Player Matchup

Thanatos
Thanatos
HeardPine523742
Thanatos
Level 107
God Stats
33W - 18L
1,661 SR
Queue Stats
766W - 767L
1,468 Elo+
Party 1
Apollo
Apollo
Karasuno ONIX
Apollo
Level 104
God Stats
14W - 14L
1,525 SR
Queue Stats
996W - 1,018L
1,441 Elo+
Party 1
Eset
Eset
LipeBarbosaX
Eset
Level 121
God Stats
7W - 5L
1,635 SR
Queue Stats
840W - 823L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
lucasbarbosa234
Jormungandr
Level 75
God Stats
6W - 10L
1,339 SR
Queue Stats
631W - 678L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
rafac7
Zhong Kui
Level 109
God Stats
13W - 20L
1,339 SR
Queue Stats
235W - 241L
1,460 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,440 Elo+

VS

Team Averages
Level 100
1,605 SR
1,493 Elo+
Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlacKinigth3019
Neith
Level 42
God Stats
0W - 1L
1,726 SR
Queue Stats
5W - 5L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
RokuroKage
Sun Wukong
Level 125
God Stats
59W - 47L
1,517 SR
Queue Stats
1,159W - 1,208L
1,502 Elo+
Solo
Kukulkan
Kukulkan
racss3
Kukulkan
Level 66
God Stats
7W - 4L
1,742 SR
Queue Stats
54W - 45L
1,522 Elo+
Solo
Khepri
Khepri
zTreze
Khepri
Level 159
God Stats
105W - 117L
1,541 SR
Queue Stats
441W - 436L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 2 / 0
7,582
583
5,645
9,138
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 2
7,519
578
4,896
6,467
1,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 5
7,680
591
5,789
4,300
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
lucasbarbosa234
Jormungandr
11
3 / 1 / 3
7,325
563
2,889
10,868
7,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
rafac7
Zhong Kui
12
0 / 2 / 0
6,987
537
5,537
8,029
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 3 / 2
6,200
477
2,597
7,556
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
5,655
435
4,001
6,902
2,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RokuroKage
Sun Wukong
13
2 / 0 / 3
7,531
579
7,343
10,533
7,869
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
racss3
Kukulkan
11
2 / 5 / 0
6,511
501
3,812
6,807
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
zTreze
Khepri
8
0 / 0 / 0
5,573
429
1,817
4,702
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
6
6
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
2
1
L
0
4
2
0.25
W
Thanatos
6
2
0
3
W
2
0
2
3
W
1
1
5
3.5
L
Sun Wukong
RokuroKage
Sun Wukong
2
0
3
3.5
W
Jormungandr
lucasbarbosa234
Jormungandr
3
1
3
4.5
L
Kukulkan
racss3
Kukulkan
2
5
0
0.4
W
Zhong Kui
rafac7
Zhong Kui
0
2
0
0
L
Khepri
zTreze
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
19,570
38,802
Taken
36,500
20,803
Mitigated
16,220
16,093
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,597
528
0
3,198
7,556
2,036
0
898
6,536
0
28,057
L
4,001
1,356
0
1,349
6,902
2,013
0
1,059
5,837
0
26,705
W
Thanatos
5,645
1,776
0
7,710
9,138
2,921
346
1,405
7,733
0
50,329
W
4,896
3,715
0
2,173
6,467
1,926
0
1,239
5,228
0
48,964
W
5,789
159
391
1,361
4,300
1,701
540
1,500
2,800
43,580
0
L
Sun Wukong
RokuroKage
Sun Wukong
7,343
713
0
3,645
10,533
7,869
325
6,102
3,867
0
44,220
W
Jormungandr
lucasbarbosa234
Jormungandr
2,889
963
0
1,000
10,868
7,730
86
1,767
9,101
21,400
0
L
Kukulkan
racss3
Kukulkan
3,812
477
0
970
6,807
2,048
147
3,080
3,483
32,975
0
W
Zhong Kui
rafac7
Zhong Kui
5,537
1,258
0
3,458
8,029
6,525
2,082
0
8,029
37,305
0
L
Khepri
zTreze
Khepri
1,817
141
0
1,846
4,702
2,254
0
2,088
2,562
19,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
31,470
404
Minions Killed
293
0
Camps Cleared
0
1,196,620
Distance Traveled
1,084,758
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,200
477
53
4
0
188,675
2
L
Neith
5,655
435
54
4
0
222,540
6
W
Thanatos
7,582
583
79
6
0
279,238
2
W
Apollo
7,519
578
109
8
0
242,706
0
W
Eset
7,680
591
92
7
0
245,972
5
L
Sun Wukong
7,531
579
88
7
0
237,700
0
W
Jormungandr
7,325
563
31
2
0
223,733
1
L
Kukulkan
6,511
501
80
6
0
240,014
2
W
Zhong Kui
6,987
537
93
7
0
204,971
2
L
Khepri
5,573
429
18
1
0
195,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role