Player Matchup

Ymir
Ymir
Holz_Fabi
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
LightningBolt155
Hel
Level 8
God Stats
4W - 6L
1,687 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
MaJoDaBa
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
itsnothabib
Heimdallr
Level 18
God Stats
4W - 4L
1,493 SR
Queue Stats
59W - 56L
1,385 Elo+
Solo
Aphrodite
Aphrodite
sharp_diagram3
Aphrodite
Level 17
God Stats
70W - 58L
1,503 SR
Queue Stats
80W - 75L
1,385 Elo+
Party 2
Team Averages
Level 10
1,537 SR
1,409 Elo+

VS

Team Averages
Level 11
1,482 SR
1,392 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dio_Lican
Fenrir
Level 7
God Stats
5W - 5L
1,513 SR
Queue Stats
12W - 17L
1,409 Elo+
Solo
Zeus
Zeus
Hanson5608
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,138 Elo+
Solo
Set
Set
SIARA1978
Set
Level 18
God Stats
6W - 2L
1,635 SR
Queue Stats
47W - 45L
1,417 Elo+
Solo
Nemesis
Nemesis
fantje1104
Nemesis
Level 15
God Stats
1W - 1L
1,265 SR
Queue Stats
38W - 33L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 11 / 18
13,275
948
7,818
33,825
41,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 11 / 19
13,081
934
3,953
25,977
18,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MaJoDaBa
Kukulkan
20
2 / 10 / 12
12,746
910
9,779
18,141
8,231
Heimdallr
itsnothabib
Heimdallr
20
18 / 5 / 11
17,236
1,231
46,702
20,872
9,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
sharp_diagram3
Aphrodite
20
10 / 9 / 16
15,904
1,136
29,256
31,671
31,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 4 / 18
14,739
1,053
37,843
17,956
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Dio_Lican
Fenrir
20
6 / 5 / 34
14,835
1,060
20,053
21,031
21,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 11 / 27
13,226
945
15,407
21,061
16,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
17 / 7 / 24
17,767
1,269
29,036
25,271
16,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
fantje1104
Nemesis
20
12 / 6 / 24
15,131
1,081
17,065
19,504
8,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
173
32
Kills
46
46
Deaths
33
76
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
4
18
4.25
W
Fenrir
Dio_Lican
Fenrir
6
5
34
4.6
W
3
11
27
1.5
L
Ymir
1
11
18
0.91
L
1
11
19
0.95
L
Kukulkan
MaJoDaBa
Kukulkan
2
10
12
0.8
W
17
7
24
4.14
W
Nemesis
fantje1104
Nemesis
12
6
24
4
L
Heimdallr
itsnothabib
Heimdallr
18
5
11
4.7
L
Aphrodite
sharp_diagram3
Aphrodite
10
9
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,508
Damage
119,404
130,486
Taken
104,823
108,631
Mitigated
70,510
41,700
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
37,843
2,072
1,233
3,635
17,956
6,838
0
6,800
11,156
73,053
0
W
Fenrir
Dio_Lican
Fenrir
20,053
2,242
0
2,814
21,031
21,957
0
9,718
11,313
0
35,493
W
15,407
3,663
0
1,323
21,061
16,934
0
9,082
11,979
29,245
0
L
Ymir
7,818
3,765
0
0
33,825
41,349
0
11,429
20,060
23,778
0
L
3,953
542
3,507
3,118
25,977
18,069
0
9,677
16,300
6,349
0
L
Kukulkan
MaJoDaBa
Kukulkan
9,779
1,871
0
1,101
18,141
8,231
0
9,473
8,668
24,384
0
W
29,036
13,340
0
855
25,271
16,274
0
14,491
10,776
0
50,852
W
Nemesis
fantje1104
Nemesis
17,065
9,117
0
680
19,504
8,507
0
10,715
8,789
0
27,660
L
Heimdallr
itsnothabib
Heimdallr
46,702
35,881
0
4,804
20,872
9,862
0
8,477
12,395
0
81,116
L
Aphrodite
sharp_diagram3
Aphrodite
29,256
1,257
14,021
15,149
31,671
31,120
0
14,194
17,477
62,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,242
Gold Earned
75,698
210
Minions Killed
202
2
Camps Cleared
5
1,200,565
Distance Traveled
1,158,860
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,739
1,053
76
5
1
232,620
0
W
Fenrir
14,835
1,060
32
2
0
307,164
2
W
Zeus
13,226
945
35
3
1
148,382
0
L
Ymir
13,275
948
38
3
0
250,685
0
L
Hel
13,081
934
4
0
0
273,704
0
L
Kukulkan
12,746
910
32
2
0
185,600
6
W
Set
17,767
1,269
44
3
3
256,046
2
W
Nemesis
15,131
1,081
15
1
0
214,648
0
L
Heimdallr
17,236
1,231
52
4
1
218,542
0
L
Aphrodite
15,904
1,136
84
6
1
272,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role