Player Matchup

Ravana
Ravana
DarthKieza
Ravana
Level 72
God Stats
3W - 2L
1,571 SR
Queue Stats
325W - 226L
1,595 Elo+
Party 1
Raijin
Raijin
IAfroUchihaI
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 186L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
InboundYard188
Sun Wukong
Level 15
God Stats
1W - 1L
1,329 SR
Queue Stats
6W - 12L
1,322 Elo+
Party 1
Team Averages
Level 56
1,467 SR
1,487 Elo+

VS

Team Averages
Level 47
1,385 SR
1,399 Elo+
Merlin
Merlin
SeilKoerper525
Merlin
Level 5
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 2L
1,420 Elo+
Solo
Terra
Terra
herringbone29
Terra
Level 108
God Stats
5W - 7L
1,521 SR
Queue Stats
472W - 543L
1,388 Elo+
Party 2
Thor
Thor
trippycliff
Thor
Level 27
God Stats
25W - 31L
1,460 SR
Queue Stats
160W - 179L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarthKieza
Ravana
19
4 / 6 / 9
16,983
607
27,288
29,069
38,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
20
11 / 9 / 2
19,894
711
34,072
29,414
19,125
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
InboundYard188
Sun Wukong
19
2 / 6 / 11
16,583
592
17,567
30,004
20,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 8
13,622
487
1,768
9,310
3,063
20
9 / 4 / 10
19,367
692
38,701
43,885
46,823
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 5 / 9
19,390
693
34,219
52,961
32,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
17
Kills
21
21
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
DarthKieza
Ravana
4
6
9
1.42
W
Raijin
11
9
2
1.33
W
Sun Wukong
InboundYard188
Sun Wukong
2
6
11
1.25
L
0
8
8
0.5
L
9
4
10
3.5
L
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,927
Damage
74,688
88,487
Taken
106,156
78,461
Mitigated
82,595
14,000
Healing
42,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DarthKieza
Ravana
27,288
7,843
1,159
5,175
29,069
38,632
1,186
14,330
14,249
0
75,057
W
Raijin
34,072
3,839
859
2,729
29,414
19,125
1,156
15,074
14,014
112,699
0
W
Sun Wukong
InboundYard188
Sun Wukong
17,567
2,374
0
4,078
30,004
20,704
716
11,065
18,619
0
58,272
L
1,768
342
0
0
9,310
3,063
0
2,089
7,221
10,773
0
L
38,701
4,820
6,216
21,591
43,885
46,823
420
16,492
27,393
112,536
0
L
34,219
7,312
222
14,345
52,961
32,709
1,800
15,491
37,470
0
91,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,460
Gold Earned
52,379
272
Minions Killed
189
0
Camps Cleared
0
1,413,235
Distance Traveled
1,189,085
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,983
607
54
2
0
508,991
2
W
Raijin
19,894
711
156
6
0
422,466
1
W
Sun Wukong
16,583
592
62
2
0
481,778
0
L
Merlin
13,622
487
11
0
0
196,215
0
L
Terra
19,367
692
98
4
0
496,406
1
L
Thor
19,390
693
80
3
0
496,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role