Player Matchup

Tiamat
Tiamat
Luneco99
Tiamat
Level 141
God Stats
17W - 18L
1,585 SR
Queue Stats
710W - 686L
1,532 Elo+
Party 2
Hercules
Hercules
ShiroStarmaker
Hercules
Level 48
God Stats
4W - 4L
1,536 SR
Queue Stats
95W - 108L
1,486 Elo+
Solo
Mercury
Mercury
kevin_arnaudo
Mercury
Level 55
God Stats
43W - 45L
1,445 SR
Queue Stats
253W - 250L
1,463 Elo+
Party 2
Mulan
Mulan
ssjupiterr
Mulan
Level 122
God Stats
15W - 19L
1,368 SR
Queue Stats
570W - 551L
1,529 Elo+
Party 2
Rama
Rama
tth tomas
Rama
Level 87
God Stats
7W - 8L
1,523 SR
Queue Stats
379W - 442L
1,441 Elo+
Party 2
Team Averages
Level 91
1,492 SR
1,490 Elo+

VS

Team Averages
Level 56
1,455 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
NeWBANTCC
Baba Yaga
Level 49
God Stats
3W - 4L
1,449 SR
Queue Stats
246W - 216L
1,499 Elo+
Party 1
Izanami
Izanami
alekPPtcc
Izanami
Level 21
God Stats
2W - 0L
1,324 SR
Queue Stats
29W - 32L
1,467 Elo+
Party 1
Geb
Geb
yPaoComOvo
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 74L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luneco99
Tiamat
13
3 / 4 / 1
8,238
485
9,698
12,878
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
13
3 / 7 / 1
7,850
462
6,453
14,638
6,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
14
1 / 6 / 3
8,164
480
4,884
13,854
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
0 / 4 / 0
8,032
472
4,257
13,387
9,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
0 / 3 / 2
7,115
419
4,799
13,045
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
8 / 0 / 5
10,669
628
14,191
12,582
10,531
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
 
Ao Kuang
16
4 / 1 / 9
9,751
574
4,902
11,038
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baba Yaga
NeWBANTCC
Baba Yaga
15
4 / 2 / 7
9,161
539
11,589
9,123
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
alekPPtcc
Izanami
16
6 / 4 / 1
10,003
588
14,376
12,907
4,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 12
8,849
521
5,847
12,966
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
23
24
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
5
10.5
W
Ao Kuang
 
Ao Kuang
4
1
9
8.5
L
Tiamat
Luneco99
Tiamat
3
4
1
0.88
W
Baba Yaga
NeWBANTCC
Baba Yaga
4
2
7
3.75
L
Hercules
3
7
1
0.5
W
Izanami
alekPPtcc
Izanami
6
4
1
1.63
L
Mercury
1
6
3
0.42
L
Mulan
0
4
0
0
L
Rama
0
3
2
0.33
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,091
Damage
50,905
67,802
Taken
58,616
31,215
Mitigated
36,505
18,638
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,191
2,420
0
5,420
12,582
10,531
246
878
11,704
0
66,504
W
Ao Kuang
 
Ao Kuang
4,902
1,004
0
2,686
11,038
4,307
372
1,924
9,114
72,920
0
L
Tiamat
Luneco99
Tiamat
9,698
398
0
4,179
12,878
7,776
285
5,775
7,103
51,525
0
W
Baba Yaga
NeWBANTCC
Baba Yaga
11,589
826
0
1,878
9,123
3,736
732
4,243
4,880
61,956
0
L
Hercules
6,453
2,578
75
1,928
14,638
6,132
504
5,721
8,917
0
19,882
W
Izanami
alekPPtcc
Izanami
14,376
7,510
0
2,322
12,907
4,478
2,560
1,471
11,436
0
86,231
L
Mercury
4,884
1,387
0
2,798
13,854
4,361
0
3,714
10,140
0
54,498
L
Mulan
4,257
641
0
4,771
13,387
9,617
0
3,102
10,285
0
47,485
L
Rama
4,799
3,901
0
4,887
13,045
3,329
1,184
4,026
9,019
0
42,817
W
5,847
1,365
481
3,454
12,966
13,453
0
1,635
11,331
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
48,433
421
Minions Killed
488
0
Camps Cleared
0
1,549,909
Distance Traveled
1,702,751
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,669
628
121
7
0
374,157
3
W
Ao Kuang
9,751
574
111
7
0
329,636
1
L
Tiamat
8,238
485
88
5
0
305,956
1
W
Baba Yaga
9,161
539
99
6
0
352,767
1
L
Hercules
7,850
462
31
2
0
305,849
3
W
Izanami
10,003
588
133
8
0
292,608
5
L
Mercury
8,164
480
98
6
0
356,450
0
L
Mulan
8,032
472
115
7
0
280,570
5
L
Rama
7,115
419
89
5
0
301,084
0
W
Geb
8,849
521
24
1
0
353,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role