Player Matchup

Jormungandr
Jormungandr
AdvanceFlunky08
Jormungandr
Level 14
God Stats
1W - 2L
1,588 SR
Queue Stats
50W - 68L
1,479 Elo+
Solo
Ra
Ra
M 8 E R 5 C
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 119L
1,746 Elo+
Solo
Pele
Pele
Mamanik
Pele
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,672 Elo+
Solo
Mercury
Mercury
Sleekfool6
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Solo
Kukulkan
Kukulkan
itschuy
Kukulkan
Level 14
God Stats
6W - 3L
1,750 SR
Queue Stats
24W - 32L
1,418 Elo+
Solo
Team Averages
Level 9
1,568 SR
1,621 Elo+

VS

Team Averages
Level 12
1,516 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BwehkFest
Loki
Level 14
God Stats
20W - 10L
1,644 SR
Queue Stats
23W - 14L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Gambito_NK1008
Kukulkan
Level 7
God Stats
3W - 1L
1,804 SR
Queue Stats
19W - 16L
1,468 Elo+
Solo
Ares
Ares
LordFlash21
Ares
Level 14
God Stats
12W - 9L
1,340 SR
Queue Stats
206W - 222L
1,388 Elo+
Solo
Medusa
Medusa
dani_teixeira2
Medusa
Level 12
God Stats
1W - 3L
1,293 SR
Queue Stats
88W - 107L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdvanceFlunky08
Jormungandr
13
1 / 7 / 0
7,728
966
6,061
14,808
11,984
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 13 / 2
7,885
986
8,053
17,209
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Mamanik
Pele
13
0 / 5 / 1
7,063
883
1,360
4,732
1,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Sleekfool6
Mercury
13
1 / 16 / 0
7,634
954
6,604
18,006
5,852
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
itschuy
Kukulkan
14
0 / 8 / 2
8,150
1,019
9,186
13,027
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
15 / 0 / 12
10,681
1,335
18,221
9,640
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
18
16 / 0 / 18
10,701
1,338
16,810
5,796
2,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
8 / 0 / 19
10,568
1,321
14,850
2,911
1,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 26
9,900
1,238
7,526
9,925
10,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 17
10,226
1,278
4,989
5,926
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
141
2
Kills
49
49
Deaths
2
5
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
0
12
21
L
Jormungandr
AdvanceFlunky08
Jormungandr
1
7
0
0.14
W
Loki
16
0
18
25
W
Kukulkan
8
0
19
17.5
W
3
2
26
8
L
0
13
2
0.08
L
Pele
Mamanik
Pele
0
5
1
0.1
L
Mercury
Sleekfool6
Mercury
1
16
0
0.06
W
7
0
17
15.5
L
Kukulkan
itschuy
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
62,396
67,782
Taken
34,198
29,376
Mitigated
24,068
2,441
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,221
7,147
0
1,632
9,640
7,350
0
7,173
2,467
0
21,811
L
Jormungandr
AdvanceFlunky08
Jormungandr
6,061
1,583
18
29
14,808
11,984
0
6,085
8,723
16,602
0
W
Loki
16,810
7,540
0
836
5,796
2,197
0
3,230
2,566
0
26,062
W
Kukulkan
14,850
2,510
0
1,579
2,911
1,165
0
2,112
799
49,403
0
W
7,526
1,940
0
9
9,925
10,624
0
6,945
2,980
15,425
0
L
8,053
2,193
272
20
17,209
5,555
0
4,396
12,813
27,953
0
L
Pele
Mamanik
Pele
1,360
265
0
162
4,732
1,320
0
918
3,814
0
2,531
L
Mercury
Sleekfool6
Mercury
6,604
5,025
0
40
18,006
5,852
0
6,231
11,775
0
13,564
W
4,989
2,611
0
1,002
5,926
2,732
0
3,840
2,086
0
19,553
L
Kukulkan
itschuy
Kukulkan
9,186
1,435
0
1,900
13,027
4,665
0
4,746
8,281
34,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
52,076
136
Minions Killed
163
1
Camps Cleared
7
573,579
Distance Traveled
863,897
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,681
1,335
6
1
0
183,010
1
L
Jormungandr
7,728
966
13
2
1
112,757
0
W
Loki
10,701
1,338
21
3
4
203,691
0
W
Kukulkan
10,568
1,321
86
11
1
141,683
1
W
Ares
9,900
1,238
19
2
0
157,946
2
L
Ra
7,885
986
46
6
0
139,344
1
L
Pele
7,063
883
2
0
0
49,404
0
L
Mercury
7,634
954
18
2
0
145,566
0
W
Medusa
10,226
1,278
31
4
2
177,567
0
L
Kukulkan
8,150
1,019
57
7
0
126,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role