Player Matchup

Fenrir
Fenrir
BobsSaggyBallbag
Fenrir
Level 14
God Stats
6W - 8L
1,267 SR
Queue Stats
26W - 56L
1,129 Elo+
Party 1
Neith
Neith
LeftOverGiblets
Neith
Level 15
God Stats
5W - 7L
1,748 SR
Queue Stats
35W - 69L
1,278 Elo+
Party 1
Anubis
Anubis
Q-WAYY
Anubis
Level 46
God Stats
22W - 35L
1,383 SR
Queue Stats
139W - 221L
1,276 Elo+
Party 1
Set
Set
TheDeadGamersYT
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,213 Elo+
Solo
Loki
Loki
superbeef13
Loki
Level 16
God Stats
4W - 6L
1,493 SR
Queue Stats
19W - 32L
1,313 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,242 Elo+

VS

Team Averages
Level 21
1,473 SR
1,413 Elo+
Kukulkan
Kukulkan
Hobbit16
Kukulkan
Level 8
God Stats
4W - 4L
1,446 SR
Queue Stats
7W - 10L
1,341 Elo+
Solo
Olorun
Olorun
TYRodn
Olorun
Level 10
God Stats
8W - 7L
1,421 SR
Queue Stats
31W - 38L
1,344 Elo+
Party 2
Bellona
Bellona
WolfSharpFang
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Ymir
Ymir
dualredman
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
mati00l
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,916
432
2,203
10,986
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 4
6,781
424
3,696
8,359
2,904
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Q-WAYY
Anubis
15
10 / 3 / 1
9,166
573
12,263
9,446
4,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 9 / 1
5,900
369
1,121
7,861
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 5
6,227
389
1,699
8,624
2,482
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hobbit16
Kukulkan
17
10 / 4 / 2
10,576
661
8,098
6,586
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
TYRodn
Olorun
13
3 / 5 / 4
7,917
495
3,784
7,595
2,130
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bellona
15
8 / 0 / 6
10,369
648
8,675
6,435
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 2 / 4
8,315
520
3,188
10,480
7,369
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
mati00l
Fenrir
13
0 / 1 / 3
8,004
500
1,191
11,206
3,909
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
23
25
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Kukulkan
Hobbit16
Kukulkan
10
4
2
2.75
L
1
2
4
1.5
L
Anubis
Q-WAYY
Anubis
10
3
1
3.5
W
Olorun
TYRodn
Olorun
3
5
4
1
L
0
9
1
0.06
W
Bellona
8
0
6
11
W
2
2
4
2
W
Fenrir
mati00l
Fenrir
0
1
3
1.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
24,936
45,276
Taken
42,302
16,552
Mitigated
23,245
10,584
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,203
406
0
2,628
10,986
4,248
331
2,597
8,242
0
33,039
W
Kukulkan
Hobbit16
Kukulkan
8,098
1,484
0
500
6,586
1,808
1,315
3,210
3,376
57,588
0
L
3,696
887
0
2,112
8,359
2,904
566
2,523
5,736
0
31,886
L
Anubis
Q-WAYY
Anubis
12,263
927
0
4,357
9,446
4,481
544
4,978
4,331
52,910
0
W
Olorun
TYRodn
Olorun
3,784
879
277
738
7,595
2,130
2,761
3,150
4,445
33,043
0
L
1,121
509
0
66
7,861
2,437
486
988
6,591
0
18,431
W
Bellona
8,675
1,865
0
1,950
6,435
8,029
1,909
670
5,765
0
49,632
W
3,188
776
0
485
10,480
7,369
281
3,160
7,320
22,001
0
W
Fenrir
mati00l
Fenrir
1,191
314
0
4,934
11,206
3,909
0
2,073
9,133
0
53,915
L
1,699
342
0
1,421
8,624
2,482
45
3,984
4,640
0
20,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
45,181
288
Minions Killed
423
0
Camps Cleared
0
1,254,073
Distance Traveled
1,395,378
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,916
432
64
4
0
298,872
0
W
Kukulkan
10,576
661
114
7
0
293,562
2
L
Neith
6,781
424
50
3
0
308,430
0
L
Anubis
9,166
573
95
6
0
259,046
0
W
Olorun
7,917
495
83
5
0
247,326
0
L
Set
5,900
369
40
3
0
153,134
1
W
Bellona
10,369
648
108
7
0
296,353
2
W
Ymir
8,315
520
29
2
0
274,213
6
W
Fenrir
8,004
500
89
6
0
283,924
0
L
Loki
6,227
389
39
2
0
234,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role