Player Matchup

Sobek
Sobek
PBYEEEZY350
Sobek
Level 29
God Stats
2W - 1L
1,749 SR
Queue Stats
134W - 108L
1,399 Elo+
Solo
Freya
Freya
ReverseCreed
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,323 Elo+
Party 2
Thor
Thor
braxtonbighead
Thor
Level 24
God Stats
2W - 4L
1,297 SR
Queue Stats
71W - 81L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
grancaridad
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,148 Elo+
Solo
Artio
Artio
lilchampter
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,146 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,265 Elo+

VS

Team Averages
Level 20
1,402 SR
1,231 Elo+
Kukulkan
Kukulkan
DANIEL_CREED03
Kukulkan
Level 18
God Stats
4W - 11L
1,216 SR
Queue Stats
5W - 11L
1,124 Elo+
Party 1
Arachne
Arachne
JEANK170698CY
Arachne
Level 27
God Stats
8W - 4L
1,439 SR
Queue Stats
16W - 19L
1,230 Elo+
Party 1
Guan Yu
Guan Yu
Legends_JJ-9894
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
969 Elo+
Party 1
Terra
Terra
PBTXTayin
Terra
Level 27
God Stats
2W - 1L
1,334 SR
Queue Stats
53W - 30L
1,518 Elo+
Solo
Achilles
Achilles
jerodosantos
Achilles
Level 22
God Stats
38W - 34L
1,521 SR
Queue Stats
134W - 133L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
11,810
472
10,001
24,938
31,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 0
8,279
331
5,704
10,664
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 7 / 4
8,087
323
7,785
12,819
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
grancaridad
Kukulkan
17
2 / 9 / 1
10,776
431
10,293
14,210
5,586
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 5 / 1
8,452
338
4,199
14,775
14,375
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 1 / 4
11,664
467
16,346
9,577
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
17
8 / 4 / 5
12,076
483
15,629
16,691
7,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 8
9,957
398
3,419
10,028
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
PBTXTayin
Terra
18
0 / 4 / 0
13,498
540
6,186
18,176
14,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
jerodosantos
Achilles
20
11 / 1 / 5
13,704
548
17,468
20,955
22,175
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
25
25
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
4
8
W
Arachne
8
4
5
2.63
W
0
4
8
1
W
Terra
PBTXTayin
Terra
0
4
0
0
L
3
1
5
5.5
L
2
3
0
0.67
L
2
7
4
0.57
L
Kukulkan
grancaridad
Kukulkan
2
9
1
0.28
W
Achilles
jerodosantos
Achilles
11
1
5
13.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
59,048
77,406
Taken
75,427
58,988
Mitigated
53,862
10,411
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,346
1,012
0
1,863
9,577
3,330
801
3,933
5,644
89,800
0
W
Arachne
15,629
11,937
0
4,687
16,691
7,612
3,956
7,266
9,425
0
59,011
W
3,419
417
822
962
10,028
6,213
1,467
5,731
4,297
0
26,881
W
Terra
PBTXTayin
Terra
6,186
2,355
326
4,400
18,176
14,532
1,774
5,831
12,345
61,665
0
L
10,001
2,611
0
4,225
24,938
31,852
565
8,581
16,193
54,469
0
L
5,704
2,204
0
820
10,664
3,048
731
2,495
8,069
23,179
0
L
7,785
1,177
0
566
12,819
4,127
396
2,772
9,957
0
25,530
L
Kukulkan
grancaridad
Kukulkan
10,293
2,089
0
1,894
14,210
5,586
794
3,849
10,259
56,489
0
W
Achilles
jerodosantos
Achilles
17,468
9,133
0
10,678
20,955
22,175
3,350
7,436
13,519
0
75,686
L
4,199
480
324
2,582
14,775
14,375
518
4,121
10,396
22,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,404
Gold Earned
60,899
301
Minions Killed
501
0
Camps Cleared
0
1,794,633
Distance Traveled
2,304,752
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,664
467
139
6
0
419,776
0
W
Arachne
12,076
483
81
3
0
512,273
0
W
Guan Yu
9,957
398
39
2
0
519,529
1
W
Terra
13,498
540
117
5
0
416,244
2
L
Sobek
11,810
472
72
3
0
458,635
1
L
Freya
8,279
331
48
2
0
375,426
0
L
Thor
8,087
323
29
1
0
342,961
2
L
Kukulkan
10,776
431
110
4
0
257,725
5
W
Achilles
13,704
548
125
5
0
436,930
0
L
Artio
8,452
338
42
2
0
359,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role