Player Matchup

Gilgamesh
Gilgamesh
Finesse Sensei
Gilgamesh
Level 128
God Stats
6W - 3L
1,627 SR
Queue Stats
13W - 15L
1,327 Elo+
Party 1
Anubis
Anubis
Impulse123xd
Anubis
Level 157
God Stats
1W - 0L
1,535 SR
Queue Stats
16W - 11L
1,520 Elo+
Party 1
Sol
Sol
OG Dolo3027
Sol
Level 159
God Stats
2W - 2L
1,538 SR
Queue Stats
15W - 28L
1,222 Elo+
Party 1
Artio
Artio
SteelFrosty
Artio
Level 108
God Stats
2W - 0L
1,536 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Team Averages
Level 138
1,559 SR
1,392 Elo+

VS

Team Averages
Level 84
1,410 SR
1,361 Elo+
Bakasura
Bakasura
DEATHOFTHEPIG
Bakasura
Level 154
God Stats
0W - 1L
1,260 SR
Queue Stats
51W - 67L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Dan Eilhart
The Morrigan
Level 136
God Stats
10W - 11L
1,668 SR
Queue Stats
339W - 400L
1,506 Elo+
Solo
Horus
Horus
arturito947
Horus
Level 26
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 2
Baron Samedi
Baron Samedi
veraaguilar947le
Baron Samedi
Level 20
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Finesse Sensei
Gilgamesh
14
6 / 2 / 9
9,831
1,092
6,736
10,150
8,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
12
3 / 0 / 6
7,924
880
1,636
3,331
1,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 1 / 6
9,494
1,055
9,785
6,282
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 10
9,426
1,047
3,660
10,737
10,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DEATHOFTHEPIG
Bakasura
13
1 / 4 / 0
7,206
801
4,606
7,652
2,781
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Dan Eilhart
The Morrigan
12
1 / 4 / 3
7,602
845
6,224
5,783
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
6,896
766
2,711
8,886
3,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
veraaguilar947le
Baron Samedi
12
2 / 7 / 2
7,125
792
2,385
8,182
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DEATHOFTHEPIG
Bakasura
1
4
0
0.25
L
The Morrigan
Dan Eilhart
The Morrigan
1
4
3
0.63
W
Gilgamesh
Finesse Sensei
Gilgamesh
6
2
9
5.25
W
Anubis
3
0
6
6
W
8
1
6
11
W
2
2
10
3.5
L
1
5
1
0.3
L
Baron Samedi
veraaguilar947le
Baron Samedi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
15,926
30,500
Taken
30,503
22,895
Mitigated
12,107
6,617
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DEATHOFTHEPIG
Bakasura
4,606
2,397
0
1,019
7,652
2,781
428
3,919
3,733
0
20,979
L
The Morrigan
Dan Eilhart
The Morrigan
6,224
888
0
1,419
5,783
2,097
0
2,215
3,498
18,424
0
W
Gilgamesh
Finesse Sensei
Gilgamesh
6,736
1,593
0
1,483
10,150
8,313
1,283
1,757
8,008
376
29,429
W
Anubis
1,636
119
0
1,334
3,331
1,442
1,154
1,199
2,108
4,776
0
W
9,785
3,367
228
2,312
6,282
2,261
2,820
1,712
4,301
36,914
3,829
W
3,660
222
200
1,060
10,737
10,879
1,071
4,017
6,032
19,446
0
L
2,711
1,479
176
1,159
8,886
3,557
0
4,910
3,976
0
10,084
L
Baron Samedi
veraaguilar947le
Baron Samedi
2,385
179
52
280
8,182
3,672
0
4,126
4,056
14,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
28,829
149
Minions Killed
120
7
Camps Cleared
7
631,272
Distance Traveled
555,874
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,206
801
49
5
5
157,173
2
L
The Morrigan
7,602
845
32
4
1
132,300
2
W
Gilgamesh
9,831
1,092
52
6
1
183,551
2
W
Anubis
7,924
880
2
0
0
111,619
0
W
Sol
9,494
1,055
50
6
6
170,319
2
W
Artio
9,426
1,047
45
5
0
165,783
0
L
Horus
6,896
766
15
2
0
144,353
0
L
Baron Samedi
7,125
792
24
3
1
122,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role