Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Atackaktotak
Anubis
Level 124
God Stats
6W - 14L
1,325 SR
Queue Stats
986W - 990L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kostival
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,567 SR
Queue Stats
294W - 305L
1,533 Elo+
Solo
He Bo
He Bo
Loucker0620
He Bo
Level 43
God Stats
1W - 2L
1,279 SR
Queue Stats
286W - 274L
1,490 Elo+
Party 3
Hel
Hel
我亦留此地
Hel
Level 117
God Stats
13W - 9L
1,767 SR
Queue Stats
309W - 301L
1,496 Elo+
Party 3
Team Averages
Level 102
1,488 SR
1,504 Elo+

VS

Team Averages
Level 117
1,607 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Killerzoid
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Marinostrus
Danzaburou
Level 144
God Stats
2W - 0L
1,684 SR
Queue Stats
74W - 83L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
MiRain
Baron Samedi
Level 145
God Stats
1W - 0L
1,882 SR
Queue Stats
10W - 12L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
zafirlight
Hun Batz
Level 121
God Stats
7W - 1L
1,467 SR
Queue Stats
224W - 234L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 4 / 6
9,368
721
17,474
10,643
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
15
1 / 4 / 10
8,576
660
9,330
9,740
5,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Kostival
Morgan Le Fay
15
3 / 4 / 7
8,728
671
10,895
13,940
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 10
8,334
641
8,376
11,158
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 6
8,691
669
6,306
12,940
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 5 / 17
9,346
719
8,240
19,594
23,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Killerzoid
Chronos
17
3 / 3 / 13
10,026
771
5,743
8,681
2,923
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Marinostrus
Danzaburou
16
2 / 1 / 11
9,413
724
9,608
9,890
3,815
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MiRain
Baron Samedi
17
4 / 3 / 12
10,174
783
9,810
11,679
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
zafirlight
Hun Batz
17
9 / 3 / 11
10,769
828
18,606
13,047
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
84
14
Kills
20
20
Deaths
15
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
4
6
2.25
W
Bacchus
 
Bacchus
2
5
17
2.1
L
Anubis
1
4
10
1.5
W
Chronos
Killerzoid
Chronos
3
3
13
3.17
L
Morgan Le Fay
Kostival
Morgan Le Fay
3
4
7
1.63
L
0
5
10
1
W
Danzaburou
Marinostrus
Danzaburou
2
1
11
7.5
W
Baron Samedi
MiRain
Baron Samedi
4
3
12
3.33
W
Hun Batz
zafirlight
Hun Batz
9
3
11
4.83
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,381
Damage
52,007
58,421
Taken
62,891
31,257
Mitigated
49,853
28,972
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,474
455
407
165
10,643
4,685
152
3,427
7,033
25,289
0
W
Bacchus
 
Bacchus
8,240
1,351
1,837
3,384
19,594
23,916
196
14,560
5,034
11,552
0
L
Anubis
9,330
552
3,057
1,899
9,740
5,288
238
3,702
5,818
28,230
0
W
Chronos
Killerzoid
Chronos
5,743
1,966
1,153
1,552
8,681
2,923
1,585
7,332
1,349
23,670
0
L
Morgan Le Fay
Kostival
Morgan Le Fay
10,895
609
1,089
1,642
13,940
7,083
495
3,900
9,758
24,667
0
L
8,376
312
1,311
473
11,158
4,762
253
5,238
5,796
18,175
0
W
Danzaburou
Marinostrus
Danzaburou
9,608
1,817
1,749
2,836
9,890
3,815
1,894
8,849
1,041
0
21,946
W
Baron Samedi
MiRain
Baron Samedi
9,810
961
7,212
5,536
11,679
8,336
914
10,523
1,156
27,517
0
W
Hun Batz
zafirlight
Hun Batz
18,606
2,580
1,729
2,145
13,047
10,863
498
11,117
1,930
0
30,159
L
6,306
604
12,755
6,174
12,940
9,439
348
7,526
5,134
8,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
49,728
120
Minions Killed
116
0
Camps Cleared
0
1,100,033
Distance Traveled
1,234,729
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,368
721
23
2
0
228,539
3
W
Bacchus
9,346
719
5
0
0
251,379
0
L
Anubis
8,576
660
38
3
0
202,986
3
W
Chronos
10,026
771
45
3
0
267,255
0
L
Morgan Le Fay
8,728
671
31
2
0
225,715
0
L
He Bo
8,334
641
19
1
0
217,673
0
W
Danzaburou
9,413
724
21
2
0
234,108
0
W
Baron Samedi
10,174
783
26
2
0
254,826
1
W
Hun Batz
10,769
828
19
1
0
227,161
2
L
Hel
8,691
669
9
1
0
225,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role