Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KayMera09
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 85L
1,304 Elo+
Solo
Raijin
Raijin
Ob1ehuan
Raijin
Level 147
God Stats
5W - 13L
1,274 SR
Queue Stats
523W - 656L
1,380 Elo+
Party 1
Bacchus
Bacchus
Ripjugg
Bacchus
Level 80
God Stats
3W - 5L
1,252 SR
Queue Stats
233W - 255L
1,342 Elo+
Solo
Ne Zha
Ne Zha
dreamz1987
Ne Zha
Level 138
God Stats
28W - 41L
1,484 SR
Queue Stats
871W - 1,024L
1,410 Elo+
Party 1
Team Averages
Level 112
1,402 SR
1,387 Elo+

VS

Team Averages
Level 109
1,356 SR
1,389 Elo+
Gilgamesh
Gilgamesh
BusiaLenin
Gilgamesh
Level 147
God Stats
10W - 16L
1,302 SR
Queue Stats
603W - 628L
1,337 Elo+
Solo
Ra
Ra
Merkinch
Ra
Level 150
God Stats
10W - 3L
1,577 SR
Queue Stats
305W - 359L
1,374 Elo+
Solo
Osiris
Osiris
Tibbah
Osiris
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 130L
1,500 Elo+
Solo
Neith
Neith
xXKaYDo-SaMaXx
Neith
Level 89
God Stats
1W - 4L
1,154 SR
Queue Stats
198W - 181L
1,370 Elo+
Solo
Apollo
Apollo
Катюшкапро
Apollo
Level 102
God Stats
1W - 2L
1,248 SR
Queue Stats
800W - 824L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 6 / 9
9,948
765
14,709
13,819
6,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
KayMera09
Artio
17
2 / 3 / 12
8,489
653
5,031
21,113
21,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Ob1ehuan
Raijin
14
2 / 5 / 7
9,094
700
4,745
10,541
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ripjugg
Bacchus
17
0 / 6 / 8
8,351
642
7,714
14,541
12,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
dreamz1987
Ne Zha
16
8 / 7 / 5
10,718
824
11,946
13,086
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BusiaLenin
Gilgamesh
17
6 / 6 / 14
10,704
823
15,143
11,710
5,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 12
9,357
720
13,214
9,223
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Tibbah
Osiris
18
8 / 2 / 16
10,660
820
13,153
15,979
18,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 5 / 8
9,307
716
10,915
12,277
5,797
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 12
10,697
823
13,266
8,068
3,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
89
17
Kills
27
27
Deaths
17
41
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
9
1.58
W
Gilgamesh
BusiaLenin
Gilgamesh
6
6
14
2.17
L
Artio
KayMera09
Artio
2
3
12
2.67
W
3
3
12
3
L
Raijin
Ob1ehuan
Raijin
2
5
7
1.1
L
Bacchus
Ripjugg
Bacchus
0
6
8
0.67
W
Osiris
Tibbah
Osiris
8
2
16
8
L
Ne Zha
dreamz1987
Ne Zha
8
7
5
1.5
W
4
5
8
1.6
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,145
Damage
65,691
73,100
Taken
57,257
52,394
Mitigated
38,438
20,369
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,709
1,041
1,335
1,398
13,819
6,337
413
1,936
11,883
34,452
0
W
Gilgamesh
BusiaLenin
Gilgamesh
15,143
2,191
720
1,681
11,710
5,599
0
5,980
5,627
0
25,995
L
Artio
KayMera09
Artio
5,031
1,224
2,249
5,632
21,113
21,742
250
6,377
14,736
8,037
0
W
13,214
1,091
7,240
4,367
9,223
4,245
150
6,987
2,000
29,571
0
L
Raijin
Ob1ehuan
Raijin
4,745
706
901
1,976
10,541
4,662
300
600
9,941
18,835
0
L
Bacchus
Ripjugg
Bacchus
7,714
351
1,115
2,221
14,541
12,326
0
2,564
11,977
14,438
0
W
Osiris
Tibbah
Osiris
13,153
2,734
795
3,684
15,979
18,942
0
6,265
9,476
0
20,897
L
Ne Zha
dreamz1987
Ne Zha
11,946
4,554
1,140
2,402
13,086
7,327
702
1,737
11,349
0
19,923
W
10,915
3,830
1,071
2,517
12,277
5,797
1,016
7,048
5,064
0
21,475
W
13,266
6,273
2,475
2,679
8,068
3,855
756
5,061
2,891
0
26,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
50,725
120
Minions Killed
135
0
Camps Cleared
0
974,401
Distance Traveled
1,187,040
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,948
765
51
4
0
206,976
4
W
Gilgamesh
10,704
823
20
2
0
242,102
0
L
Artio
8,489
653
2
0
0
224,851
0
W
Ra
9,357
720
35
3
0
193,084
0
L
Raijin
9,094
700
33
3
0
148,068
2
L
Bacchus
8,351
642
19
1
0
234,736
1
W
Osiris
10,660
820
8
1
0
270,711
0
L
Ne Zha
10,718
824
15
1
0
159,770
2
W
Neith
9,307
716
39
3
0
214,622
0
W
Apollo
10,697
823
33
3
0
266,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role