Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DuskZX
Chang'e
Level 124
God Stats
11W - 7L
1,840 SR
Queue Stats
347W - 390L
1,487 Elo+
Party 1
Team Averages
Level 139
1,613 SR
1,496 Elo+

VS

Team Averages
Level 72
1,672 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
Level 38
God Stats
1W - 6L
1,815 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Froesey
Danzaburou
Level 80
God Stats
33W - 44L
1,577 SR
Queue Stats
479W - 544L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBakedSchizo
Tsukuyomi
Level 99
God Stats
2W - 7L
1,624 SR
Queue Stats
374W - 420L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 2 / 9
7,722
772
11,311
11,516
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
10
2 / 3 / 5
7,329
733
4,838
7,648
2,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chang'e
DuskZX
Chang'e
12
9 / 2 / 4
9,087
909
8,775
9,713
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
10
4 / 3 / 2
7,470
747
7,602
8,528
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Froesey
Danzaburou
9
0 / 5 / 3
6,632
663
6,813
8,573
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
TheBakedSchizo
Tsukuyomi
10
3 / 5 / 2
7,123
712
7,584
10,539
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
9
3.25
W
Medusa
 
Medusa
2
3
5
1.5
L
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
4
3
2
1.67
W
Chang'e
DuskZX
Chang'e
9
2
4
5.5
L
Danzaburou
Froesey
Danzaburou
0
5
3
0.3
L
Tsukuyomi
TheBakedSchizo
Tsukuyomi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
21,999
28,877
Taken
27,640
14,928
Mitigated
10,994
11,134
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,311
2,774
362
4,397
11,516
9,130
0
3,563
7,547
0
21,834
W
Medusa
 
Medusa
4,838
1,544
0
735
7,648
2,612
1,027
1,588
5,832
0
25,949
L
Baron Samedi
Dirtmankeyfurrr
Baron Samedi
7,602
422
1,049
2,646
8,528
4,912
0
2,260
5,906
17,327
0
W
Chang'e
DuskZX
Chang'e
8,775
217
2,419
3,221
9,713
3,186
919
1,555
7,896
21,945
0
L
Danzaburou
Froesey
Danzaburou
6,813
2,089
0
2,274
8,573
2,501
0
2,861
5,169
0
19,066
L
Tsukuyomi
TheBakedSchizo
Tsukuyomi
7,584
2,303
0
1,907
10,539
3,581
0
3,654
6,518
0
21,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
21,225
100
Minions Killed
81
0
Camps Cleared
0
578,098
Distance Traveled
568,781
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,722
772
27
3
0
196,065
1
W
Medusa
7,329
733
36
4
0
184,569
2
L
Baron Samedi
7,470
747
21
2
0
189,661
5
W
Chang'e
9,087
909
37
4
0
197,464
0
L
Danzaburou
6,632
663
34
3
0
191,488
4
L
Tsukuyomi
7,123
712
26
3
0
187,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role