Player Matchup

Loki
Loki
Japa100Sual_CDE
Loki
Level 8
God Stats
0W - 3L
1,147 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Ra
Ra
cegama7675
Ra
Level 18
God Stats
76W - 67L
1,669 SR
Queue Stats
95W - 90L
1,503 Elo+
Solo
Yemoja
Yemoja
j santigo
Yemoja
Level 29
God Stats
54W - 82L
1,668 SR
Queue Stats
65W - 103L
1,509 Elo+
Solo
Sol
Sol
luce2021
Sol
Level 28
God Stats
101W - 105L
1,483 SR
Queue Stats
168W - 230L
1,377 Elo+
Solo
Mercury
Mercury
nerdywarlord
Mercury
Level 7
God Stats
0W - 6L
1,007 SR
Queue Stats
6W - 11L
1,233 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,352 Elo+

VS

Team Averages
Level 20
1,451 SR
1,370 Elo+
Bellona
Bellona
AlmightyGodRyza
Bellona
Level 20
God Stats
11W - 7L
1,629 SR
Queue Stats
109W - 130L
1,364 Elo+
Solo
Danzaburou
Danzaburou
FamilyFive1039
Danzaburou
Level 16
God Stats
6W - 2L
1,091 SR
Queue Stats
52W - 65L
1,261 Elo+
Solo
Neith
Neith
Prayer Potions
Neith
Level 27
God Stats
6W - 4L
1,533 SR
Queue Stats
16W - 11L
1,466 Elo+
Solo
Anubis
Anubis
VooDooLove5602
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 41L
1,321 Elo+
Solo
Skadi
Skadi
caylak-kral
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 5
12,586
899
13,990
18,440
6,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
6 / 9 / 12
14,431
1,031
13,198
23,784
8,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
j santigo
Yemoja
20
2 / 7 / 13
13,564
969
10,377
23,794
21,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 8 / 10
15,614
1,115
24,875
27,167
9,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
nerdywarlord
Mercury
18
0 / 9 / 6
11,023
787
2,943
16,109
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
14,636
1,045
17,067
20,066
19,495
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
FamilyFive1039
Danzaburou
17
0 / 3 / 3
10,337
738
1,684
4,167
1,482
20
22 / 3 / 14
19,242
1,374
49,024
15,917
6,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 6 / 16
15,033
1,074
19,488
14,640
7,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 9 / 13
13,336
953
12,407
18,415
6,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
23
Kills
41
41
Deaths
23
46
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
W
Danzaburou
FamilyFive1039
Danzaburou
0
3
3
0.5
L
6
8
5
1.06
W
22
3
14
9.67
W
9
6
16
2.83
W
4
9
13
1.17
L
6
9
12
1.33
L
Yemoja
j santigo
Yemoja
2
7
13
1.21
L
9
8
10
1.75
L
Mercury
nerdywarlord
Mercury
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,383
Damage
99,670
109,294
Taken
73,205
54,696
Mitigated
40,872
15,612
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,067
6,609
91
1,525
20,066
19,495
0
13,888
5,988
0
30,954
W
Danzaburou
FamilyFive1039
Danzaburou
1,684
465
0
132
4,167
1,482
0
2,651
1,433
0
4,096
L
13,990
3,419
0
66
18,440
6,889
0
2,381
16,059
0
21,448
W
49,024
31,780
83
6,016
15,917
6,447
0
9,452
6,322
0
90,674
W
19,488
2,283
0
3,261
14,640
7,236
0
10,608
3,889
49,914
0
W
12,407
4,933
0
959
18,415
6,212
0
11,851
6,517
0
25,375
L
13,198
758
475
2,048
23,784
8,272
0
6,791
16,993
28,764
0
L
Yemoja
j santigo
Yemoja
10,377
1,678
1,671
701
23,794
21,918
0
2,726
21,068
34,943
0
L
24,875
12,320
0
10,115
27,167
9,639
0
4,812
22,148
53,262
0
L
Mercury
nerdywarlord
Mercury
2,943
1,365
0
536
16,109
7,978
0
2,778
13,205
0
10,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,218
Gold Earned
72,584
178
Minions Killed
229
1
Camps Cleared
10
1,157,369
Distance Traveled
959,717
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,636
1,045
15
1
3
272,231
0
W
Danzaburou
10,337
738
6
0
0
73,633
0
L
Loki
12,586
899
8
1
0
242,445
1
W
Neith
19,242
1,374
109
8
0
233,652
1
W
Anubis
15,033
1,074
66
5
7
175,395
0
W
Skadi
13,336
953
33
2
0
204,806
0
L
Ra
14,431
1,031
33
2
0
228,677
0
L
Yemoja
13,564
969
42
3
0
218,840
0
L
Sol
15,614
1,115
80
6
0
253,452
0
L
Mercury
11,023
787
15
1
1
213,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role