Player Matchup

Apollo
Apollo
AnoninhosPVP
Apollo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 36L
1,528 Elo+
Party 1
King Arthur
King Arthur
Gabalito
King Arthur
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 94L
1,608 Elo+
Solo
Thanatos
Thanatos
Hugaogameplays
Thanatos
Level 20
God Stats
1W - 5L
1,337 SR
Queue Stats
44W - 38L
1,622 Elo+
Party 1
Scylla
Scylla
JoeEgho
Scylla
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
73W - 60L
1,638 Elo+
Solo
Athena
Athena
THEGGREATGATSBY
Athena
Level 7
God Stats
5W - 3L
1,402 SR
Queue Stats
5W - 4L
1,584 Elo+
Solo
Team Averages
Level 18
1,405 SR
1,596 Elo+

VS

Team Averages
Level 20
1,667 SR
1,571 Elo+
Danzaburou
Danzaburou
ElPinoti
Danzaburou
Level 6
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 5L
1,639 Elo+
Solo
Hercules
Hercules
FreezeFlow
Hercules
Level 29
God Stats
3W - 4L
1,488 SR
Queue Stats
274W - 325L
1,577 Elo+
Solo
Neith
Neith
Gundamboys
Neith
Level 22
God Stats
3W - 8L
1,492 SR
Queue Stats
44W - 48L
1,505 Elo+
Solo
Thanatos
Thanatos
Notsemofus
Thanatos
Level 27
God Stats
17W - 5L
1,865 SR
Queue Stats
48W - 37L
1,487 Elo+
Solo
Anubis
Anubis
xDragaz
Anubis
Level 17
God Stats
8W - 6L
1,719 SR
Queue Stats
80W - 59L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 8 / 9
10,121
506
15,389
19,707
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Gabalito
King Arthur
16
7 / 6 / 7
10,247
512
19,690
30,562
28,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
14
5 / 6 / 2
9,346
467
4,971
17,354
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
JoeEgho
Scylla
14
4 / 7 / 2
9,514
476
13,726
13,239
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 6
9,550
478
5,624
12,223
9,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElPinoti
Danzaburou
13
2 / 6 / 5
8,710
436
6,430
10,586
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
FreezeFlow
Hercules
14
2 / 2 / 13
9,255
463
12,640
20,444
15,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
15
1 / 8 / 4
9,031
452
7,537
12,294
4,215
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Notsemofus
Thanatos
16
10 / 5 / 5
10,436
522
12,162
18,029
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xDragaz
Anubis
20
12 / 3 / 4
12,500
625
21,262
16,614
8,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
24
Kills
27
28
Deaths
24
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
8
9
1.06
W
Danzaburou
ElPinoti
Danzaburou
2
6
5
0.75
W
Hercules
FreezeFlow
Hercules
2
2
13
4.25
L
King Arthur
Gabalito
King Arthur
7
6
7
1.75
W
Neith
1
8
4
0.38
L
Thanatos
5
6
2
1
L
Scylla
JoeEgho
Scylla
4
7
2
0.71
W
Thanatos
Notsemofus
Thanatos
10
5
5
2.5
L
4
1
6
7
W
Anubis
xDragaz
Anubis
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,400
Damage
60,031
93,085
Taken
77,967
51,873
Mitigated
37,743
28,060
Healing
33,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,389
10,861
0
4,439
19,707
5,768
811
5,946
13,761
0
47,352
W
Danzaburou
ElPinoti
Danzaburou
6,430
3,072
0
1,760
10,586
3,306
1,388
1,106
9,480
0
31,450
W
Hercules
FreezeFlow
Hercules
12,640
2,576
555
7,939
20,444
15,374
442
5,022
15,422
9,174
27,138
L
King Arthur
Gabalito
King Arthur
19,690
614
154
9,991
30,562
28,333
172
7,835
22,727
0
67,075
W
Neith
7,537
3,367
0
1,776
12,294
4,215
1,170
1,050
11,244
197
56,209
L
Thanatos
4,971
1,978
0
11,890
17,354
5,697
0
2,066
15,288
0
58,415
L
Scylla
JoeEgho
Scylla
13,726
652
0
495
13,239
2,879
0
6,663
6,576
47,285
0
W
Thanatos
Notsemofus
Thanatos
12,162
2,474
0
11,201
18,029
5,970
624
5,383
12,646
0
42,394
L
5,624
1,009
100
991
12,223
9,196
559
2,072
10,151
20,558
0
W
Anubis
xDragaz
Anubis
21,262
1,686
152
10,131
16,614
8,878
0
6,789
9,825
98,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
49,932
364
Minions Killed
450
0
Camps Cleared
0
1,773,499
Distance Traveled
1,760,325
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,121
506
83
4
0
367,903
2
W
Danzaburou
8,710
436
51
3
0
306,177
0
W
Hercules
9,255
463
57
3
0
431,083
2
L
King Arthur
10,247
512
88
4
0
381,281
3
W
Neith
9,031
452
99
5
0
338,093
6
L
Thanatos
9,346
467
99
5
0
298,574
3
L
Scylla
9,514
476
69
3
0
350,109
5
W
Thanatos
10,436
522
68
3
0
342,697
2
L
Athena
9,550
478
25
1
0
375,632
7
W
Anubis
12,500
625
175
9
0
342,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role