Player Matchup

Ra
Ra
Darulin
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Anubis
Anubis
KeeperCelt
Anubis
Level 12
God Stats
8W - 2L
1,979 SR
Queue Stats
28W - 19L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Phan27
Heimdallr
Level 26
God Stats
3W - 2L
1,551 SR
Queue Stats
13W - 24L
1,370 Elo+
Solo
Nemesis
Nemesis
YuraOrihime
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
pnd0
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,606 SR
1,451 Elo+

VS

Team Averages
Level 16
1,463 SR
1,355 Elo+
Cthulhu
Cthulhu
Blackjack_monbeb
Cthulhu
Level 23
God Stats
1W - 0L
1,583 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
IIFaust
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
LetMas
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,082 Elo+
Solo
Nemesis
Nemesis
Skidmarkdan
Nemesis
Level 8
God Stats
2W - 1L
1,406 SR
Queue Stats
68W - 55L
1,413 Elo+
Solo
Bellona
Bellona
elgranlucius
Bellona
Level 16
God Stats
28W - 33L
1,325 SR
Queue Stats
110W - 127L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,577
715
833
2,085
392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KeeperCelt
Anubis
7
2 / 2 / 0
3,892
778
1,976
2,730
966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Phan27
Heimdallr
2
2 / 0 / 0
3,258
652
805
765
195
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
YuraOrihime
Nemesis
4
0 / 0 / 0
3,061
612
230
2,658
463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
pnd0
Neith
2
0 / 0 / 2
3,153
631
79
652
81
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,348
670
200
2,403
826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
IIFaust
Merlin
5
0 / 1 / 0
3,165
633
340
1,061
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LetMas
Izanami
6
2 / 0 / 0
3,918
784
1,760
1,513
413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Skidmarkdan
Nemesis
1
0 / 1 / 0
2,651
530
288
874
148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
elgranlucius
Bellona
6
1 / 2 / 1
4,005
801
1,603
3,746
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
3
4
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
2
0
0.5
W
Merlin
IIFaust
Merlin
0
1
0
0
L
Anubis
KeeperCelt
Anubis
2
2
0
1
W
Izanami
LetMas
Izanami
2
0
0
2
L
Heimdallr
Phan27
Heimdallr
2
0
0
2
W
Nemesis
Skidmarkdan
Nemesis
0
1
0
0
L
Nemesis
YuraOrihime
Nemesis
0
0
0
0
W
Bellona
elgranlucius
Bellona
1
2
1
0.75
L
Neith
pnd0
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,923
Damage
4,191
8,890
Taken
9,597
2,097
Mitigated
3,360
2,696
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
200
124
0
0
2,403
826
0
0
2,403
4,516
0
L
833
261
32
519
2,085
392
640
0
2,085
12,158
0
W
Merlin
IIFaust
Merlin
340
105
0
0
1,061
188
0
0
1,061
9,305
0
L
Anubis
KeeperCelt
Anubis
1,976
116
0
952
2,730
966
0
0
2,730
14,456
0
W
Izanami
LetMas
Izanami
1,760
822
0
0
1,513
413
493
742
771
0
15,043
L
Heimdallr
Phan27
Heimdallr
805
652
0
585
765
195
0
363
402
0
2,980
W
Nemesis
Skidmarkdan
Nemesis
288
208
0
198
874
148
0
183
691
0
1,136
L
Nemesis
YuraOrihime
Nemesis
230
46
0
608
2,658
463
0
177
2,481
0
6,689
W
Bellona
elgranlucius
Bellona
1,603
927
0
1,422
3,746
1,785
218
1,884
1,862
0
13,035
L
Neith
pnd0
Neith
79
0
0
0
652
81
0
0
652
0
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,941
Gold Earned
17,087
83
Minions Killed
91
0
Camps Cleared
0
320,595
Distance Traveled
407,859
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,348
670
12
2
0
99,219
0
L
Ra
3,577
715
18
4
0
84,280
1
W
Merlin
3,165
633
13
3
0
90,445
0
L
Anubis
3,892
778
38
8
0
64,556
0
W
Izanami
3,918
784
30
6
0
97,144
0
L
Heimdallr
3,258
652
9
2
0
31,067
0
W
Nemesis
2,651
530
5
1
0
18,588
0
L
Nemesis
3,061
612
18
4
0
102,737
0
W
Bellona
4,005
801
31
6
0
102,463
2
L
Neith
3,153
631
0
0
0
37,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role