Player Matchup

Bellona
Bellona
Flipppad
Bellona
Level 65
God Stats
30W - 47L
1,361 SR
Queue Stats
299W - 385L
1,381 Elo+
Solo
Fenrir
Fenrir
GeNeRaL_BaStErD
Fenrir
Level 121
God Stats
13W - 15L
1,455 SR
Queue Stats
474W - 462L
1,412 Elo+
Solo
Anhur
Anhur
Regiis3
Anhur
Level 66
God Stats
0W - 1L
1,484 SR
Queue Stats
39W - 27L
1,509 Elo+
Solo
Cernunnos
Cernunnos
RougeDogVillian_
Cernunnos
Level 150
God Stats
15W - 12L
1,667 SR
Queue Stats
759W - 785L
1,472 Elo+
Solo
Tiamat
Tiamat
RuNz-ThA-ShOw_
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,522 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,459 Elo+

VS

Team Averages
Level 108
1,508 SR
1,457 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DelhiScrub14
Medusa
Level 80
God Stats
52W - 45L
1,501 SR
Queue Stats
380W - 371L
1,547 Elo+
Solo
Geb
Geb
Xx-tomascrack
Geb
Level 102
God Stats
18W - 11L
1,643 SR
Queue Stats
426W - 426L
1,403 Elo+
Solo
Raijin
Raijin
maquinebr1995
Raijin
Level 100
God Stats
15W - 12L
1,455 SR
Queue Stats
501W - 488L
1,461 Elo+
Solo
Ravana
Ravana
peanut_691
Ravana
Level 113
God Stats
13W - 11L
1,441 SR
Queue Stats
568W - 590L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flipppad
Bellona
13
4 / 1 / 2
7,982
570
6,457
9,464
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 2
7,087
506
6,057
11,552
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Regiis3
Anhur
12
0 / 3 / 3
6,885
492
5,339
8,401
2,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
12
4 / 3 / 0
7,335
524
7,840
9,678
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 1
6,695
478
3,069
7,615
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 2 / 2
8,415
601
5,326
12,526
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
14
2 / 1 / 0
7,739
553
5,572
9,006
2,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 5
6,983
499
3,391
12,391
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 2 / 3
8,706
622
7,162
6,998
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
peanut_691
Ravana
11
3 / 3 / 6
7,371
527
6,794
7,628
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
15
16
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
2
2
W
Medusa
2
1
0
2
L
Bellona
Flipppad
Bellona
4
1
2
5
L
2
7
2
0.43
L
Anhur
Regiis3
Anhur
0
3
3
0.5
L
Cernunnos
4
3
0
1.33
L
0
2
1
0.25
W
0
2
5
1.25
W
7
2
3
4.25
W
Ravana
peanut_691
Ravana
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,762
Damage
28,245
46,710
Taken
48,549
25,360
Mitigated
17,951
14,011
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,326
2,724
0
4,686
12,526
4,484
866
415
12,111
0
52,559
W
Medusa
5,572
2,623
0
4,514
9,006
2,494
0
311
8,695
0
62,451
L
Bellona
Flipppad
Bellona
6,457
1,742
311
3,720
9,464
9,489
68
783
8,625
0
42,563
L
6,057
2,441
0
1,718
11,552
5,021
0
3,894
7,464
0
40,957
L
Anhur
Regiis3
Anhur
5,339
3,340
0
2,288
8,401
2,719
23
1,494
6,811
0
37,556
L
Cernunnos
7,840
3,348
0
4,004
9,678
3,832
1,347
1,330
8,348
0
41,367
L
3,069
321
0
1,970
7,615
4,299
48
2,568
4,822
36,955
0
W
3,391
410
0
2,370
12,391
6,296
26
831
11,560
13,078
0
W
7,162
565
0
1,893
6,998
2,259
561
1,022
5,976
52,823
0
W
Ravana
peanut_691
Ravana
6,794
1,851
0
1,287
7,628
2,418
0
893
6,735
0
33,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
39,214
385
Minions Killed
389
0
Camps Cleared
0
1,220,530
Distance Traveled
1,380,652
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,415
601
122
9
0
258,585
7
W
Medusa
7,739
553
114
8
0
257,909
0
L
Bellona
7,982
570
87
6
0
286,826
2
L
Fenrir
7,087
506
73
5
0
238,258
1
L
Anhur
6,885
492
73
5
0
235,646
3
L
Cernunnos
7,335
524
79
6
0
187,669
1
L
Tiamat
6,695
478
73
5
0
272,131
2
W
Geb
6,983
499
12
1
0
296,894
0
W
Raijin
8,706
622
96
7
0
258,787
1
W
Ravana
7,371
527
45
3
0
308,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role