Player Matchup

Loki
Loki
ByRaullllll_
Loki
Level 13
God Stats
5W - 8L
1,493 SR
Queue Stats
205W - 242L
1,408 Elo+
Party 1
Hercules
Hercules
Senor-Hoolio666
Hercules
Level 29
God Stats
41W - 34L
1,606 SR
Queue Stats
221W - 163L
1,596 Elo+
Solo
Chiron
Chiron
ems8589
Chiron
Level 28
God Stats
9W - 5L
1,629 SR
Queue Stats
152W - 128L
1,651 Elo+
Solo
Merlin
Merlin
joselugarci_27
Merlin
Level 14
God Stats
3W - 3L
1,576 SR
Queue Stats
17W - 15L
1,386 Elo+
Party 1
Cerberus
Cerberus
xDRGxMolten
Cerberus
Level 29
God Stats
31W - 22L
1,619 SR
Queue Stats
253W - 270L
1,541 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,516 Elo+

VS

Team Averages
Level 12
1,437 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
Jehsseh
Kumbhakarna
Level 16
God Stats
1W - 0L
1,120 SR
Queue Stats
42W - 34L
1,517 Elo+
Solo
Thor
Thor
MaxxDaDude
Thor
Level 17
God Stats
3W - 2L
1,716 SR
Queue Stats
142W - 95L
1,497 Elo+
Party 2
Tyr
Tyr
MyBackItsHurts
Tyr
Level 16
God Stats
2W - 3L
1,347 SR
Queue Stats
40W - 27L
1,589 Elo+
Party 2
Ra
Ra
Zamoram9521
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,628 Elo+
Solo
Sol
Sol
griffin150
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 1
9,989
434
8,047
16,941
5,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
6
0 / 4 / 0
6,877
299
989
4,692
1,504
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ems8589
Chiron
19
10 / 5 / 2
12,093
526
19,685
21,791
8,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 10 / 6
10,379
451
11,574
17,669
6,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xDRGxMolten
Cerberus
13
1 / 5 / 4
8,312
361
6,413
23,683
25,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jehsseh
Kumbhakarna
17
2 / 2 / 12
12,043
524
9,343
18,316
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 6 / 5
13,166
572
15,188
19,159
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 11
12,901
561
16,872
23,138
35,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 8 / 5
10,456
455
7,531
14,527
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 3
13,067
568
22,322
19,504
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
19
Kills
30
32
Deaths
20
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
W
Kumbhakarna
Jehsseh
Kumbhakarna
2
2
12
4
W
8
6
5
1.75
W
8
1
11
13.5
L
Hercules
0
4
0
0
W
1
8
5
0.44
L
Chiron
ems8589
Chiron
10
5
2
2.2
W
11
3
3
4.17
L
3
10
6
0.6
L
Cerberus
xDRGxMolten
Cerberus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,708
Damage
71,256
84,776
Taken
94,644
48,033
Mitigated
81,514
14,576
Healing
31,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,047
1,737
0
1,210
16,941
5,580
321
7,529
9,250
0
28,738
W
Kumbhakarna
Jehsseh
Kumbhakarna
9,343
1,324
0
4,702
18,316
25,349
799
4,160
13,974
45,021
0
W
15,188
3,912
0
5,526
19,159
8,510
832
2,253
16,906
0
104,769
W
16,872
1,244
0
9,034
23,138
35,628
347
4,042
19,096
0
81,940
L
Hercules
989
620
0
862
4,692
1,504
0
0
4,692
0
16,272
W
7,531
943
677
1,977
14,527
5,356
1,176
6,351
8,176
58,778
0
L
Chiron
ems8589
Chiron
19,685
8,217
339
5,938
21,791
8,740
0
8,994
12,702
0
67,113
W
22,322
9,071
0
9,723
19,504
6,671
7,333
3,951
15,553
112,243
0
L
11,574
2,007
153
1,992
17,669
6,793
573
6,541
10,709
58,402
0
L
Cerberus
xDRGxMolten
Cerberus
6,413
513
0
4,082
23,683
25,416
0
14,989
8,227
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
61,633
319
Minions Killed
584
0
Camps Cleared
0
1,702,290
Distance Traveled
2,015,572
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,989
434
53
2
0
425,895
0
W
Kumbhakarna
12,043
524
61
3
0
422,402
1
W
Thor
13,166
572
161
7
0
351,032
2
W
Tyr
12,901
561
131
6
0
500,119
3
L
Hercules
6,877
299
37
2
0
126,216
1
W
Ra
10,456
455
89
4
0
350,166
1
L
Chiron
12,093
526
112
5
0
440,193
2
W
Sol
13,067
568
142
6
0
391,853
0
L
Merlin
10,379
451
84
4
0
329,063
0
L
Cerberus
8,312
361
33
1
0
380,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role