Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
ARMAND014_CR
Danzaburou
Gold III
Level 46
God Stats
3W - 2L
1,588 SR
Queue Stats
7W - 6L
1,750 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
DopeSomething
Kumbhakarna
Gold I
Level 126
God Stats
2W - 7L
1,551 SR
Queue Stats
135W - 139L
1,619 MMR
Solo
Sol
Sol
Platinum V
ImAsper
Sol
Platinum V
Level 84
God Stats
6W - 6L
1,504 SR
Queue Stats
137W - 127L
1,613 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
iAmStxry
Erlang Shen
Gold IV
Level 84
God Stats
6W - 3L
1,583 SR
Queue Stats
41W - 45L
1,411 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 94
1,545 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,623 SR
1,606 MMR
Merlin
Merlin
Gold III
Brandon375
Merlin
Gold III
Level 125
God Stats
26W - 13L
1,624 SR
Queue Stats
75W - 70L
1,642 MMR
Party 1
Khepri
Khepri
Gold I
Kr0w360
Khepri
Gold I
Level 139
God Stats
5W - 3L
1,623 SR
Queue Stats
139W - 136L
1,650 MMR
Party 1
Artemis
Artemis
Gold II
Ragm09
Artemis
Gold II
Level 160
God Stats
27W - 17L
1,886 SR
Queue Stats
227W - 230L
1,576 MMR
Solo
Guan Yu
Guan Yu
Gold I
TooMuchBuddha420
Guan Yu
Gold I
Level 116
God Stats
122W - 98L
1,609 SR
Queue Stats
779W - 780L
1,582 MMR
Solo
Pele
Pele
Gold II
Xhale46
Pele
Gold II
Level 98
God Stats
2W - 8L
1,373 SR
Queue Stats
69W - 67L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 1 / 12
12,275
646
18,208
15,729
13,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ARMAND014_CR
Danzaburou
17
10 / 3 / 10
11,862
624
13,397
12,552
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
DopeSomething
Kumbhakarna
13
1 / 3 / 18
9,700
511
6,286
21,004
19,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
19
8 / 1 / 10
12,444
655
18,495
13,030
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
iAmStxry
Erlang Shen
19
11 / 1 / 11
12,645
666
17,841
15,984
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshAthenaMorgan Le FaySetTiamat

VS

Bans
IzanamiScyllaCu ChulainnRaijinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brandon375
Merlin
15
3 / 8 / 1
9,259
487
9,269
11,955
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Kr0w360
Khepri
11
0 / 7 / 5
6,994
368
4,905
19,543
17,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Ragm09
Artemis
14
1 / 7 / 5
8,725
459
10,006
14,802
4,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 2
8,391
442
8,595
22,263
20,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Xhale46
Pele
14
4 / 9 / 3
9,348
492
11,510
18,474
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
39
Kills
9
9
Deaths
39
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
1
12
15
W
Danzaburou
ARMAND014_CR
Danzaburou
10
3
10
5
L
Merlin
Brandon375
Merlin
3
8
1
0.44
W
Kumbhakarna
DopeSomething
Kumbhakarna
1
3
18
3.33
W
Sol
8
1
10
13
L
Khepri
Kr0w360
Khepri
0
7
5
0.36
L
Artemis
Ragm09
Artemis
1
7
5
0.5
L
1
8
2
0.25
L
Pele
Xhale46
Pele
4
9
3
0.61
W
Erlang Shen
iAmStxry
Erlang Shen
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,227
Damage
44,285
78,299
Taken
87,037
54,889
Mitigated
51,410
30,337
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
18,208
4,947
0
7,046
15,729
13,107
1,393
3,307
12,256
7,718
60,204
W
Danzaburou
ARMAND014_CR
Danzaburou
13,397
5,499
0
3,843
12,552
4,850
2,448
3,105
9,447
0
68,274
L
Merlin
Brandon375
Merlin
9,269
161
0
671
11,955
3,685
0
6,154
5,517
58,499
0
W
Kumbhakarna
DopeSomething
Kumbhakarna
6,286
1,307
0
5,538
21,004
19,841
393
3,789
17,191
21,254
0
W
Sol
18,495
5,939
429
7,040
13,030
4,463
2,013
3,878
9,002
95,067
0
L
Khepri
Kr0w360
Khepri
4,905
601
0
3,037
19,543
17,084
0
7,474
11,496
19,458
0
L
Artemis
Ragm09
Artemis
10,006
5,574
0
2,426
14,802
4,210
0
3,833
10,848
0
52,382
L
8,595
1,470
954
7,858
22,263
20,250
0
5,248
15,713
0
43,726
L
Pele
Xhale46
Pele
11,510
1,949
0
1,269
18,474
6,181
0
4,065
14,119
0
63,573
W
Erlang Shen
iAmStxry
Erlang Shen
17,841
7,141
0
6,441
15,984
12,628
1,132
2,588
13,396
0
105,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
42,717
538
Minions Killed
424
0
Camps Cleared
0
1,926,142
Distance Traveled
1,681,947
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,275
646
117
6
0
387,470
4
W
Danzaburou
11,862
624
110
6
0
362,366
1
L
Merlin
9,259
487
106
6
0
322,618
6
W
Kumbhakarna
9,700
511
17
1
0
353,190
6
W
Sol
12,444
655
156
8
0
375,884
0
L
Khepri
6,994
368
28
1
0
335,107
0
L
Artemis
8,725
459
76
4
0
319,434
1
L
Guan Yu
8,391
442
100
5
0
359,291
1
L
Pele
9,348
492
114
6
0
345,497
5
W
Erlang Shen
12,645
666
138
7
0
447,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role