Player Matchup

Kukulkan
Kukulkan
Jungle__Diff
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 249L
1,399 Elo+
Solo
Neith
Neith
M 8 E R 5 C
Neith
Level 5
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thor
Thor
Saphir_Mateo
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
slasherex27
Hachiman
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
tag2017
Ymir
Level 27
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 3L
1,101 Elo+
Solo
Team Averages
Level 14
1,401 SR
1,400 Elo+

VS

Team Averages
Level 9
1,470 SR
1,269 Elo+
Bellona
Bellona
Earleande0000
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RagevMachine
Ymir
Level 10
God Stats
5W - 4L
1,412 SR
Queue Stats
10W - 15L
1,206 Elo+
Solo
Skadi
Skadi
RicheyDinero
Skadi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
311W - 361L
1,151 Elo+
Solo
Guan Yu
Guan Yu
baillargeon08
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Solo
Scylla
Scylla
the mixed god92
Scylla
Level 27
God Stats
3W - 7L
1,435 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jungle__Diff
Kukulkan
3
0 / 0 / 0
7,627
254
0
0
0
20
12 / 9 / 4
14,663
489
29,210
21,991
4,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 15 / 9
13,952
465
19,475
24,609
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
slasherex27
Hachiman
3
0 / 1 / 0
7,642
255
257
594
120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
tag2017
Ymir
19
7 / 6 / 9
16,045
535
16,718
30,865
22,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
1 / 4 / 13
12,725
424
4,368
24,015
19,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 9 / 11
11,326
378
2,410
18,922
7,585
18
3 / 7 / 4
12,828
428
9,989
23,967
8,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
18
4 / 4 / 12
13,248
442
6,530
15,053
17,512
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
22 / 7 / 4
17,143
571
36,391
24,463
8,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
29
Kills
30
31
Deaths
31
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
4
13
1.88
L
Kukulkan
Jungle__Diff
Kukulkan
0
0
0
0
L
12
9
4
1.56
W
0
9
11
0.61
W
3
7
4
0.71
L
10
15
9
0.97
W
Guan Yu
4
4
12
2.5
L
Hachiman
slasherex27
Hachiman
0
1
0
0
L
Ymir
tag2017
Ymir
7
6
9
1.92
W
22
7
4
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,660
Damage
59,688
78,059
Taken
106,420
35,481
Mitigated
60,728
5,287
Healing
26,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,368
1,268
0
5,918
24,015
19,545
3,141
2,790
21,225
0
58,685
L
Kukulkan
Jungle__Diff
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
29,210
15,746
0
1,937
21,991
4,400
4,570
13,856
8,000
0
100,555
W
2,410
865
0
0
18,922
7,585
651
4,087
14,835
18,456
0
W
9,989
7,134
0
10,393
23,967
8,085
3,069
3,476
20,491
0
99,160
L
19,475
4,792
0
978
24,609
8,425
156
12,028
12,581
0
56,206
W
Guan Yu
6,530
2,133
2,834
3,072
15,053
17,512
1,156
1,752
13,301
0
35,187
L
Hachiman
slasherex27
Hachiman
257
257
0
0
594
120
0
217
377
0
257
L
Ymir
tag2017
Ymir
16,718
4,761
0
2,372
30,865
22,536
975
12,700
18,165
58,557
0
W
36,391
3,507
0
4,136
24,463
8,001
3,663
5,446
19,017
98,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,929
Gold Earned
67,270
293
Minions Killed
384
0
Camps Cleared
0
1,797,884
Distance Traveled
2,450,352
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,725
424
57
2
0
557,497
2
L
Kukulkan
7,627
254
0
0
0
561,263
0
L
Neith
14,663
489
153
5
0
361,718
0
W
Ymir
11,326
378
36
1
0
422,299
0
W
Skadi
12,828
428
113
4
0
480,449
3
L
Thor
13,952
465
43
1
0
404,702
6
W
Guan Yu
13,248
442
65
2
0
515,350
1
L
Hachiman
7,642
255
0
0
0
17,578
0
L
Ymir
16,045
535
97
3
0
452,623
0
W
Scylla
17,143
571
113
4
0
474,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role