Player Matchup

Set
Set
DeadlyCritters
Set
Level 68
God Stats
1W - 0L
1,188 SR
Queue Stats
10W - 12L
1,188 Elo+
Solo
Nu Wa
Nu Wa
Im Rey John
Nu Wa
Level 101
God Stats
191W - 167L
1,543 SR
Queue Stats
208W - 218L
1,484 Elo+
Party 1
Hercules
Hercules
SparerFir453
Hercules
Level 69
God Stats
73W - 91L
1,461 SR
Queue Stats
295W - 269L
1,507 Elo+
Party 1
Team Averages
Level 79
1,397 SR
1,393 Elo+

VS

Team Averages
Level 62
1,472 SR
1,330 Elo+
Heimdallr
Heimdallr
King_Nagol
Heimdallr
Level 69
God Stats
7W - 7L
1,491 SR
Queue Stats
94W - 137L
1,287 Elo+
Party 2
Sylvanus
Sylvanus
UKTG504
Sylvanus
Level 38
God Stats
10W - 23L
1,331 SR
Queue Stats
123W - 220L
1,232 Elo+
Party 2
Poseidon
Poseidon
WeDontNeedAA
Poseidon
Level 78
God Stats
6W - 5L
1,595 SR
Queue Stats
83W - 85L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
10,850
472
1,664
5,125
1,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 5 / 4
17,553
763
31,896
20,697
7,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
SparerFir453
Hercules
20
9 / 4 / 9
16,311
709
18,528
36,533
34,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King_Nagol
Heimdallr
16
2 / 11 / 9
13,058
568
13,026
22,965
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
UKTG504
Sylvanus
17
1 / 6 / 9
13,222
575
7,471
23,738
28,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
WeDontNeedAA
Poseidon
20
9 / 6 / 2
16,218
705
24,351
21,556
7,697
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
23
Kills
12
12
Deaths
23
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
14
5
4
3.2
L
Heimdallr
King_Nagol
Heimdallr
2
11
9
0.59
W
Hercules
SparerFir453
Hercules
9
4
9
3.38
L
Sylvanus
UKTG504
Sylvanus
1
6
9
0.92
L
Poseidon
WeDontNeedAA
Poseidon
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,088
Damage
44,848
62,355
Taken
68,259
44,235
Mitigated
44,619
13,811
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,664
810
347
259
5,125
1,821
0
2,167
2,747
0
9,780
W
31,896
7,624
0
2,842
20,697
7,562
1,938
11,880
8,380
102,446
0
L
Heimdallr
King_Nagol
Heimdallr
13,026
2,649
0
1,441
22,965
8,546
1,726
10,924
11,607
0
58,381
W
Hercules
SparerFir453
Hercules
18,528
3,702
0
10,363
36,533
34,852
319
16,627
19,403
0
65,967
L
Sylvanus
UKTG504
Sylvanus
7,471
844
3,960
9,142
23,738
28,376
474
11,361
11,863
20,308
0
L
Poseidon
WeDontNeedAA
Poseidon
24,351
2,965
0
8,059
21,556
7,697
932
8,365
12,893
130,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
42,498
242
Minions Killed
278
0
Camps Cleared
0
1,199,589
Distance Traveled
1,103,928
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,850
472
21
1
0
216,878
0
W
Nu Wa
17,553
763
152
7
0
415,116
6
L
Heimdallr
13,058
568
89
4
0
326,199
0
W
Hercules
16,311
709
69
3
0
567,595
8
L
Sylvanus
13,222
575
14
1
0
391,342
2
L
Poseidon
16,218
705
175
8
0
386,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role