Player Matchup

Morgan Le Fay
Morgan Le Fay
AdmiralFeRReT
Morgan Le Fay
Level 19
God Stats
2W - 1L
1,827 SR
Queue Stats
67W - 72L
1,374 Elo+
Solo
Yemoja
Yemoja
ShaneBullet
Yemoja
Level 27
God Stats
2W - 2L
1,369 SR
Queue Stats
15W - 30L
1,345 Elo+
Solo
Anubis
Anubis
SolidOpossum
Anubis
Level 28
God Stats
19W - 7L
1,757 SR
Queue Stats
55W - 43L
1,471 Elo+
Solo
Artemis
Artemis
giapilofmordor
Artemis
Level 5
God Stats
1W - 1L
1,305 SR
Queue Stats
5W - 7L
1,275 Elo+
Solo
Nemesis
Nemesis
МрачнееТучи
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,390 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,371 Elo+

VS

Team Averages
Level 15
1,520 SR
1,345 Elo+
Ymir
Ymir
AdmiralNRU
Ymir
Level 25
God Stats
7W - 6L
1,778 SR
Queue Stats
15W - 11L
1,620 Elo+
Solo
Hachiman
Hachiman
ButteRL
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 2
Guan Yu
Guan Yu
Culprit26
Guan Yu
Level 27
God Stats
0W - 9L
1,467 SR
Queue Stats
104W - 122L
1,374 Elo+
Party 1
Fenrir
Fenrir
FenrirFBR
Fenrir
Level 5
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Chronos
Chronos
L1meyy
Chronos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdmiralFeRReT
Morgan Le Fay
11
3 / 0 / 1
6,057
606
2,602
2,804
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
7
0 / 0 / 0
4,738
474
921
2,245
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
10
1 / 3 / 3
5,595
560
3,769
4,322
2,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,551
455
2,482
5,492
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
7 / 0 / 1
6,933
693
4,302
5,220
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
5,526
553
2,850
4,908
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
ButteRL
Hachiman
8
0 / 2 / 2
4,688
469
2,659
3,104
692
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Culprit26
Guan Yu
8
1 / 3 / 1
5,310
531
2,656
6,736
4,025
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
FenrirFBR
Fenrir
9
2 / 2 / 0
5,275
528
1,309
5,378
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
L1meyy
Chronos
4
0 / 3 / 0
3,881
388
781
2,389
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
6
6
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdmiralFeRReT
Morgan Le Fay
3
0
1
3.5
L
3
1
0
3
L
Hachiman
ButteRL
Hachiman
0
2
2
0.5
L
Guan Yu
Culprit26
Guan Yu
1
3
1
0.5
L
Fenrir
FenrirFBR
Fenrir
2
2
0
1
L
Chronos
L1meyy
Chronos
0
3
0
0
W
Yemoja
0
0
0
0
W
Anubis
1
3
3
0.83
W
0
3
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,076
Damage
10,255
20,083
Taken
22,515
7,432
Mitigated
9,334
5,585
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdmiralFeRReT
Morgan Le Fay
2,602
160
0
92
2,804
926
457
472
2,332
29,515
0
L
2,850
580
0
436
4,908
2,456
234
946
3,962
18,268
0
L
Hachiman
ButteRL
Hachiman
2,659
1,841
0
286
3,104
692
586
1,105
1,999
0
15,101
L
Guan Yu
Culprit26
Guan Yu
2,656
841
0
1,023
6,736
4,025
0
3,197
3,539
0
18,597
L
Fenrir
FenrirFBR
Fenrir
1,309
491
0
1,986
5,378
1,452
0
937
4,441
0
20,478
L
Chronos
L1meyy
Chronos
781
307
0
545
2,389
709
0
1,107
1,282
6,317
827
W
Yemoja
921
196
238
0
2,245
773
168
418
1,827
8,710
0
W
Anubis
3,769
397
0
1,262
4,322
2,030
86
0
4,322
23,592
0
W
2,482
1,278
0
1,155
5,492
1,558
471
2,395
3,097
0
14,998
W
4,302
2,066
0
2,838
5,220
2,145
0
224
4,996
0
39,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
24,680
234
Minions Killed
158
0
Camps Cleared
0
810,837
Distance Traveled
748,313
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,057
606
58
6
0
187,694
4
L
Ymir
5,526
553
17
2
0
182,316
0
L
Hachiman
4,688
469
37
4
0
155,870
0
L
Guan Yu
5,310
531
42
4
0
157,796
0
L
Fenrir
5,275
528
48
5
0
196,561
0
L
Chronos
3,881
388
14
1
0
55,770
1
W
Yemoja
4,738
474
13
1
0
130,250
0
W
Anubis
5,595
560
45
5
0
166,460
2
W
Artemis
4,551
455
33
3
0
120,211
0
W
Nemesis
6,933
693
85
9
0
206,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role