Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
I_am_Allfather
Artemis
Level 115
God Stats
4W - 2L
1,618 SR
Queue Stats
153W - 176L
1,473 Elo+
Party 2
Neith
Neith
Kr0hanRus
Neith
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 174L
1,428 Elo+
Solo
Medusa
Medusa
Rudypjoter9378
Medusa
Level 32
God Stats
0W - 1L
1,795 SR
Queue Stats
6W - 16L
1,350 Elo+
Solo
Nox
Nox
xFygenskalx
Nox
Level 147
God Stats
12W - 11L
1,637 SR
Queue Stats
348W - 347L
1,462 Elo+
Party 2
Team Averages
Level 108
1,610 SR
1,442 Elo+

VS

Team Averages
Level 111
1,611 SR
1,444 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Frenzybeans
Bellona
Level 108
God Stats
6W - 1L
1,794 SR
Queue Stats
199W - 167L
1,484 Elo+
Party 1
Cerberus
Cerberus
Itsun
Cerberus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 120L
1,541 Elo+
Solo
Raijin
Raijin
Jcinn
Raijin
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 66L
1,260 Elo+
Party 1
Chang'e
Chang'e
Myvillion
Chang'e
Level 83
God Stats
2W - 0L
1,763 SR
Queue Stats
80W - 82L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 4 / 8
8,745
729
20,527
7,631
2,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 11
8,527
711
15,483
8,888
3,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Kr0hanRus
Neith
17
5 / 4 / 8
9,737
811
14,797
11,704
4,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 7 / 4
7,841
653
7,167
12,687
4,255
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 3 / 7
8,893
741
12,958
7,542
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 2 / 15
9,670
806
16,411
12,962
7,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Frenzybeans
Bellona
17
6 / 2 / 10
11,227
936
9,283
22,206
23,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Itsun
Cerberus
17
6 / 5 / 12
10,650
888
8,480
23,684
27,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Jcinn
Raijin
16
3 / 2 / 9
9,224
769
6,901
11,722
4,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Myvillion
Chang'e
17
3 / 4 / 14
9,594
800
3,852
15,926
11,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
15
Kills
21
21
Deaths
15
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
8
1.75
W
Danzaburou
 
Danzaburou
3
2
15
5.25
W
Bellona
Frenzybeans
Bellona
6
2
10
5.5
L
1
3
11
2.17
W
Cerberus
Itsun
Cerberus
6
5
12
2.4
W
Raijin
Jcinn
Raijin
3
2
9
3.75
L
Neith
Kr0hanRus
Neith
5
4
8
2.25
W
Chang'e
Myvillion
Chang'e
3
4
14
2.5
L
2
7
4
0.57
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,932
Damage
44,927
48,452
Taken
86,500
16,743
Mitigated
74,040
15,229
Healing
34,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,527
1,089
1,945
668
7,631
2,142
44
2,931
4,700
32,192
0
W
Danzaburou
 
Danzaburou
16,411
8,677
947
3,728
12,962
7,109
2,637
3,883
9,079
0
37,775
W
Bellona
Frenzybeans
Bellona
9,283
1,931
2,850
4,614
22,206
23,773
285
7,603
14,603
0
21,231
L
15,483
3,587
614
1,773
8,888
3,103
0
2,323
6,565
0
27,406
W
Cerberus
Itsun
Cerberus
8,480
532
1,934
3,546
23,684
27,077
163
8,002
15,682
18,577
0
W
Raijin
Jcinn
Raijin
6,901
614
1,237
2,391
11,722
4,897
1,297
5,954
5,768
19,463
0
L
Neith
Kr0hanRus
Neith
14,797
5,431
917
3,394
11,704
4,464
188
5,425
6,279
0
26,929
W
Chang'e
Myvillion
Chang'e
3,852
443
8,334
4,431
15,926
11,184
735
8,043
7,883
12,215
0
L
7,167
2,115
1,010
2,467
12,687
4,255
0
5,626
7,061
0
17,108
L
12,958
92
1,584
857
7,542
2,779
0
2,928
4,614
22,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
50,365
121
Minions Killed
141
0
Camps Cleared
0
1,049,855
Distance Traveled
1,140,713
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,745
729
36
3
0
193,236
0
W
Danzaburou
9,670
806
44
4
0
220,720
1
W
Bellona
11,227
936
28
2
0
240,954
0
L
Artemis
8,527
711
19
2
0
232,885
3
W
Cerberus
10,650
888
31
3
0
223,032
2
W
Raijin
9,224
769
17
1
0
225,802
0
L
Neith
9,737
811
21
2
0
195,951
0
W
Chang'e
9,594
800
21
2
0
230,205
3
L
Medusa
7,841
653
12
1
0
216,769
1
L
Nox
8,893
741
33
3
0
211,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role