Player Matchup

Athena
Athena
B-G_Bookie
Athena
Level 29
God Stats
24W - 26L
1,731 SR
Queue Stats
147W - 182L
1,416 Elo+
Solo
Skadi
Skadi
DylanDurnin19
Skadi
Level 16
God Stats
1W - 1L
1,818 SR
Queue Stats
21W - 36L
1,306 Elo+
Solo
Sol
Sol
ZanzibarJones
Sol
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
105W - 121L
1,390 Elo+
Solo
Aphrodite
Aphrodite
mind_the_gap13
Aphrodite
Level 14
God Stats
3W - 5L
1,367 SR
Queue Stats
6W - 13L
1,333 Elo+
Solo
Fenrir
Fenrir
xRsK ProphetxX
Fenrir
Level 29
God Stats
14W - 14L
1,452 SR
Queue Stats
114W - 105L
1,423 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,374 Elo+

VS

Team Averages
Level 48
1,404 SR
1,418 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Jomxr
Medusa
Level 7
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LopezPR475
Morgan Le Fay
Level 29
God Stats
4W - 1L
1,775 SR
Queue Stats
40W - 40L
1,456 Elo+
Party 1
Thanatos
Thanatos
SinOfWrath731
Thanatos
Level 20
God Stats
31W - 40L
1,224 SR
Queue Stats
117W - 147L
1,281 Elo+
Solo
Bakasura
Bakasura
TBS Blends
Bakasura
Level 25
God Stats
1W - 0L
1,212 SR
Queue Stats
31W - 39L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B-G_Bookie
Athena
13
2 / 8 / 1
10,580
529
3,704
19,651
12,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 13 / 1
8,211
411
3,735
15,993
5,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 0
10,382
519
7,375
10,909
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
mind_the_gap13
Aphrodite
15
1 / 4 / 4
9,817
491
4,655
14,708
8,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 1
9,800
490
6,583
17,519
10,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
26 / 2 / 3
13,116
656
34,468
16,694
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Jomxr
Medusa
1
0 / 0 / 0
5,244
262
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
LopezPR475
Morgan Le Fay
15
1 / 5 / 8
9,141
457
10,167
10,211
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SinOfWrath731
Thanatos
16
1 / 2 / 3
9,374
469
2,547
11,861
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
TBS Blends
Bakasura
15
2 / 3 / 6
8,338
417
5,248
9,794
3,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
30
30
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
26
2
3
13.75
L
Athena
B-G_Bookie
Athena
2
8
1
0.31
L
0
13
1
0.04
W
Medusa
Jomxr
Medusa
0
0
0
0
W
Morgan Le Fay
LopezPR475
Morgan Le Fay
1
5
8
1
W
Thanatos
SinOfWrath731
Thanatos
1
2
3
1.25
W
Bakasura
TBS Blends
Bakasura
2
3
6
1.67
L
4
2
0
2
L
Aphrodite
mind_the_gap13
Aphrodite
1
4
4
0.75
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
52,430
78,780
Taken
48,560
40,911
Mitigated
20,434
20,846
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
34,468
21,554
0
1,987
16,694
8,827
0
5,787
10,853
0
99,483
L
Athena
B-G_Bookie
Athena
3,704
1,306
104
2,064
19,651
12,385
770
1,004
18,579
24,369
0
L
3,735
1,554
0
1,021
15,993
5,306
739
750
15,191
0
33,815
W
Medusa
Jomxr
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
LopezPR475
Morgan Le Fay
10,167
908
322
1,441
10,211
3,632
0
4,523
5,324
53,685
0
W
Thanatos
SinOfWrath731
Thanatos
2,547
458
0
12,803
11,861
4,632
0
1,003
10,750
0
68,036
W
Bakasura
TBS Blends
Bakasura
5,248
4,242
175
1,789
9,794
3,343
345
3,849
5,899
0
21,871
L
7,375
1,408
0
3,919
10,909
4,089
1,068
4,183
6,342
58,722
0
L
Aphrodite
mind_the_gap13
Aphrodite
4,655
891
3,392
5,554
14,708
8,896
2,646
2,132
12,380
51,069
0
L
6,583
2,237
474
4,318
17,519
10,235
2,819
1,477
15,875
0
45,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
45,213
410
Minions Killed
388
0
Camps Cleared
0
1,637,408
Distance Traveled
1,593,640
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,116
656
129
6
0
461,470
0
L
Athena
10,580
529
40
2
0
282,311
2
L
Skadi
8,211
411
73
4
0
335,540
0
W
Medusa
5,244
262
0
0
0
12,784
0
W
Morgan Le Fay
9,141
457
79
4
0
332,796
0
W
Thanatos
9,374
469
121
6
0
369,977
5
W
Bakasura
8,338
417
59
3
0
416,613
0
L
Sol
10,382
519
112
6
0
361,475
0
L
Aphrodite
9,817
491
93
5
0
344,372
3
L
Fenrir
9,800
490
92
5
0
313,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role