Player Matchup

Sylvanus
Sylvanus
AvoidingTuba141
Sylvanus
Level 109
God Stats
14W - 22L
1,445 SR
Queue Stats
379W - 382L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Darknubis333
Gilgamesh
Level 113
God Stats
30W - 32L
1,566 SR
Queue Stats
849W - 829L
1,508 Elo+
Solo
Hel
Hel
MYSTER-_-BUENO
Hel
Level 148
God Stats
3W - 3L
1,832 SR
Queue Stats
180W - 187L
1,505 Elo+
Solo
Cthulhu
Cthulhu
SenshiRaven
Cthulhu
Level 148
God Stats
7W - 5L
1,637 SR
Queue Stats
220W - 237L
1,492 Elo+
Solo
Artemis
Artemis
kenty456
Artemis
Level 101
God Stats
3W - 4L
1,086 SR
Queue Stats
381W - 392L
1,509 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,494 Elo+

VS

Team Averages
Level 118
1,530 SR
1,470 Elo+
Zhong Kui
Zhong Kui
Fat_amyy
Zhong Kui
Level 120
God Stats
54W - 53L
1,511 SR
Queue Stats
349W - 350L
1,441 Elo+
Party 1
Tiamat
Tiamat
ItsNowooo
Tiamat
Level 120
God Stats
12W - 13L
1,517 SR
Queue Stats
167W - 153L
1,508 Elo+
Party 1
Izanami
Izanami
Judianer94
Izanami
Level 127
God Stats
15W - 15L
1,563 SR
Queue Stats
335W - 345L
1,466 Elo+
Solo
Mercury
Mercury
MC_S0teuse
Mercury
Level 116
God Stats
7W - 7L
1,494 SR
Queue Stats
459W - 457L
1,469 Elo+
Solo
Sylvanus
Sylvanus
big-gay-ed
Sylvanus
Level 108
God Stats
71W - 64L
1,565 SR
Queue Stats
139W - 162L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 10 / 4
8,918
425
10,157
21,199
10,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Darknubis333
Gilgamesh
14
0 / 3 / 1
9,020
430
6,040
16,843
11,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 6 / 2
7,604
362
3,603
10,516
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SenshiRaven
Cthulhu
14
3 / 7 / 2
9,203
438
8,755
21,136
19,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
kenty456
Artemis
15
1 / 9 / 4
9,126
435
10,300
18,213
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fat_amyy
Zhong Kui
19
4 / 0 / 6
12,580
599
10,452
12,909
15,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ItsNowooo
Tiamat
20
11 / 2 / 6
13,590
647
21,401
12,916
11,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Judianer94
Izanami
20
7 / 1 / 6
13,906
662
15,412
15,802
7,995
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
MC_S0teuse
Mercury
20
9 / 2 / 13
13,161
627
16,996
19,777
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
big-gay-ed
Sylvanus
17
4 / 3 / 11
12,768
608
6,612
20,970
25,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
7
Kills
35
35
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
10
4
0.4
L
Gilgamesh
Darknubis333
Gilgamesh
0
3
1
0.17
W
Zhong Kui
Fat_amyy
Zhong Kui
4
0
6
7
W
Tiamat
ItsNowooo
Tiamat
11
2
6
7
W
Izanami
Judianer94
Izanami
7
1
6
10
W
Mercury
MC_S0teuse
Mercury
9
2
13
7.75
L
1
6
2
0.33
L
Cthulhu
SenshiRaven
Cthulhu
3
7
2
0.57
W
Sylvanus
big-gay-ed
Sylvanus
4
3
11
3.17
L
Artemis
kenty456
Artemis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,855
Damage
70,873
87,907
Taken
82,374
52,626
Mitigated
68,738
17,511
Healing
34,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,157
4,207
2,269
5,168
21,199
10,622
0
8,797
12,402
37,004
12,498
L
Gilgamesh
Darknubis333
Gilgamesh
6,040
1,109
0
2,781
16,843
11,847
0
7,774
9,069
0
59,520
W
Zhong Kui
Fat_amyy
Zhong Kui
10,452
1,238
501
9,205
12,909
15,393
4,745
2,435
10,474
82,214
0
W
Tiamat
ItsNowooo
Tiamat
21,401
1,196
0
4,663
12,916
11,635
1,894
4,688
8,228
97,772
0
W
Izanami
Judianer94
Izanami
15,412
10,884
0
3,367
15,802
7,995
2,671
1,737
14,065
0
152,151
W
Mercury
MC_S0teuse
Mercury
16,996
9,506
0
7,202
19,777
8,343
0
6,325
13,452
0
106,080
L
3,603
229
286
2,649
10,516
5,291
0
4,538
5,978
27,792
0
L
Cthulhu
SenshiRaven
Cthulhu
8,755
590
263
1,335
21,136
19,871
0
9,326
11,810
38,881
0
W
Sylvanus
big-gay-ed
Sylvanus
6,612
1,319
3,017
6,253
20,970
25,372
603
6,206
14,764
35,601
0
L
Artemis
kenty456
Artemis
10,300
4,596
0
2,760
18,213
4,995
0
8,088
10,125
0
62,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
66,005
443
Minions Killed
722
0
Camps Cleared
0
1,443,902
Distance Traveled
2,043,909
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,918
425
78
4
0
308,244
3
L
Gilgamesh
9,020
430
135
6
0
271,969
1
W
Zhong Kui
12,580
599
165
8
0
383,214
5
W
Tiamat
13,590
647
139
7
0
432,806
4
W
Izanami
13,906
662
213
10
0
378,666
5
W
Mercury
13,161
627
145
7
0
473,732
3
L
Hel
7,604
362
48
2
0
181,607
0
L
Cthulhu
9,203
438
63
3
0
362,684
11
W
Sylvanus
12,768
608
60
3
0
375,491
4
L
Artemis
9,126
435
119
6
0
319,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role