Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
PAC3YMATTCOLU
Izanami
Level 142
God Stats
236W - 112L
1,706 SR
Queue Stats
567W - 468L
1,623 Elo+
Party 1
Rama
Rama
daft1409
Rama
Level 25
God Stats
20W - 35L
1,366 SR
Queue Stats
115W - 96L
1,453 Elo+
Solo
Loki
Loki
theartist59
Loki
Level 22
God Stats
32W - 21L
1,701 SR
Queue Stats
102W - 92L
1,466 Elo+
Party 3
Ymir
Ymir
thelawesq
Ymir
Level 5
God Stats
116W - 46L
1,681 SR
Queue Stats
135W - 60L
1,664 Elo+
Party 1
Team Averages
Level 44
1,591 SR
1,541 Elo+

VS

Team Averages
Level 33
1,489 SR
1,491 Elo+
Izanami
Izanami
Lionetta
Izanami
Level 66
God Stats
15W - 18L
1,499 SR
Queue Stats
157W - 188L
1,379 Elo+
Party 2
Mulan
Mulan
Mecha8704
Mulan
Level 29
God Stats
4W - 7L
1,394 SR
Queue Stats
155W - 121L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
RTvM
Ao Kuang
Level 34
God Stats
10W - 8L
1,548 SR
Queue Stats
125W - 140L
1,386 Elo+
Party 2
Ra
Ra
Xjudex249
Ra
Level 5
God Stats
2W - 4L
1,464 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 2
Ganesha
Ganesha
Xylinaeasy
Ganesha
Level 29
God Stats
26W - 27L
1,539 SR
Queue Stats
87W - 77L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 3
5,996
400
4,531
6,680
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
15
8 / 2 / 2
9,189
613
13,785
9,558
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
1 / 3 / 0
8,156
544
1,915
10,338
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 3 / 2
7,249
483
5,009
7,190
2,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
1 / 1 / 7
6,884
459
3,432
10,071
8,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lionetta
Izanami
10
2 / 5 / 0
6,166
411
2,774
8,790
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Mecha8704
Mulan
15
9 / 0 / 2
9,241
616
15,857
11,847
9,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
RTvM
Ao Kuang
10
2 / 2 / 1
6,314
421
5,740
9,636
3,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 4
5,916
394
3,064
6,562
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Xylinaeasy
Ganesha
6
0 / 2 / 0
5,838
389
295
5,710
1,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
13
13
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
4
3
0.38
L
Izanami
Lionetta
Izanami
2
5
0
0.4
L
Mulan
Mecha8704
Mulan
9
0
2
10
W
Izanami
8
2
2
4.5
L
Ao Kuang
RTvM
Ao Kuang
2
2
1
1.25
L
0
6
4
0.33
L
Ganesha
Xylinaeasy
Ganesha
0
2
0
0
W
Rama
1
3
0
0.33
W
5
3
2
2
W
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,672
Damage
27,730
43,837
Taken
42,545
20,946
Mitigated
17,642
14,315
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,531
174
66
410
6,680
2,273
761
3,021
3,557
19,660
0
L
Izanami
Lionetta
Izanami
2,774
1,695
0
2,312
8,790
1,900
0
1,365
7,371
0
33,492
L
Mulan
Mecha8704
Mulan
15,857
3,386
0
4,900
11,847
9,396
0
939
10,820
338
67,187
W
Izanami
13,785
10,208
0
4,012
9,558
4,048
275
2,040
7,518
0
80,368
L
Ao Kuang
RTvM
Ao Kuang
5,740
1,308
123
4,072
9,636
3,076
0
1,053
8,377
28,848
0
L
3,064
59
480
539
6,562
1,656
0
2,255
3,887
20,649
0
L
Ganesha
Xylinaeasy
Ganesha
295
0
106
759
5,710
1,614
65
1,457
4,127
4,231
0
W
Rama
1,915
1,629
0
5,989
10,338
3,496
104
550
9,780
0
56,054
W
5,009
1,344
0
2,424
7,190
2,320
129
993
6,160
0
36,945
W
Ymir
3,432
552
0
1,414
10,071
8,809
0
2,505
7,427
13,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
33,475
367
Minions Killed
274
0
Camps Cleared
0
1,398,139
Distance Traveled
1,195,090
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,996
400
32
2
0
262,944
0
L
Izanami
6,166
411
63
4
0
246,233
1
L
Mulan
9,241
616
120
8
0
315,316
3
W
Izanami
9,189
613
137
9
0
268,531
7
L
Ao Kuang
6,314
421
44
3
0
288,858
2
L
Ra
5,916
394
44
3
0
196,454
2
L
Ganesha
5,838
389
3
0
0
148,229
2
W
Rama
8,156
544
120
8
0
262,526
3
W
Loki
7,249
483
64
4
0
318,874
2
W
Ymir
6,884
459
14
1
0
285,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role