Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AndrewVwj
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 73L
1,665 Elo+
Party 2
Sol
Sol
IkevorkianI
Sol
Level 94
God Stats
32W - 25L
1,428 SR
Queue Stats
486W - 496L
1,502 Elo+
Solo
Fenrir
Fenrir
NoDreamsYesMemes
Fenrir
Level 102
God Stats
5W - 3L
1,868 SR
Queue Stats
97W - 79L
1,603 Elo+
Solo
Team Averages
Level 98
1,559 SR
1,554 Elo+

VS

Team Averages
Level 67
1,624 SR
1,640 Elo+
Thoth
Thoth
 
Thoth
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Arcаdia
Achilles
Level 23
God Stats
26W - 9L
1,714 SR
Queue Stats
72W - 22L
1,807 Elo+
Party 3
Bellona
Bellona
Hypеrion
Bellona
Level 87
God Stats
10W - 2L
1,912 SR
Queue Stats
100W - 37L
1,791 Elo+
Party 3
Cabrakan
Cabrakan
SwissMissEnjoyer
Cabrakan
Level 42
God Stats
9W - 4L
1,500 SR
Queue Stats
474W - 468L
1,511 Elo+
Party 1
Hachiman
Hachiman
VoidCarbine
Hachiman
Level 146
God Stats
2W - 2L
1,494 SR
Queue Stats
457W - 385L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 2 / 1
6,355
578
3,071
6,098
1,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 6 / 0
5,542
504
2,161
8,340
2,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 1 / 3
5,429
494
2,555
6,283
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
5,444
495
3,528
5,380
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 4 / 0
5,458
496
3,285
8,148
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 3
5,497
500
3,684
4,568
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Arcаdia
Achilles
12
8 / 0 / 3
7,238
658
6,354
7,787
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Hypеrion
Bellona
11
4 / 1 / 5
6,679
607
6,485
6,734
6,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
5,210
474
946
5,556
4,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
VoidCarbine
Hachiman
10
2 / 1 / 0
5,643
513
4,148
5,474
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
1
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
0
0.17
W
Thoth
 
Thoth
0
1
3
1.5
L
Ares
0
1
3
1.5
W
Achilles
Arcаdia
Achilles
8
0
3
9.5
W
Bellona
Hypеrion
Bellona
4
1
5
6.5
L
1
1
2
2
L
2
4
0
0.5
W
0
2
0
0
W
Hachiman
VoidCarbine
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,600
Damage
21,617
34,249
Taken
30,119
11,630
Mitigated
16,587
7,316
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,071
687
0
430
6,098
1,949
0
1,431
4,667
0
40,941
L
Ah Muzen Cab
 
Ah Muzen Cab
2,161
564
0
1,300
8,340
2,017
0
0
8,153
0
26,473
W
Thoth
 
Thoth
3,684
35
218
2,258
4,568
1,027
0
880
3,688
28,561
0
L
Ares
2,555
120
0
880
6,283
3,381
0
1,005
5,278
10,243
0
W
Achilles
Arcаdia
Achilles
6,354
2,061
0
1,802
7,787
3,852
1,116
43
7,706
0
47,597
W
Bellona
Hypеrion
Bellona
6,485
2,064
0
1,030
6,734
6,135
0
0
6,734
0
32,152
L
3,528
1,434
0
1,958
5,380
1,379
0
1,486
3,894
34,285
0
L
3,285
1,054
0
2,748
8,148
2,904
0
708
7,414
0
23,436
W
946
138
0
0
5,556
4,199
145
2,047
3,358
10,420
0
W
Hachiman
VoidCarbine
Hachiman
4,148
1,675
0
1,799
5,474
1,374
0
2,758
2,550
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
30,267
296
Minions Killed
308
0
Camps Cleared
0
987,142
Distance Traveled
1,024,719
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,355
578
85
8
0
212,380
5
L
Ah Muzen Cab
5,542
504
67
6
0
194,954
4
W
Thoth
5,497
500
54
5
0
197,008
2
L
Ares
5,429
494
25
2
0
195,684
3
W
Achilles
7,238
658
88
8
0
225,778
3
W
Bellona
6,679
607
83
8
0
224,057
1
L
Sol
5,444
495
73
7
0
184,155
4
L
Fenrir
5,458
496
46
4
0
199,969
3
W
Cabrakan
5,210
474
21
2
0
181,864
3
W
Hachiman
5,643
513
62
6
0
196,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role