyr
Tyr
Roko99789
Tyr
Level 44
God Stats
32W - 30L
1,250 SR
Queue Stats
130W - 137L
1,522 Elo+
Solo
Thor
Thor
TheHumbleTuna
Thor
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Medusa
Medusa
mrmchypester
Medusa
Level 31
God Stats
1W - 1L
1,855 SR
Queue Stats
92W - 117L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 4
6,305
573
6,559
6,788
2,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 0
5,090
463
4,001
9,214
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,022
547
1,448
3,311
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
YageDoZzy
Aphrodite
10
3 / 1 / 7
6,391
581
2,274
4,178
2,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 6
6,666
606
8,259
7,507
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,147
559
2,761
7,978
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Neondan
Kukulkan
11
3 / 1 / 1
6,512
592
4,269
3,174
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
6,497
591
5,968
8,275
5,601
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 5 / 3
5,214
474
1,209
8,373
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
7
0 / 6 / 2
4,750
432
2,826
6,703
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
6
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
2
1
3
3.5
L
Kukulkan
Neondan
Kukulkan
3
1
1
3.5
L
1
1
1
1.5
L
0
5
3
0.3
W
0
2
0
0
W
0
0
1
0.5
W
Aphrodite
YageDoZzy
Aphrodite
3
1
7
6.5
W
4
2
6
3.5
L
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
17,033
30,998
Taken
34,503
12,120
Mitigated
13,533
9,760
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,559
3,411
0
928
6,788
2,300
1,316
2,880
3,908
0
30,724
L
2,761
1,370
0
1,467
7,978
3,701
0
1,079
6,801
12,319
0
L
Kukulkan
Neondan
Kukulkan
4,269
614
0
897
3,174
1,003
84
1,079
1,975
25,280
0
L
5,968
1,175
0
1,954
8,275
5,601
0
0
8,275
0
39,684
L
1,209
254
0
3,196
8,373
1,804
0
0
8,373
0
19,633
W
4,001
829
0
1,551
9,214
3,318
0
165
9,049
0
23,173
W
1,448
410
0
1,517
3,311
925
1,430
839
2,472
31,543
0
W
Aphrodite
YageDoZzy
Aphrodite
2,274
789
2,006
2,455
4,178
2,656
737
1,047
3,131
18,243
0
W
8,259
1,901
0
1,303
7,507
2,921
0
2,099
5,408
0
44,325
L
Medusa
2,826
1,227
0
936
6,703
1,424
0
1,346
5,357
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
29,120
302
Minions Killed
232
0
Camps Cleared
0
1,001,376
Distance Traveled
1,024,773
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,305
573
53
5
0
192,769
0
L
Athena
6,147
559
16
1
0
233,780
3
L
Kukulkan
6,512
592
56
5
0
218,426
4
L
Tyr
6,497
591
86
8
0
211,374
0
L
Thor
5,214
474
53
5
0
171,795
1
W
Nike
5,090
463
43
4
0
191,776
1
W
Sol
6,022
547
81
7
0
206,843
3
W
Aphrodite
6,391
581
44
4
0
180,220
3
W
Loki
6,666
606
81
7
0
229,768
1
L
Medusa
4,750
432
21
2
0
189,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role