Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CoochPoochy
Anubis
Level 29
God Stats
4W - 3L
1,334 SR
Queue Stats
170W - 184L
1,541 Elo+
Solo
Ymir
Ymir
MalayMagic
Ymir
Level 18
God Stats
14W - 13L
1,657 SR
Queue Stats
70W - 61L
1,461 Elo+
Solo
Artemis
Artemis
chupameste
Artemis
Level 26
God Stats
3W - 1L
1,823 SR
Queue Stats
97W - 101L
1,505 Elo+
Solo
Ares
Ares
fruityking420
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,482 Elo+

VS

Team Averages
Level 16
1,583 SR
1,433 Elo+
Cthulhu
Cthulhu
ECKoblech
Cthulhu
Level 23
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 6L
1,427 Elo+
Solo
Artemis
Artemis
LEBLEC
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,534 Elo+
Solo
Raijin
Raijin
YogiBear7
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,055 Elo+
Solo
Nemesis
Nemesis
cvillegas001
Nemesis
Level 24
God Stats
4W - 5L
1,371 SR
Queue Stats
57W - 43L
1,538 Elo+
Solo
Hercules
Hercules
emjaysea
Hercules
Level 6
God Stats
4W - 1L
1,782 SR
Queue Stats
47W - 34L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 4 / 3
10,167
484
12,095
15,609
10,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
8 / 8 / 5
10,448
498
14,025
21,016
11,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 8 / 5
10,785
514
9,145
22,639
8,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
chupameste
Artemis
18
8 / 8 / 3
11,248
536
14,576
17,299
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 2 / 0
6,876
327
179
1,994
534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ECKoblech
Cthulhu
17
2 / 6 / 10
10,721
511
15,136
16,209
16,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LEBLEC
Artemis
19
9 / 7 / 2
12,000
571
12,344
15,215
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
YogiBear7
Raijin
16
3 / 9 / 4
10,654
507
7,224
11,941
3,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
cvillegas001
Nemesis
15
4 / 5 / 5
10,457
498
8,334
17,000
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
emjaysea
Hercules
20
11 / 0 / 4
13,998
667
18,612
17,068
15,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
27
Kills
29
30
Deaths
27
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
4
3
2.13
L
Anubis
8
8
5
1.31
W
Cthulhu
ECKoblech
Cthulhu
2
6
10
1.17
W
Artemis
LEBLEC
Artemis
9
7
2
1.43
L
4
8
5
0.81
W
Raijin
YogiBear7
Raijin
3
9
4
0.56
L
Artemis
chupameste
Artemis
8
8
3
1.19
W
Nemesis
cvillegas001
Nemesis
4
5
5
1.3
W
Hercules
emjaysea
Hercules
11
0
4
13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,020
Damage
61,650
78,557
Taken
77,433
37,092
Mitigated
45,890
17,876
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,095
3,785
0
1,226
15,609
10,191
259
6,152
9,457
0
61,875
L
Anubis
14,025
1,062
26
9,386
21,016
11,699
546
5,917
15,099
50,459
0
W
Cthulhu
ECKoblech
Cthulhu
15,136
1,688
235
3,980
16,209
16,007
805
3,536
12,587
57,062
0
W
Artemis
LEBLEC
Artemis
12,344
6,630
0
2,862
15,215
5,629
1,353
2,665
12,329
0
75,143
L
9,145
1,934
0
3,607
22,639
8,896
386
7,701
14,938
37,262
0
W
Raijin
YogiBear7
Raijin
7,224
1,710
0
250
11,941
3,364
267
5,210
6,374
52,206
0
L
Artemis
chupameste
Artemis
14,576
8,414
0
3,361
17,299
5,772
1,087
5,622
11,677
0
78,220
W
Nemesis
cvillegas001
Nemesis
8,334
4,980
0
4,727
17,000
5,241
1,424
6,613
10,100
0
45,598
W
Hercules
emjaysea
Hercules
18,612
6,330
0
8,099
17,068
15,649
1,814
4,708
12,360
15,671
78,377
L
179
84
0
270
1,994
534
0
347
1,647
1,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
57,830
376
Minions Killed
541
0
Camps Cleared
0
1,453,596
Distance Traveled
1,868,359
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,167
484
107
5
0
422,924
0
L
Anubis
10,448
498
78
4
0
319,596
5
W
Cthulhu
10,721
511
70
3
0
392,464
4
W
Artemis
12,000
571
110
5
0
302,695
0
L
Ymir
10,785
514
67
3
0
338,440
4
W
Raijin
10,654
507
104
5
0
326,736
1
L
Artemis
11,248
536
124
6
0
318,523
3
W
Nemesis
10,457
498
69
3
0
408,498
1
W
Hercules
13,998
667
188
9
0
437,966
7
L
Ares
6,876
327
0
0
0
54,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role