Player Matchup

Sylvanus
Sylvanus
Silver I
Coady4567
Sylvanus
Silver I
Level 86
God Stats
8W - 7L
1,645 SR
Queue Stats
17W - 14L
1,572 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
NerfYmir2021
Zhong Kui
Gold III
Level 108
God Stats
3W - 0L
1,607 SR
Queue Stats
75W - 78L
1,589 MMR
Party 1
Izanami
Izanami
Platinum V
Presidential T
Izanami
Platinum V
Level 153
God Stats
65W - 42L
1,735 SR
Queue Stats
273W - 275L
1,548 MMR
Solo
Osiris
Osiris
Gold IV
Pyaraa
Osiris
Gold IV
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 105L
1,543 MMR
Party 1
Pele
Pele
Gold II
Xhale46
Pele
Gold II
Level 98
God Stats
2W - 8L
1,248 SR
Queue Stats
69W - 67L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,547 SR
1,561 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,568 SR
1,548 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
ARMAND014_CR
Xbalanque
Gold III
Level 45
God Stats
0W - 1L
1,696 SR
Queue Stats
7W - 6L
1,750 MMR
Party 2
Cerberus
Cerberus
Silver I
Siddistic
Cerberus
Silver I
Level 85
God Stats
1W - 1L
1,499 SR
Queue Stats
4W - 6L
1,580 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
iAmStxry
Erlang Shen
Gold IV
Level 84
God Stats
6W - 3L
1,646 SR
Queue Stats
41W - 45L
1,411 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coady4567
Sylvanus
7
0 / 0 / 1
4,717
590
1,371
3,905
1,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
NerfYmir2021
Zhong Kui
9
0 / 0 / 0
4,780
598
1,531
3,640
2,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 1 / 0
5,391
674
2,341
5,206
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Pyaraa
Osiris
11
4 / 0 / 0
6,392
799
3,571
3,913
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
Xhale46
Pele
8
2 / 2 / 0
5,007
626
2,118
4,529
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshMorgan Le FaySolTiamatTsukuyomi

VS

Bans
AthenaMercurySetArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 2
5,542
693
2,049
2,251
718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
 
Sun Wukong
8
0 / 4 / 0
4,370
546
1,060
5,569
1,789
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ARMAND014_CR
Xbalanque
8
1 / 2 / 0
4,521
565
2,581
4,027
784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Siddistic
Cerberus
5
0 / 1 / 0
3,800
475
1,041
4,633
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
iAmStxry
Erlang Shen
8
2 / 1 / 0
4,775
597
2,273
4,619
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
8
Kills
3
3
Deaths
8
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
2
1
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Xbalanque
ARMAND014_CR
Xbalanque
1
2
0
0.5
W
Sylvanus
Coady4567
Sylvanus
0
0
1
0.5
W
Zhong Kui
NerfYmir2021
Zhong Kui
0
0
0
0
W
2
1
0
2
W
Osiris
Pyaraa
Osiris
4
0
0
4
L
Cerberus
Siddistic
Cerberus
0
1
0
0
W
Pele
Xhale46
Pele
2
2
0
1
L
Erlang Shen
iAmStxry
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,932
Damage
9,004
21,193
Taken
21,099
8,291
Mitigated
6,735
9,874
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,049
303
0
320
2,251
718
0
1,237
1,014
35,704
0
L
Sun Wukong
 
Sun Wukong
1,060
336
0
919
5,569
1,789
0
0
5,569
0
19,686
L
Xbalanque
ARMAND014_CR
Xbalanque
2,581
929
0
1,572
4,027
784
0
543
3,484
0
21,960
W
Sylvanus
Coady4567
Sylvanus
1,371
359
496
1,499
3,905
1,225
25
846
3,059
9,846
0
W
Zhong Kui
NerfYmir2021
Zhong Kui
1,531
62
0
2,744
3,640
2,479
0
802
2,838
27,793
0
W
2,341
1,623
0
2,759
5,206
1,304
0
436
4,770
0
35,911
W
Osiris
Pyaraa
Osiris
3,571
1,344
0
2,174
3,913
2,098
814
0
3,913
0
32,804
L
Cerberus
Siddistic
Cerberus
1,041
61
0
2,253
4,633
1,655
0
479
4,154
9,366
0
W
Pele
Xhale46
Pele
2,118
629
0
202
4,529
1,185
0
1,216
3,313
0
22,920
L
Erlang Shen
iAmStxry
Erlang Shen
2,273
1,152
0
1,841
4,619
1,789
0
643
3,976
0
29,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
23,008
289
Minions Killed
273
0
Camps Cleared
0
823,840
Distance Traveled
785,791
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,542
693
78
10
0
157,327
2
L
Sun Wukong
4,370
546
50
6
0
166,096
0
L
Xbalanque
4,521
565
49
6
0
143,914
0
W
Sylvanus
4,717
590
14
2
0
171,760
3
W
Zhong Kui
4,780
598
60
8
0
159,763
2
W
Izanami
5,391
674
74
9
0
141,763
0
W
Osiris
6,392
799
83
10
0
164,948
3
L
Cerberus
3,800
475
38
5
0
138,626
1
W
Pele
5,007
626
58
7
0
185,606
4
L
Erlang Shen
4,775
597
58
7
0
179,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role