Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Lopiaste
Kukulkan
Level 26
God Stats
0W - 1L
1,196 SR
Queue Stats
29W - 31L
1,459 Elo+
Party 1
Anubis
Anubis
Nøčtįs
Anubis
Level 88
God Stats
0W - 1L
1,397 SR
Queue Stats
7W - 4L
1,307 Elo+
Party 1
Jing Wei
Jing Wei
SpongePopp
Jing Wei
Level 23
God Stats
0W - 4L
1,050 SR
Queue Stats
46W - 71L
1,262 Elo+
Party 2
Team Averages
Level 51
1,329 SR
1,405 Elo+

VS

Team Averages
Level 77
1,536 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HUPI23
Anhur
Level 93
God Stats
1W - 0L
1,484 SR
Queue Stats
43W - 31L
1,559 Elo+
Party 3
Horus
Horus
HighJeth
Horus
Level 46
God Stats
6W - 5L
1,717 SR
Queue Stats
35W - 25L
1,496 Elo+
Solo
Nemesis
Nemesis
MegaDeni00
Nemesis
Level 35
God Stats
4W - 3L
1,634 SR
Queue Stats
34W - 36L
1,510 Elo+
Party 3
Janus
Janus
Скамарох
Janus
Level 145
God Stats
93W - 98L
1,342 SR
Queue Stats
461W - 484L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 2 / 2
7,575
541
4,129
7,982
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
 
Cthulhu
10
2 / 5 / 0
7,261
519
4,689
9,821
4,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Lopiaste
Kukulkan
12
1 / 5 / 2
6,994
500
4,170
8,094
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Nøčtįs
Anubis
11
2 / 5 / 2
6,725
480
7,093
8,972
4,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SpongePopp
Jing Wei
10
0 / 5 / 2
6,195
443
3,246
7,992
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 2
8,915
637
6,844
7,877
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
HUPI23
Anhur
14
8 / 1 / 7
8,720
623
9,685
7,297
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
HighJeth
Horus
11
2 / 0 / 13
8,021
573
4,598
9,721
7,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MegaDeni00
Nemesis
13
3 / 2 / 7
7,902
564
4,680
8,980
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 8
8,470
605
7,916
7,698
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
22
22
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
2
1.5
L
Cthulhu
 
Cthulhu
2
5
0
0.4
W
Anubis
 
Anubis
5
2
2
3
W
Anhur
HUPI23
Anhur
8
1
7
11.5
W
Horus
HighJeth
Horus
2
0
13
8.5
L
Kukulkan
Lopiaste
Kukulkan
1
5
2
0.4
W
Nemesis
MegaDeni00
Nemesis
3
2
7
3.25
L
Anubis
Nøčtįs
Anubis
2
5
2
0.6
L
Jing Wei
SpongePopp
Jing Wei
0
5
2
0.2
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
33,723
42,861
Taken
41,573
15,363
Mitigated
20,032
8,259
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,129
2,652
0
3,874
7,982
3,563
0
1,965
5,922
0
45,837
L
Cthulhu
 
Cthulhu
4,689
303
226
321
9,821
4,008
120
4,527
5,134
17,781
0
W
Anubis
 
Anubis
6,844
135
0
4,498
7,877
3,858
692
3,634
4,243
52,545
0
W
Anhur
HUPI23
Anhur
9,685
3,647
0
1,286
7,297
3,055
1,854
2,367
4,930
0
62,203
W
Horus
HighJeth
Horus
4,598
1,788
1,792
4,279
9,721
7,372
487
2,993
6,688
0
10,647
L
Kukulkan
Lopiaste
Kukulkan
4,170
177
0
689
8,094
1,968
252
4,905
3,165
36,087
0
W
Nemesis
MegaDeni00
Nemesis
4,680
2,983
0
3,496
8,980
3,578
0
2,384
6,596
0
39,309
L
Anubis
Nøčtįs
Anubis
7,093
510
0
2,205
8,972
4,063
0
1,709
7,015
27,214
0
L
Jing Wei
SpongePopp
Jing Wei
3,246
2,675
0
944
7,992
1,761
408
1,300
6,576
0
22,606
W
7,916
204
0
1,942
7,698
2,169
478
4,636
3,062
50,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
42,028
283
Minions Killed
384
0
Camps Cleared
0
1,268,439
Distance Traveled
1,329,885
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,575
541
99
7
0
311,393
0
L
Cthulhu
7,261
519
23
2
0
253,084
2
W
Anubis
8,915
637
102
7
0
246,241
0
W
Anhur
8,720
623
105
8
0
248,052
1
W
Horus
8,021
573
8
1
0
245,224
5
L
Kukulkan
6,994
500
73
5
0
234,157
1
W
Nemesis
7,902
564
71
5
0
327,450
0
L
Anubis
6,725
480
39
3
0
230,881
0
L
Jing Wei
6,195
443
49
4
0
238,924
4
W
Janus
8,470
605
98
7
0
262,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role