Player Matchup

Tiamat
Tiamat
B-lSHOP
Tiamat
Level 56
God Stats
0W - 2L
1,244 SR
Queue Stats
75W - 108L
1,381 Elo+
Solo
Hercules
Hercules
Hieifan13
Hercules
Level 158
God Stats
1W - 2L
1,691 SR
Queue Stats
253W - 251L
1,475 Elo+
Solo
Ra
Ra
MightyAres76
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,341 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,399 Elo+

VS

Team Averages
Level 119
1,705 SR
1,424 Elo+
Artio
Artio
CLToasterTurtle
Artio
Level 88
God Stats
31W - 16L
1,771 SR
Queue Stats
94W - 88L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
D4twasn4sty
Cernunnos
Level 123
God Stats
2W - 0L
1,777 SR
Queue Stats
349W - 553L
1,319 Elo+
Solo
Anubis
Anubis
just_sam517
Anubis
Level 147
God Stats
9W - 7L
1,567 SR
Queue Stats
132W - 130L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B-lSHOP
Tiamat
12
3 / 4 / 4
8,278
690
7,735
10,869
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Hieifan13
Hercules
11
3 / 5 / 3
7,711
643
4,896
14,331
11,245
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 5
7,774
648
4,568
8,375
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
9,137
761
5,733
13,876
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
D4twasn4sty
Cernunnos
13
6 / 4 / 6
9,533
794
12,391
9,126
3,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
13
4 / 1 / 8
9,177
765
11,578
4,970
3,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
13
13
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
B-lSHOP
Tiamat
3
4
4
1.25
W
3
2
10
4
W
Cernunnos
D4twasn4sty
Cernunnos
6
4
6
2.25
L
Hercules
Hieifan13
Hercules
3
5
3
0.9
L
1
4
5
0.88
W
Anubis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,199
Damage
29,702
33,575
Taken
27,972
18,570
Mitigated
21,753
4,731
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
B-lSHOP
Tiamat
7,735
1,166
0
1,508
10,869
4,684
10
6,175
4,694
22,348
0
W
5,733
141
974
3,146
13,876
15,289
262
5,583
8,293
16,773
0
W
Cernunnos
D4twasn4sty
Cernunnos
12,391
6,212
320
919
9,126
3,440
570
4,570
4,556
0
36,688
L
Hercules
Hieifan13
Hercules
4,896
1,686
0
1,836
14,331
11,245
112
6,574
7,757
0
11,427
L
4,568
618
644
743
8,375
2,641
210
4,562
3,813
35,521
0
W
Anubis
11,578
567
0
1,954
4,970
3,024
771
2,150
2,820
40,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
27,847
106
Minions Killed
142
0
Camps Cleared
0
623,209
Distance Traveled
638,490
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,278
690
33
3
0
227,730
1
W
Artio
9,137
761
13
1
0
245,105
1
W
Cernunnos
9,533
794
56
5
0
212,276
2
L
Hercules
7,711
643
7
1
0
204,308
4
L
Ra
7,774
648
66
6
0
191,171
5
W
Anubis
9,177
765
73
6
0
181,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role