Player Matchup

Vulcan
Vulcan
MasawVdekje_-
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,448 Elo+
Party 1
Thanatos
Thanatos
SCCP_Kamape
Thanatos
Level 17
God Stats
6W - 10L
1,460 SR
Queue Stats
34W - 46L
1,397 Elo+
Party 1
Skadi
Skadi
axeryIIpuma
Skadi
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 18L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
foxi34rx
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
prokogmaw
Cthulhu
Level 3
God Stats
1W - 5L
1,190 SR
Queue Stats
11W - 21L
1,061 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,371 Elo+

VS

Team Averages
Level 15
1,434 SR
1,317 Elo+
Anubis
Anubis
Erandy9993
Anubis
Level 18
God Stats
7W - 10L
1,449 SR
Queue Stats
23W - 30L
1,356 Elo+
Solo
Nemesis
Nemesis
Flawless Kvng
Nemesis
Level 14
God Stats
1W - 0L
1,219 SR
Queue Stats
11W - 16L
1,274 Elo+
Solo
Cerberus
Cerberus
Jeasen22
Cerberus
Level 8
God Stats
5W - 3L
1,427 SR
Queue Stats
5W - 7L
1,275 Elo+
Party 2
Ah Puch
Ah Puch
LucasPlayer559
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,407 Elo+
Party 2
Bellona
Bellona
The Leflar Army
Bellona
Level 16
God Stats
2W - 2L
1,573 SR
Queue Stats
8W - 12L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 4
13,750
529
25,571
19,492
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SCCP_Kamape
Thanatos
17
2 / 9 / 5
10,778
415
7,470
22,258
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 10 / 2
9,150
352
2,850
15,575
3,402
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
foxi34rx
Kukulkan
6
0 / 11 / 1
7,161
275
2,684
7,446
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
prokogmaw
Cthulhu
18
4 / 9 / 6
12,208
470
11,352
25,654
22,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erandy9993
Anubis
19
19 / 8 / 9
14,654
564
22,681
23,746
11,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
20
12 / 0 / 5
16,543
636
17,806
21,372
13,679
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Jeasen22
Cerberus
18
3 / 1 / 6
12,697
488
6,024
12,253
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 3 / 10
13,527
520
16,794
15,606
4,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 3 / 6
13,321
512
10,783
18,598
16,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
15
Kills
44
45
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
Erandy9993
Anubis
19
8
9
2.94
W
Nemesis
12
0
5
14.5
W
Cerberus
Jeasen22
Cerberus
3
1
6
6
W
4
3
10
3
L
9
6
4
1.83
L
Thanatos
SCCP_Kamape
Thanatos
2
9
5
0.5
W
6
3
6
3
L
0
10
2
0.1
L
Kukulkan
foxi34rx
Kukulkan
0
11
1
0.05
L
Cthulhu
prokogmaw
Cthulhu
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,927
Damage
74,088
90,425
Taken
91,575
40,859
Mitigated
62,599
14,369
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Erandy9993
Anubis
22,681
1,313
688
10,583
23,746
11,658
4,209
11,433
11,973
90,184
0
W
Nemesis
17,806
9,502
0
6,355
21,372
13,679
2,889
5,793
15,481
0
165,468
W
Cerberus
Jeasen22
Cerberus
6,024
338
0
1,531
12,253
16,265
1,646
2,552
9,575
39,515
0
W
16,794
683
0
7,298
15,606
4,974
1,867
9,145
6,125
87,550
0
L
25,571
5,768
194
2,159
19,492
5,929
0
12,693
6,799
81,161
0
L
Thanatos
SCCP_Kamape
Thanatos
7,470
462
0
10,925
22,258
7,378
0
8,109
14,149
0
48,743
W
10,783
5,642
0
6,938
18,598
16,023
2,743
9,544
8,814
0
57,344
L
2,850
1,208
0
460
15,575
3,402
884
10,680
4,895
0
32,587
L
Kukulkan
foxi34rx
Kukulkan
2,684
497
0
54
7,446
1,741
0
4,353
3,093
11,717
0
L
Cthulhu
prokogmaw
Cthulhu
11,352
598
327
250
25,654
22,409
0
9,664
15,990
42,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
70,742
383
Minions Killed
700
0
Camps Cleared
0
1,772,666
Distance Traveled
2,410,921
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,654
564
120
5
0
405,978
5
W
Nemesis
16,543
636
226
9
0
612,765
2
W
Cerberus
12,697
488
76
3
0
493,599
0
W
Ah Puch
13,527
520
152
6
0
433,393
0
L
Vulcan
13,750
529
130
5
0
468,669
4
L
Thanatos
10,778
415
84
3
0
475,591
6
W
Bellona
13,321
512
126
5
0
465,186
0
L
Skadi
9,150
352
67
3
0
337,231
0
L
Kukulkan
7,161
275
25
1
0
195,329
0
L
Cthulhu
12,208
470
77
3
0
295,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role