Player Matchup

Thor
Thor
Jonimtycu
Thor
Level 17
God Stats
3W - 6L
1,262 SR
Queue Stats
27W - 33L
1,232 Elo+
Solo
Skadi
Skadi
Oathkeeper85
Skadi
Level 23
God Stats
21W - 15L
1,588 SR
Queue Stats
122W - 131L
1,363 Elo+
Solo
Cthulhu
Cthulhu
QueenOfWar9888
Cthulhu
Level 7
God Stats
1W - 1L
1,234 SR
Queue Stats
10W - 24L
1,106 Elo+
Party 2
Zeus
Zeus
Xshady115X
Zeus
Level 7
God Stats
7W - 10L
1,563 SR
Queue Stats
10W - 24L
1,191 Elo+
Party 2
Kukulkan
Kukulkan
e-_-h_l
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
997 Elo+
Solo
Team Averages
Level 12
1,430 SR
1,178 Elo+

VS

Team Averages
Level 8
1,557 SR
1,323 Elo+
Nemesis
Nemesis
Daniel_A2011
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Solo
Ah Puch
Ah Puch
FFL SNIPES
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 1
Raijin
Raijin
FFLCactus
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 1
Ymir
Ymir
MrAboveZER00
Ymir
Level 8
God Stats
2W - 2L
1,584 SR
Queue Stats
12W - 17L
1,194 Elo+
Party 1
Arachne
Arachne
fou-koala201
Arachne
Level 7
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
17 / 6 / 17
15,748
1,211
21,370
19,304
6,229
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 2 / 21
15,974
1,229
25,898
13,112
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 8 / 24
12,475
960
4,596
19,577
11,400
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 5 / 30
13,656
1,050
11,234
17,271
8,312
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
e-_-h_l
Kukulkan
20
15 / 0 / 23
15,660
1,205
29,631
9,457
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daniel_A2011
Nemesis
19
0 / 11 / 7
11,316
870
7,746
15,719
5,236
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
FFL SNIPES
Ah Puch
19
5 / 12 / 11
13,933
1,072
14,495
23,481
7,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
FFLCactus
Raijin
19
4 / 15 / 11
13,137
1,011
19,946
22,182
7,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 8 / 13
12,706
977
13,336
26,479
30,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
fou-koala201
Arachne
19
9 / 12 / 6
13,570
1,044
19,587
22,118
7,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
69
56
Kills
21
21
Deaths
58
115
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daniel_A2011
Nemesis
0
11
7
0.32
L
Ah Puch
FFL SNIPES
Ah Puch
5
12
11
0.88
L
Raijin
FFLCactus
Raijin
4
15
11
0.63
W
Thor
17
6
17
4.25
L
3
8
13
1.19
W
19
2
21
14.75
W
2
8
24
1.75
W
3
5
30
3.6
W
Kukulkan
e-_-h_l
Kukulkan
15
0
23
26.5
L
Arachne
fou-koala201
Arachne
9
12
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,729
Damage
75,110
78,721
Taken
109,979
33,459
Mitigated
58,050
9,778
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daniel_A2011
Nemesis
7,746
3,633
0
1,129
15,719
5,236
0
4,030
10,811
0
13,938
L
Ah Puch
FFL SNIPES
Ah Puch
14,495
4,121
0
444
23,481
7,010
0
11,994
11,487
39,096
0
L
Raijin
FFLCactus
Raijin
19,946
3,668
0
970
22,182
7,109
0
8,448
13,734
39,995
0
W
Thor
21,370
9,643
0
2,514
19,304
6,229
0
11,425
7,879
0
40,294
L
13,336
2,932
0
0
26,479
30,847
0
12,952
13,527
27,291
0
W
25,898
15,459
0
3,293
13,112
4,372
0
8,901
4,211
51
44,564
W
4,596
879
72
0
19,577
11,400
0
11,832
7,745
11,693
0
W
11,234
2,800
559
2,801
17,271
8,312
0
9,338
7,933
25,911
0
W
Kukulkan
e-_-h_l
Kukulkan
29,631
2,885
0
539
9,457
3,146
0
6,281
3,176
50,850
0
L
Arachne
fou-koala201
Arachne
19,587
11,906
0
3,018
22,118
7,848
0
8,088
14,030
0
47,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,513
Gold Earned
64,662
214
Minions Killed
150
0
Camps Cleared
1
1,028,160
Distance Traveled
1,156,859
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,316
870
17
1
1
221,571
0
L
Ah Puch
13,933
1,072
50
4
0
227,157
1
L
Raijin
13,137
1,011
25
2
0
193,834
0
W
Thor
15,748
1,211
49
4
0
205,234
1
L
Ymir
12,706
977
30
2
0
258,189
1
W
Skadi
15,974
1,229
42
3
0
222,243
0
W
Cthulhu
12,475
960
26
2
0
199,252
3
W
Zeus
13,656
1,050
37
3
0
179,079
1
W
Kukulkan
15,660
1,205
60
5
0
222,352
0
L
Arachne
13,570
1,044
28
2
0
256,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role