Player Matchup

Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Smeliodiz
Zeus
Level 17
God Stats
3W - 4L
1,266 SR
Queue Stats
15W - 18L
1,515 Elo+
Solo
Anhur
Anhur
SunBaby
Anhur
Level 18
God Stats
2W - 4L
1,369 SR
Queue Stats
47W - 48L
1,507 Elo+
Solo
Bellona
Bellona
nubnubyas
Bellona
Level 24
God Stats
1W - 1L
1,686 SR
Queue Stats
69W - 59L
1,485 Elo+
Party 2
Team Averages
Level 23
1,464 SR
1,501 Elo+

VS

Team Averages
Level 27
1,648 SR
1,516 Elo+
Baron Samedi
Baron Samedi
DarkiTk
Baron Samedi
Level 16
God Stats
1W - 0L
1,549 SR
Queue Stats
21W - 14L
1,618 Elo+
Solo
Loki
Loki
GoodLuckHF
Loki
Level 16
God Stats
8W - 3L
1,700 SR
Queue Stats
22W - 15L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadoxExe
Cu Chulainn
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 83L
1,532 Elo+
Solo
Izanami
Izanami
Shrigmah
Izanami
Level 8
God Stats
14W - 5L
1,879 SR
Queue Stats
49W - 35L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
WhiteChris1
Aphrodite
Level 82
God Stats
6W - 4L
1,612 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 5 / 6
10,735
467
8,566
18,161
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
14
0 / 3 / 10
10,683
464
7,487
15,109
15,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
3 / 9 / 0
10,355
450
15,890
15,827
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
SunBaby
Anhur
16
6 / 5 / 2
10,601
461
15,546
15,003
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
nubnubyas
Bellona
18
0 / 3 / 2
11,168
486
13,126
19,958
19,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkiTk
Baron Samedi
20
7 / 2 / 10
13,499
587
22,210
18,741
11,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 1 / 3
13,245
576
8,509
16,841
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
ShadoxExe
Cu Chulainn
20
3 / 1 / 7
12,159
529
14,039
23,443
19,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Shrigmah
Izanami
16
5 / 5 / 4
10,916
475
14,112
22,072
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
WhiteChris1
Aphrodite
17
2 / 3 / 8
10,836
471
5,832
15,774
11,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
25
25
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
5
6
1
L
Yemoja
 
Yemoja
0
3
10
1.67
W
Baron Samedi
DarkiTk
Baron Samedi
7
2
10
6
W
8
1
3
9.5
W
Cu Chulainn
ShadoxExe
Cu Chulainn
3
1
7
6.5
W
Izanami
Shrigmah
Izanami
5
5
4
1.4
L
Zeus
3
9
0
0.33
L
Anhur
SunBaby
Anhur
6
5
2
1.4
W
Aphrodite
WhiteChris1
Aphrodite
2
3
8
2
L
Bellona
nubnubyas
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,615
Damage
64,702
84,058
Taken
96,871
53,262
Mitigated
57,080
18,652
Healing
50,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,566
3,959
0
3,467
18,161
7,006
0
7,157
11,004
0
80,892
L
Yemoja
 
Yemoja
7,487
853
3,317
1,675
15,109
15,761
253
6,964
8,145
27,086
0
W
Baron Samedi
DarkiTk
Baron Samedi
22,210
1,345
1,336
9,187
18,741
11,640
1,172
5,110
13,178
93,336
0
W
8,509
1,315
0
5,772
16,841
6,751
0
3,303
13,298
0
121,230
W
Cu Chulainn
ShadoxExe
Cu Chulainn
14,039
2,308
0
12,249
23,443
19,941
660
5,492
17,699
13,147
61,013
W
Izanami
Shrigmah
Izanami
14,112
10,307
0
6,992
22,072
7,429
1,929
6,210
15,728
0
71,491
L
Zeus
15,890
2,059
465
1,957
15,827
5,688
640
7,585
8,242
55,130
0
L
Anhur
SunBaby
Anhur
15,546
7,758
0
3,447
15,003
5,053
783
4,227
10,776
0
65,876
W
Aphrodite
WhiteChris1
Aphrodite
5,832
699
6,520
8,685
15,774
11,319
1,201
2,532
13,200
48,685
0
L
Bellona
nubnubyas
Bellona
13,126
5,133
0
4,324
19,958
19,754
760
5,604
14,354
0
77,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
60,655
551
Minions Killed
604
0
Camps Cleared
0
2,001,810
Distance Traveled
2,243,394
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,735
467
128
6
0
411,065
4
L
Yemoja
10,683
464
47
2
0
405,310
7
W
Baron Samedi
13,499
587
151
7
0
426,202
1
W
Loki
13,245
576
162
7
0
497,496
3
W
Cu Chulainn
12,159
529
131
6
0
445,621
1
W
Izanami
10,916
475
93
4
0
412,028
1
L
Zeus
10,355
450
99
4
0
379,422
1
L
Anhur
10,601
461
108
5
0
360,861
4
W
Aphrodite
10,836
471
67
3
0
462,047
0
L
Bellona
11,168
486
169
7
0
445,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role