Player Matchup

Awilix
Awilix
AKAustin1738
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,321 Elo+
Solo
Chronos
Chronos
ElCucho013
Chronos
Level 17
God Stats
3W - 2L
1,620 SR
Queue Stats
5W - 4L
1,436 Elo+
Solo
Thor
Thor
Juggla23
Thor
Level 5
God Stats
2W - 5L
1,072 SR
Queue Stats
22W - 31L
1,075 Elo+
Solo
Neith
Neith
TigerTBob
Neith
Level 14
God Stats
3W - 4L
1,466 SR
Queue Stats
69W - 67L
1,375 Elo+
Solo
Ra
Ra
trip1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,432 SR
1,341 Elo+

VS

Team Averages
Level 15
1,491 SR
1,448 Elo+
Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Baltacouille69
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,685 Elo+
Party 1
Thor
Thor
JimmyD31
Thor
Level 12
God Stats
8W - 11L
1,457 SR
Queue Stats
37W - 54L
1,301 Elo+
Party 2
He Bo
He Bo
Munkiiii
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,156 Elo+
Solo
Horus
Horus
TOMGAUDREAULT
Horus
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
103W - 76L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
1 / 15 / 7
10,276
934
5,960
24,218
7,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ElCucho013
Chronos
17
8 / 7 / 1
12,859
1,169
26,301
17,112
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
16
0 / 12 / 3
9,224
839
4,497
16,129
4,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
TigerTBob
Neith
17
1 / 4 / 7
10,925
993
9,571
11,625
3,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
16
0 / 12 / 6
9,651
877
4,374
16,177
4,968
Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
9 / 3 / 24
11,271
1,025
12,601
13,283
5,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 2 / 36
13,675
1,243
27,018
9,269
3,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
19
8 / 3 / 23
11,130
1,012
9,888
12,903
5,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
Munkiiii
He Bo
19
10 / 2 / 22
11,935
1,085
14,937
10,162
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 0 / 25
12,887
1,172
14,495
9,169
10,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
180
10
Kills
50
50
Deaths
10
24
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
3
24
7
L
Awilix
1
15
7
0.3
W
11
2
36
14.5
L
Chronos
ElCucho013
Chronos
8
7
1
1.21
W
Thor
8
3
23
6.5
L
Thor
0
12
3
0.13
W
He Bo
Munkiiii
He Bo
10
2
22
10.5
W
12
0
25
24.5
L
Neith
TigerTBob
Neith
1
4
7
1.13
L
Ra
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,703
Damage
78,939
85,261
Taken
54,786
25,053
Mitigated
28,849
2,942
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,601
4,740
0
0
13,283
5,658
0
6,993
6,290
0
16,591
L
Awilix
5,960
3,140
0
0
24,218
7,561
0
11,252
12,966
0
13,704
W
27,018
8,068
280
1,353
9,269
3,639
0
5,434
3,835
50,933
0
L
Chronos
ElCucho013
Chronos
26,301
8,930
0
394
17,112
4,537
0
9,789
7,158
50,289
0
W
Thor
9,888
2,879
0
0
12,903
5,440
0
7,128
5,775
0
21,411
L
Thor
4,497
929
0
0
16,129
4,563
0
6,566
8,831
0
20,717
W
He Bo
Munkiiii
He Bo
14,937
1,436
0
0
10,162
3,819
0
7,316
2,846
36,422
0
W
14,495
6,317
5,667
4,453
9,169
10,293
0
3,804
5,365
0
24,892
L
Neith
TigerTBob
Neith
9,571
4,267
0
2,013
11,625
3,424
0
7,259
4,366
0
55,605
L
Ra
4,374
159
270
265
16,177
4,968
0
7,089
9,070
12,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,935
Gold Earned
60,898
212
Minions Killed
174
3
Camps Cleared
6
859,277
Distance Traveled
993,729
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,271
1,025
14
1
2
199,478
2
L
Awilix
10,276
934
10
1
0
164,434
0
W
Nu Wa
13,675
1,243
54
5
1
194,952
1
L
Chronos
12,859
1,169
48
4
2
215,723
0
W
Thor
11,130
1,012
28
3
0
173,239
0
L
Thor
9,224
839
32
3
0
145,364
3
W
He Bo
11,935
1,085
58
5
2
198,103
1
W
Horus
12,887
1,172
20
2
1
227,957
3
L
Neith
10,925
993
107
10
1
194,014
0
L
Ra
9,651
877
15
1
0
139,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role