Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BloodManCendre
Ra
Level 3
God Stats
2W - 1L
1,248 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 2
Susano
Susano
EvilPrankster
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,261 Elo+
Solo
Chaac
Chaac
Ignikus
Chaac
Level 29
God Stats
1W - 0L
1,729 SR
Queue Stats
17W - 20L
1,337 Elo+
Party 2
Bakasura
Bakasura
kasapinco
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,495 SR
1,373 Elo+

VS

Team Averages
Level 11
1,500 SR
1,303 Elo+
King Arthur
King Arthur
Bubbles715
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Lovjohn
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Wolfadam13
Anubis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,076 Elo+
Party 1
Ra
Ra
kos777
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
937 Elo+
Party 1
Bacchus
Bacchus
logivig
Bacchus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
11 / 3 / 16
12,610
573
12,345
11,671
3,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
9 / 5 / 10
10,589
481
9,763
10,893
3,792
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 6 / 11
11,266
512
12,904
14,345
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Ignikus
Chaac
14
5 / 3 / 13
9,807
446
6,614
21,043
23,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
kasapinco
Bakasura
17
9 / 4 / 6
11,244
511
10,012
17,339
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bubbles715
King Arthur
8
0 / 10 / 0
6,856
312
3,280
15,921
4,964
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Lovjohn
Olorun
16
10 / 10 / 2
11,204
509
18,071
22,478
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Wolfadam13
Anubis
15
3 / 11 / 4
9,986
454
13,539
16,077
6,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
13
1 / 15 / 3
8,561
389
4,121
15,482
5,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
logivig
Bacchus
5
1 / 0 / 0
6,550
298
609
1,398
678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
45
Kills
15
21
Deaths
46
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
3
16
6.33
W
9
5
10
2.8
L
King Arthur
Bubbles715
King Arthur
0
10
0
0
W
11
6
11
2.75
W
Chaac
Ignikus
Chaac
5
3
13
3.83
L
Olorun
Lovjohn
Olorun
10
10
2
1.1
L
Anubis
Wolfadam13
Anubis
3
11
4
0.45
W
Bakasura
kasapinco
Bakasura
9
4
6
3
L
Ra
1
15
3
0.17
L
Bacchus
logivig
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,638
Damage
39,620
75,291
Taken
71,356
43,354
Mitigated
25,653
23,053
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,345
8,080
0
3,134
11,671
3,287
2,666
8,794
2,833
0
57,958
W
9,763
1,659
842
3,130
10,893
3,792
1,843
7,988
2,905
32,717
0
L
King Arthur
Bubbles715
King Arthur
3,280
1,405
0
2,225
15,921
4,964
0
740
15,069
0
22,609
W
12,904
4,053
0
2,168
14,345
5,117
82
8,989
5,356
0
63,823
W
Chaac
Ignikus
Chaac
6,614
2,274
0
7,391
21,043
23,255
264
9,269
11,649
0
31,705
L
Olorun
Lovjohn
Olorun
18,071
11,728
186
8,838
22,478
7,988
1,361
4,485
17,474
61,291
0
L
Anubis
Wolfadam13
Anubis
13,539
1,002
0
4,079
16,077
6,794
399
1,649
14,427
54,930
0
W
Bakasura
kasapinco
Bakasura
10,012
7,318
0
6,388
17,339
7,903
0
5,875
11,416
0
79,043
L
Ra
4,121
1,190
104
982
15,482
5,229
346
3,063
12,006
38,566
0
L
Bacchus
logivig
Bacchus
609
271
0
656
1,398
678
112
0
1,398
4,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,516
Gold Earned
43,157
396
Minions Killed
251
0
Camps Cleared
0
1,960,874
Distance Traveled
1,420,819
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,610
573
102
5
0
417,434
2
W
Ra
10,589
481
57
3
0
360,941
0
L
King Arthur
6,856
312
35
2
0
349,156
0
W
Susano
11,266
512
81
4
0
387,551
2
W
Chaac
9,807
446
37
2
0
393,361
6
L
Olorun
11,204
509
89
4
0
314,288
0
L
Anubis
9,986
454
72
3
0
360,224
0
W
Bakasura
11,244
511
119
5
0
401,587
1
L
Ra
8,561
389
48
2
0
301,553
2
L
Bacchus
6,550
298
7
0
0
95,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role